elias001

elias001

Joined Member # 2400283
6 Posts 201 Replies 19,896 Reputation

I have DA version 1.5, and i tried to use one of the ship packs mod. I put it in the dark avatar mods foler and when booted up the game, selected to use that particular mod. When i play a custom race and choose a custom ship style, how come the mod ship pack don't show up?? what am i doing wrong?

3 Replies 2,944 Views

Hi I want to a few questions to ask about game set up, if anyone can help me, that will be much appreicated. 1) On the starting set up screen, it states that one can choose hwo fast tech rate grows, "very slow", "slow", "normal", etc. What is the actual differences, does anyone know. Is it only applicable to the AI players or does it affect me. 2) for custom race creations, the racial bonuses with political party affailations and the abilities points selection, i a

4 Replies 3,316 Views

Sorry i mean the 50th turn or so that the AI has like 6-7 planents. but i do notice what they do after they colonize each planet is only building starports on it and nothing else.

70 Replies 35,317 Views

Hi.. My question might have been asked before, so my apologizes in advance for being reptitive. when i play the AI at the normal difficulty level, how come it can expand and colozinze so fast. like some of the AI player seem to have like 7 worlds by the fifth term an is much further ahead in their tech research. how is that possible??? thanks everyone.

70 Replies 35,317 Views

it would be nice if we can design our own starbases. affects of spies being caught should affect diplomatic relationships. more things for spy to do, like assisnating important leaders which controls the running of your civilization. this would translate to a temporary penalty. say if a scientists are assinated, then research in a particular tech branches take longer. also, since researching different type of colonizations requirws so much time, there should be rew

400 Replies 126,852 Views

I am not sure if this has been requested before. Can we have real time shit to shit and fleet to fleet combat instead added, with the current combat system, there is no real strategies involved especially in situation when one side has only a slight advantage over the other. If not real time combat, then perhaps turn based combat. Also, it would be nice if ground invasion can be done using either turn based or real time combat. Also, as for options for spying, is it possible for

114 Replies 59,543 Views