No. Great price for it at 1 dollar, other single player DLC I would like to buy though. I just grew out of multiplayer 4Xs after the old hotseat days of youth. Multiplayer is still great publicity and some community for games, like Dominions 3 and other games got a lot of legs out of it.
Bloodbeast
I've played most of the stock factions and on medium. Found the settler spam too annoying combined with the monsters seeming preference for attacking players over the AI opponents that unshackled them via settling too near them. Have seen umberoths come from 6 screens away after my cities after ai outposted next to them, while leaving the offending outpost alone. Makes the game too restarty to have random powerful npcs block expansion/ decided to go out of way to ruin yo
The administrator trait should come with the + chance per season when in city to get xp as part of its main trait. Or maybe some bonus based on ***city/pop growth ***Units/building built.
Moved from fair to good with this patch for me. Felt hero unit balance was much improved, love the lowered tech costs and the AI was a bit more frisky. Could improve off top of my head-- a) Faction unit variation - some more fantastic units and more distinctive traits approaches like Fall from Heaven. b) AI seems to make pioneers in its combat stacks(ones sieging my cities). At least umbar was doing thi
Yeah diplomatic currency seems a little underdeveloped. Maybe could effect things like - -- Caravan efficiency, more peaceful trading civ -- Neutral hero costs -- Lose diplomatic currency for killing neutral heroes, sure to cause waves to kill heroic figures -- Perhaps some kind of bidding with currency on something. Maybe like the guilds in Fall From Heaven/Civ with
Was exploring a spiders lair with Irene and champion and game crashed. Debug.err. Sorry can not find the zip file in my program files. http://pastebin.com/FRaVXtgU