Business successs always leads to a monopoly of some kind, and a monopoly in turn leads to totalitarian practices. Microsoft, Oracle, SAP, and now Google, same old. That's why capital accumulation is BAD, as ol Karl M. correctly observed.
Kamamura_CZ
I sent my move in time (barely, as is my habit, but in time). As for others, I cannot say.
Just a few miles northward of lies a rather gloomy country of . The Gehenna officials have established here a nice and quiet asylum for retired wizards who had some form of professional accident. The surrounding countryside is really quiet indeed, since the province has been void of population for several years after the last inhab
I would say that people are spoiled by today's games. Everything is reversible - injury, affliction, even death. In a real combat you can lose a limb in a second, which leaves you crippled for the rest of your life (if you survive the trauma). Even injuries can take month, even years to heal. I say the culprit is D&D with all the endless potions of healing and scrolls of ressurections, that make an injury just a nuissance.
Six hours are gone, did you postpone once more? I would also expect an apology and explanation when someone misses a turn - otherwise, I think it's entirely fair to let them stale a turn.
Thought I will wait for the move to arrive, but with another 6 hours, I am going to sleep.
The original poster misses the point completely. The horror marks and curses are... a gamebalancing factor. They mitigate the snowball effect of gaining experience and equipment on a supercombatant that may become nearly indestructible later, thus breaking the game. Curses and marks are not accessible to anyone - cures may be a level 1 spell, but you must have both lvl 1 nature and astral, and that's not so common. I actually like how in Dominions various features balance each other out.
[quote who="Tridus" reply="24" id="2970335"] Fact is - physical copies of PC games are going away. Better get used to it.[/quote] And good riddance, I say! I play the game, not hug the box. It's a needless waste of resources - packaging virtual content into a painted paper box full of air and transporting it over the globe. I always considered it an atrocity.
I am a great fan of these old, atmospheric and intense text-only masterpieces - games from Infocom like Beaurocracy, Mind Forever Voyaging, Enchanter, or old hits from Level9 and Magnetic scrolls. The tradition is alive till today, with modern entries aimed to be true interactive prose rather than simple collection of puzzles. More can be found out at http://ifarchive.org I recommend titles from Andr
This game must be the most overrated game ever.
BTW farms of plenty are bugged, they should give 50 supply and do nothing, and because of that, my poor archers are blind, mute, and bleeding all over from hunger! Shame on this shameful bug!
Yeah, it's been a hiccup after hiccup recently. I suspect some exotic mods are to blame - but the service should be better programmed. An error in one game's processing should not derail the whole server.
Okay, so no need after all, I managed to do it. It's past 3AM, now off to get some sleep...
Could we please postpone 12 hours? I fear I won't make it this time. Thank you.
Chess is out for hundreds of years, and it makes it no worse a game, nor are the chess sets getting cheaper - quite the contrary ;-)
Gehenna Gazette daily: ------------------------------------------------------------------------------------------------- On the sixth night after the Summer Solstice, fishermen living around the Lake of Vastness observed an unnatural, localised storm above the Lake. The whole Lake was restless,
Ah, okay. It happens sometimes, but the "last checked" time usually stops.
All turns in, and nothing. Did you switch auto-hosting off?
I don't say that everyone must love dominions 3, I just wanted to point out that it does some things extremely well - the synergy between magic and troops, the depth and volume of lore, the diversity, combat system. In certain are, it's weaker - interface, AI. However, Battlefield and Totalwar both suffer the commercial syndromes - shallow gameplay, unfixed bugs that last for years. I remember that it took years for CA to fix bugs like shields subtractin
1500+ units/monsters, 600 spells, 300 magic items, many diverse nations to play, deep lore, real-world mythology based. Immense amount of work went into the game which is being patched till today - you don't see that kind of dedication in throw-away commercial clones like Total War series or Battlefield. Plus, the game is really unique in many aspects, I think it's worth the price because it can literally keep you busy for years of gaming.
Not for me, I will just have to plan my time better. 2 days are sufficient for me, I just started making the move too late.
The last turn was a bit too close for comfort. I had more than 75 minutes when I started planning my turn, but in the end, I sent it at 23.04 CET, and new turn was generated 23.05 CET. I was praying real hard for the mail to arrive successfully, and indeed it did - but I did not even received the confirmation. I am used to check all the unit formations, update spell scripts with recently researched novelties, reformulate plans, etc. I am now nearing to 2 hours of entering the moves an
To the death, indeed. And so leaves the great Hef, last of the Ancient Smiths, after sallying forth from the gates of Ermor. Valiantly he stood when everyone else fell under the blades of monkey demons, but in the end, his blood quenched the eternal thirst of the scorched, dry land of the Lake of Vastness shores. And so passes the pretender who out of his pride did not want to pay a tribute of ten pearls, choosing to pay with his kingdom instead. May his fate be
What is the difference between X3 - Reunion and X3 - Terran conflict? Terran conflict sequel/better/successor? Or just an expansion? If expansion, can those two be played together somehow? Thanx
[quote who="Polistes" reply="34" id="2964206"] Learning how to exploit these things should be our top priority considering our situation. Also not to mention finding a new home and learning how to build up the infrastructure is also important, Earth is dying we will need a new one in the the short term future. [/quote] I firmly believe that the "space colonization" dream is utterly impossible - it's just an extrapolation of the old colonists' dream com