First I would like to point out that this is a 4X game, so it would probably be a much more helpful idea to keep ideas relevant to the genre, for example how many 4X games can you name with unit limits, or checkpoints? That said, my comments are just about games in general To add to the argument on infinite\finite resources, I would assert that it really depends on how the designers want the game to be played, making resources infinite implicitly 
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