[quote who="LDiCesare" reply="1" id="2375335"] Each square you move costs two movement points (this might be intentional, but if it's not, it's wierd). Thats on purpose apparently. When roads are built, 1 move on a road costs 1 point. [/quote] So on the subject of roads... roads will sometimes refuse to be built, other times they will go to the wrong city, and my last crash resulted from a road trying to be built through a mountain. Sil
Silantra
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So, does it matter where the hill starts? I kind of like the idea that its gradual and that there is not this artificial boundry between "flat land" and "hill". The real world rarly has such distinctions, and I think so long as the devs don't impose some silly restrictions on where your city can be built it will be nice ( e.g. like it must be only on perfectly flat land because no one in the history of the world has figured out how to build on a slope... sorry Romans...).
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