No, the primary (according to both Windows and the Nvidia Control Panel) is one of the 1920x1080's, and is also the monitor from which I ran the game. Though having thought about and investigated it further, I have a Geforce GTX 295, and to get it to support 3 monitors you have to disable SLI, which makes it count as 2 GPU's, and the 3rd monitor is detected (in the Nvidia control panel) as being the sole connection to one of them, so It maybe that it's only questioning the one GPU<
Terraziel
First Bug: Prior to start up the game pops up a window saying "Your desktop resolution is currently set to 1280 X 720. The minimum supported resolution for Elemental: War of Magic is 1024 x 768..." The bug being that 1280 x 720 is the resolution of my third monitor, the other two are both 1920 x 1080, so I assume it's either checking them all and complaining about the lowest, or for some reason only checking the third monitor. After Cli
Hawk The Slayer Best Fantasy film Ever. What better representation of magic is there than bouncy balls and silly string?
Try getting to the UK side of the gamespot website, but just to prove the point they do exist try http://image.com.com/gamespot/images/2009/235/954860_20090824_screen003.jpg
There are some new screenshots up on gamespot
It seems to be an old video, he references GDC which was back in march, plus the engine seems older than some of the more recent pics
Silverhawks Thats a link to the first few minutes of their origin story, and it is completely worth the watch
I will point out that they did almost make an X-Com FPS, http://en.wikipedia.org/wiki/X-COM:_Alliance , and it didn't actually look too bad. But admittedly I would prefer a proper X-Com game.
I think the difference is that you keep being able to research and improve the "Civilisation" tree (infinitely assuming it's in) even once you have acquired all the "Diplomacy" style branch offs that it has, Basically, i see it as a way of removing the feeling of redundancy in the tech tree by framing them in a different way, ie your not wasting your empire researching Phasors II even though 3 turns later it will be superceded by Phasors III, you're just researching Phasors and th
I have to point out at this juncture that from the Mayan perspective Dec. 21st 2012 would just be, essentially, one hell of a new years party, before the next cycle starts. In fact, much like we celebrated the millenium, (which if you don't remember was also going to be the end of the world) they would be celebrating the hell out of it because they were lucky enough to be around to experience it. As to the end of the world as whole, people have been expecting the "end of the world
No, it's not just you, samething here
Windows 7 does support 16-bit colour, you just have to change it in the monitor settings. (follow the advanced settings link under screen resolution)
The closest example I can think of is http://en.wikipedia.org/wiki/Savage:_The_Battle_for_Newerth though that is fantasy
Surely the question should be what sort of person listens to a questgiver who is trying to unleash a horde of diarrhetic bear cavalry on the world?
You could hijack the helicopter as well but when you can punch tanks to death why bother? incidentally as to the E then F query, as I recall, not using Stealth that much, but you just have to press F to bring up the wheel then you can walk around normally till you get the E highlighted in red, meaning that the stealth consume will succeed, and just press E. also my favourite thing so far is using the fully upgraded Muscle Mass upgrade against normal humans, they just exp
What bothers me is that people act like this sort of thing is new. You want an evil genius read this http://en.wikipedia.org/wiki/Edward_Bernays That aside, the fake protest has clearly done it's job, whether you heard about the game from the protest itself, the announcement that it was fake, or threads like this, the games exposure has just skyrocketed
It does look Awesome, well worth the watch just to see the zoom level of details
Somehow I don't think the modern version is going to recapture the rampant nationalism of the original. Which will be something of a pity really, as that was clearly the point.
Firstly, I think it needs to be pointed out that the first picture clearly does the sophisticated trade system an injustice by implying you would be doing it all at one point in time. Secondly, Lets not forget this thing called the UI, if you really expect people to make every city in their empires identical by distributing everything everywhere, then you get them to bung a big button in the Caravan\Resources\Trade Routes window that says [Distribute Evenly] and figures it out for
My vote is for "Sophisticated" as well, it reminds me of the system in Colonization, except with an actual point to processing the items. Though I would suggest setting it up such that you can automate the creation of caravans whilst training units. meaning, if i decide to train a unit in city A then (if the goods are not available) a pop-up appears telling me what goods are required and offering to set up the required caravans.
There is a tech called Repair and Salvage that allows you access to repair ships I think it's under Industrial research, additionaly as I recall they are cruiser only mid-sections.
It's not exactly new but Space Empires V is pretty detailed, but other than that off the top of my head i can't think of any "complex" sci-fi strategy games, most of them try hard to avoid being complicated. I suppose you could go for MoO3 but, well the less said about that the better, and again old.
Hmm, I'm not sure I have ever seen someone post the samething 44 times by accident before, I take my hat off to you sir. That said, it will really depend on the combat model they use as to whether allowing troops to rout is even an issue, ie whether a single battle can last longer than a single turn, because if they can then forcing troops to rout makes less sense (as you could just retreat them between tactical battles).
It is worth noting upfront that it is a turn based game, only the combat simulator is in real time, that said... It's a very good game, especially with the expansion packs, very combat and war orientated, meaning for example Sins can honestly be said to have much greater non-combat depth than it, research is almost exclusively combat related (it's also to a degree, random so you can't expect to have a technology in two different playthroughs), and economics comes down to waiting ti
1. Closing down any one site wouldn't make any difference because others would just appear to take it's place 2. There are numerous other ways to pirate things besides torrents. 3. "Piracy" has existed as long as the software industry and will continue to exist for as long as there is one, 4. As noted by a previous poster, copyright laws differ between countries, and the thought of people trying to force any US law on to other countries just sickens me.