JoeDawson8

JoeDawson8

Joined Member # 2406166
0 Posts 0 Replies 185 Reputation

The modding wiki site says that you can use 3d studio max... i know a number of games that use 3d studio max in their modding... could these models be transfered over? its just a question of stats for addons and hardpoints and maybe textures, as far as i know the models should be easily transfered from other games.

15 Replies 9,531 Views

yes, i have been having trouble with scaling issues due to not being able to lay ships side by side... the ships i have been creating do not scale well against each other. More geometric shapes to use as parts would help to create the designs i am attempting. I will put together another trek ship this evening to illustrate that it CAN be done and more polished than my first attempts.

15 Replies 9,531 Views

This ship builder has really fueled my creative juices... I need more control over the hardpoints so i can use less connecting scaffolding and connecting parts. Perhaps that hardpoint fix that is in the downloads section.

15 Replies 9,531 Views

My game crashes randomly and will crash 100% of the time if I Alt-TAB... I have "solved" this problem by setting my autosave to every 0 turns... when it does crash i at MOST have to replay the one turn. It doesnt randomly crash all that often, so its acceptable... My dumb AIM keeps alt-tabbing it...

3 Replies 2,601 Views

I have started creating ships based on trek... Its slow going as there arent very many flexible parts for creating custom shapes and such. We need to start creating more custom parts for the ship builder.... saucers cylindrical shapes ect... granted a LOT can be done with what is already there as evident by the rough trek ship ive already created. I just think we need more standard geometric shapes...

15 Replies 9,531 Views