Dooming

Dooming

Joined Member # 2389973
2 Posts 8 Replies 157 Reputation

[quote]MoO2 > Civ. That said, MoO2 > Anything, really. [/quote] Sorry but, Alpha Centauri >> MoO 2 and Civ combined Anyways, the only real thing Civ 4 has going for is its modability. Fall for Heaven is absolutely fantastic. 'Shadow' (the next phase, HUGE release) is due out December 18th I think. By the way, don't waste your money on Warlords; more like a glorified patch than an actual expansion. BTS was pretty decent though.

48 Replies 45,817 Views

[quote]When you select a planet, there's a rally icon (a target with an arrow pointing down at it) in the corner of the info panel. Click that button to assign the planet (and thus any ships it subsequently builds) a previously created rally point (the button to create rally points is on the left side of the bottom panel). There are also governors for managing rally points and ship construction in the civ manager screen. There's also a tutorial video about rally points in the game, so w

6 Replies 7,177 Views

[quote] We haven't yet made any announcement about TA making it to retail (if it does, it'd most likely be a DL+DA+TA bundle like GC2 Gold), but if we do it, it won't be until sometime after TA's online/direct release. [/quote] Sorry to go off-topic, but the Dec 12th release date that most websites are pimping is wrong then? Ah well. When is the beta version going to get the rest of the playable races?

8 Replies 8,554 Views

Really, diplomacy and tech trade make this game's difficulty a joke. I'd recommend never trading for tech if you want an actual challenge.

135 Replies 51,197 Views

I will have to agree. This super pirate invasion is not only dumb but it's not really fun either. It also hurts the AI much more than it does the human player. What was the logic of adding this kind of event in? If anything, I'd rather see the minor races be more aggressive or something. The super pirate event just doesn't make any sense.

12 Replies 6,283 Views

Well, the game in question was only normal difficulty. For instance, my relations with the Terrans were as followed: +ethical alignment, ++trade, ++historic friendship, +military strength. I gifted them upwards of 20 or more techs, gave them ships, money. Hell, I even defended them from annihilation when Korx declared war on them. Then I surrendered the 3 planets I conquered to them. Still, no alliance.

13 Replies 12,564 Views

I've noticed when you build a wonder, like a Manufacturing Capital, on a bonus artifact tile (lets say 100% bonus) the summary screen indicates a +50 mp is given, but that mp isn't actually added to the production of the Planet. Is this just a display bug, or am I missing something?

1 Replies 2,242 Views

Can someone explain to me the requirements for Alliances? I've researched the tech and all the factions love me (seems maxed out at 'friendly' no matter what else I give them) yet none of them will ally with me.

13 Replies 12,564 Views