Kamamura_CZ

Kamamura_CZ

Joined Last seen Member # 2402625
69 Posts 948 Replies 2,063 Reputation

Savescumming can win you any game on any difficulty, given enough time is spent. It has nothing to do with skill. If you take a risky action, you should bear the result if your luck fails you, otherwise the game balance goes down the drain. If you replay such a game, you all you will see is a chain of extremely lucky shots and clairvoyant, brilliant decisions.

13 Replies 51,498 Views
Reply to Imperialism 2 in PC Gaming

Have been playing this for several days now and the game design is simply amazing. I cannot understand how can this game be so overlooked. The snowballing, exponential growth of industrial economies, the animalistic, unsatiable growth of the empires, the interconnection between industry, diplomacy and military, the awesome complexity beneath the surface. It's not just a box of fluffy decorations that look pretty, are numerous, but

7 Replies 29,288 Views

[quote who="TorinReborn" reply="97" id="3310081"] Basically Jake Solomon agrees with you and plans to improve the game for the future (probably expansion or Xcom2) that will include base defense, more meaningfull base building, more randomness in play (both in alien encounters and tech) and more different gameplay depending on what tech of weapon you use.[/quote] I believe it when I see it.

101 Replies 251,284 Views

I have recently purchased this on gog.com out of curiosity, and so far I am very pleasantly surprised. The game exhibits excellent integration of warfare, economy, trade and diplomacy, while providing enough interesting choices every turn (i.e. no useless fluff, no fast forwarding). You have to constantly decide where to invest your precious resources, and those decisions have lasting and tangible effect. Investing into your home country infrastructure will provide stea

7 Replies 29,288 Views

Finally saw the movie too. The beginning is nice enough, but once the story leaves the Shire with Bilbo, it takes a sharp turn downhill. Erebor was beautiful. The piles of gold did not look real at all. Mr. Jackson shows a disturbing trend of "Tolkien did not know how to write a good story, but don't worry, I will fix it." Almost all his "fixes" are bad. Radagast adaptation is a criminal act alone. Galadriel offering psychoanalysis and "maybe so

48 Replies 112,932 Views

Bought the game for 5 quids, and I like the game immensely. There is an old game which was an obvious inspiration - an adventure called Dreamweb. However, this one is pure action - with some LSD induced graphics and music as a bonus. Highly recommended.

0 Replies 9,797 Views

Hello, surprisingly, I am reading you loud and clear. I have dared a short exploratory walk outside, and the streets are mostly deserted, only a lone straggling survivor here and there. The shops are all closed, bar a sporadic hot dog stand here and there. Obviously, dog meat is the only foodstuff readily available in these harsh times. I was not able to secure appropriate food supply, and that leaves me stranded on my emergency peanut and chips supply.

18 Replies 90,743 Views

Yeah, erhm, okay, I bought it during the sale. Don't look at me like that ;-) It's not a super-sophisticated game, but it's has a sort of soothing, calming, screensaverish quality. Maybe it's the music. I don't know.

13 Replies 52,853 Views

The main problem is that when Tolkien wrote hobbit, it was just a plain fairy tale. In a fairy tale, there is no centuries-spanning background for the characters, no uberscheme of eternal good fighting eternal evil. The trolls are not twisted servants of Darkness, attracted by the whispering of the One Ring, but just a bunch of stupid monsters that crave human flesh, and that turn into stone when touched by sunlight - and that's that, end of scene, cheap little thrill, and let&#39

48 Replies 112,932 Views

Does it bring back the obsessive... "Taaa dada daaaa dada daaaaaaa ...... tadadaaaaa dadadaaa dadadaaaa.... taaaa daaaaaaaa" ?

48 Replies 112,932 Views

HTML 5 has prevailing problems, for example with sound: http://en.wikipedia.org/wiki/HTML5_Audio " The result is that for a website to guarantee HTML5 audio for all users, it has to make two formats available, often Vorbis , as used on <a class="mw-redirect" title="Wikimedia" href="http://en.wikipedia.org/wik

16 Replies 115,201 Views

Okay, so once again, it was a dud. It reminds me one spectacular End Of The World party the moonist sect had in Korea, I think in 1998 - thousands of followers gathered on a large stadium, awaiting The End with their Guru, and in the end, he just said: "Sorry, nothing has happened, let's go home." Epic. However, I now know why the world did not end - because I finished Assassin's Creed 3 in time, hehe ;-)

18 Replies 90,743 Views

[quote who="Satrhan" reply="55" id="3299045"]Thanks for the tips! One more question though, is it possible to change the difficulty of the campaign once started? I've outgrown beginner, and now the game is more about mopping up rather than fighting a war. I've tried adjusting the difficulty in the main screen, but that doesn't seem to have any effect when I load the campaign...[/quote] I believe you get to choose a difficulty level each time you attack a new

81 Replies 272,545 Views

[quote who="Glazunov1" reply="53" id="3299017"]How does the game significantly differ from the HOMM series?[/quote] Hmm... by being a different game? Seriously, the only thing similar is that both use hex-based tactical maps. The similarities end here: 1) Heroes allow you (IMO stupidly) stack units ad infinitum on one hex, creating silly situations. 1 million skeletons swinging at the same time on a single hex? No problem. In eador it's 1 unit per he

81 Replies 272,545 Views

[quote who="joasoze" reply="41" id="3298808"]I just bought Eador Genesis on GOG instead. Its Das123s fault. Those damn lets play series again[/quote] Money well spent, I say. Eador is a very good game.

41 Replies 115,105 Views

Let me tell you, my friend. Dominions 3 is something you cannot live without. I myself tried to play it, but found myself unworthy of its complexity and depth. But it charms me still.

33 Replies 115,076 Views

I am really just a beginner yet, but I will try to answer some of your questions since I really like the game: 1) There are two redeeming qualities - first, cost. If you don't have iron, those warriors and crossbowmen will cost you, especially if they keep dying a lot. Some deaths are IMO difficult to prevent, especially against stronger ranged monsters. Second, mobility. The AI is not too bright, but units like horse archers can dance around you and wound your swordsmen, and when

81 Replies 272,545 Views

[quote who="MarvinKosh" reply="10" id="3298592"]The thing you have to watch, with larger-screened TVs, is that your computer has a sufficient enough GPU. It's definitely not a big problem for a rig already designed with gaming in mind, but one of those integrated graphics solutions on a cheap machine just won't cut it. I know because I tried playing GC2 on just such a computer, and I ended up having to go for a lower resolution to avoid black-screening and flickering.[/quo

18 Replies 94,027 Views