A reasonable critique of my early-game strategy to be sure, but not a rejoinder to the points themselves.
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A reasonable critique of my early-game strategy to be sure, but not a rejoinder to the points themselves.
Two problems and accompanying suggestions: 1) Currently, when a city is razed the tiles that initially supported the settlement of a city (representing good soil, presence of minerals, magic, etc...) are removed from the map. This doesn't make much logical sense, and doesn't really do much to advance the gameplay either. These sites are already in somewhat short supply. I would suggest leaving the underlying tiles untouched. While some environmental degradation would be