Michael Ens

Michael Ens

Joined Member # 2392857
0 Posts 2 Replies 72 Reputation

So...Galciv is a spiritual successor to MOO2 because they are both good games? That doesn't track. Note I don't have a strong statement to make here -- never played MOO2, just played MOO3 and never even finished a game it was so awful. I fully understand that MOO2 was apparently far superior. In fact, people talk about it so much I wish somebody made a game that actually did intend to just be a faithful modern remake of MOO2, xenonauts-style. I&#39

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Just a random thought since people were debating Stealth. I'm not sure it's a good idea, but it's an idea: Suppose that stealth was just a modifier on detection distance. So if you have sensors on your ship that can see 7 away, but your enemy has developed 3 stealth points, then you have to be within 4 squares to "detect" the stealth craft. This could be useful for troop transports to slip through gaps in the sensor radius, and a ship with sufficiently hi

105 Replies 523,249 Views

Do you have a reason to believe that it's a collective failure? Considering that it happens only to NVidia cards and not ATI, I really doubt this is Microsoft's fault (or StarDock/Ironwhatever's). There's a greater difference between XP and Vista than just the DirectX version. A couple of those regkeys might make the pause a bit less unbearable if you just shorten the timeout, at the risk of other stability things. None will fix the problem. Myself, I've noticed that after t

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Honestly, a lot of these ideas I either don't like (although maybe they could be tweaked into something better), or I like but I think are out of scope. I'm not sure I like this one of mine either, but hey, maybe it'll inspire somebody. It's inspired by the campaign events. What about an event that occurs when the most pathetic civ is on the ropes and on the verge of surrendering. They find a way to escape by entering the Arnorian pocket dimension, simultaneously releasing the Dread

228 Replies 165,497 Views