4-3-4? That's insanely good. If you Oracle'd/Scrying Pool'd that up I'm not even sure what you'd spend all the essence on.
AlienFromBeyond
Is this being maintained at all? I noticed that the new faction weaknesses that say they reduce your influence gain instead reduce your growth rate. Having both of them means -70% growth in every city, so you never level or expand. By the way, should you really be allowed to have multiple of the new weaknesses and 1 old weakness for a theoretical total of 4 extra faction points if you wanted?
Can't seem to access the download for this, can't wait to try it out!
It seems that if you create a faction with both Death Worshipers and Brave that only the one relevant to the faction you picked happens. So you only get the Death Worshiper bonus as an Empire, and the Brave bonus as a Kingdom, even if you have both of them. In addition, the Death Worshiper bonus goes into effect even before the unit comes out, while Brave occurs once it's been trained. As a result, the unit needs to stay in town a little bit to heal up to its new true maximum given to it as a
On a similar note, your race choice is effectively pointless. Not only is there no mechanical difference, but you'll so very rarely see the graphical one too. I loved how in MoM your race choice really changed things. Stuff like Draconians flew and breathed fire, Dark Elves all could shoot magic, Halflings were lucky, and so on. Having innate bonuses for each race would help in making faction creation a little bit more interesting. And if your base race has more abilities, that'll help transf
You have to play a faction with the Egalitarian trait. Personally I hate the fact that you have to spend a point for a purely visual benefit.
Because 15 Int/Wis won't be enough to deal with the higher level spells?
I haven't seen a difference with any of the upgrades except the defender one, as that provides an immediate and obvious benefit (free unit).
[quote who="Verkinix" reply="17" id="2729380"] Quoting AlienFromBeyond, reply 11I'd love to be able to change the hotkey combo that brings up Reactor, as it's the same as the Steam one, and having both come up at the same time causes me to have to do musical chairs to get to the one that I wanted. I think you can actually change the steam one in settings. Still be nice to have the option to change both, but that might help you out for the time being.[/quote] I know I c
I'd love to be able to change the hotkey combo that brings up Reactor, as it's the same as the Steam one, and having both come up at the same time causes me to have to do musical chairs to get to the one that I wanted.
You can also bug out your Sovereign's points and grab everything as well.
Yeah, custom leaders generally feel in line with the prebuilt ones, but definitely not for the factions. You can get a whole lot more with those 10 points than the defaults have.