Since its supposed to be full scalable from outmost-zoom to extreme closeup zoom i'd guess a map makes most sense. I kinda like the idea of a globe though. Surely channelers of that magnitude would go for nothing less then global domination (insert MUHAHAHAWWWWW here). I'm sure it could be possible to make distortion minimal if the land doenst get divvied up in nice squares (like civ4) If you allow for "odd-shaped" lands i'm sure globes area feasible. In mostly zoomed-out mode you cou
MooiNiet
Me for one agrees with GW Swicord. I'd do stuff just because itfits my channelor (as long asn't cost me TOO much). After all: waht the fun in winning if it doenst get you any "feeling", its just mechanical? Besides it COULD also work in SP en MP. One channeler "spies" upon another and sees "your opponents fortress holds an considerable amount of barely restrained raw power" as an indication someone might have set up something nasty. Or "[geoff] radiates much personal power but little
I like your ideas John. And to me it would be the logical thing to have as not even in a post-Cataclysm world everything will be open and unpopulated untill you come along to fill things up (after all how would your own people have survived to produce you as a channeler). There should be scattered areas of population around some of which might have grown into considerable forces - only not lucky enough to have brought forth a channeler (or one that has no expansive urges: as for insta
Not sure for single player but for multiplayer i'd figure a dying channeler would use his last breath to either practice "scrorched earth tactics" as in: ruining the domain over which he still holds sway or perhaps use his dying breath to give his people one last defense (this would make parts of his domain temporary neutral parties with heavy defense added in one way or another that would either decay over time or agressors would have to whittle down.) doing it that way would also sa
first post here, hello ya'll Not sure how much can be gathered into a wiki right now yet, but I am hopefull this will turn out to be a good game, so I'll be sure to check the forums and wiki to see if I can ad anything nice. MN