Ok so why aren't there many user created ships being shared or available for download ? I'm thinking it's probably because there isn't an easy way to do this or it isn't well published how to do this. I don't know if this is feasible or possible but one idea that struck me as kind of obvious and that would galvanize a crazy ship building community that is already out there (just check out that ship threadLink ) is if there was a Custom Ship
ehnProdigy
awesome just what the doctor ordered.
Ok so why aren't there many user created ships being shared or available for download ? I'm thinking it's probably because there isn't an easy way to do this or it isn't well published how to do this. I don't know if this is feasible or possible but one idea that struck me as kind of obvious and that would galvanize a crazy ship building community that is already out there (just check out that ship thread <a href="https://forums.ga
#103 by Citizen amanasleep Thursday, March 09, 2006 1:10 PM Honestly, the wated social production doesn't bother me. The problems are: 1. The "focus" buttons are too inexact a tool. Should be sliders. 2. The econ sliders themselves are counterintuitive. Research should have it's own independant slider. Social and military should hav
I've been lurking on this thread for a while now and have been following the lines of argument. As somebody who is a big time fan of 4x games and economic based games like Capitalism 2 and The Corporate Machine, I have to whole heartedly agree here that I am wasting way too much time micromanaging th
I've been lurking on this thread for a while now and have been following the lines of argument. As somebody who is a big time fan of 4x games and economic based games like Capitalism 2 and The Corporate Machine, I have to whole heartedly agree here that I am wasting way too much time micromanaging th