Chibiabos

Chibiabos

Joined Member # 2382123
128 Posts 562 Replies 2,452 Reputation

It is very helpful to have or bring along a spellcaster who can cast Haste if you want to capture more than one critter in one tactical battle, as the cooldown for Tame is 10 turns ... that's a big reason why webcasters are helpful, even beyond the first one you capture, to help keep the other critters you want to tame from melee attacking.

26 Replies 21,796 Views

[quote who="Polistes" reply="3" id="3266584"] I like corpse spiders, also skaths and slags. I hope you can capture demons and dragons but I have not tested it that far yet.[/quote] Umm, the game won't let me try to capture a slag. You cannot capture demons nor dragons.

26 Replies 21,796 Views

My first priority is for spiders that can web (Black Widows, Corpse Spiders, Harridans) because they really help reduce the risks of trying to capture other critters. It is very important to get your Spell Mastery as high as you can get it, and given how expensive Tame is at the start, it helps to get promotions or equipment that also helps with the mana cost of tactical spells (Mana of Oceans really, really helps, but it requires level two in Life and Water magic). Harridan a

26 Replies 21,796 Views

[quote who="Mystikmind" reply="9" id="3266543"] Quoting Chibiabos, reply 8I don't know what you can control with the map editor, but one 'goodie' you can get from loot is a collar, which gives you a one-off 'Tame' spell essentially. Resoln, I think, can actually train spiders out of their cities ... I've never played them, but in my current game (which I've been capturing to video and uploading to Youtube here -> http://www.youtube.com/playlist?l

11 Replies 19,830 Views

I haven't had too much trouble, lately ... one AI will declare war on me, I'll generally wipe the floor with them, I'll be close to finishing them off when their buddies will declare war on me. The first AI, by that time, has generally lost a city or two or more to me and is willing to pay me to stop warring them, which frees me to do the same to the second. The frustrating part is, in my current game, this has been persisting for a long time, and while I am whittlin

23 Replies 16,350 Views

[quote who="Frogboy" reply="2" id="3257692"] Indeed. It's an unintentional experiment in bandwidth use. Stardock still has all the bandwidth servers from the Impulse days (long term contracts). But we've never had a situation where tens of thousands of people were downloading a 3 gigabyte file within a short amount of time. It's fixable with either a) more bandwidth or a tighter Stardock Central or c) a combination of A and B.[/quote] &nbs

27 Replies 32,917 Views

[quote who="Mmrnmhrm" reply="109" id="3266147"] I think it's totally legitimate to call someone out who predicted a metacritic average of 68 as being someone whose point of view is out of the mainstream. I don't think the pro reviewers are mainstream. Rather, I think that a person who thinks that the pro reviewers would give this game a 68 is out of the mainstream.[/quote] And, again, I find mainstream thoughts a

124 Replies 321,386 Views

[quote who="DsRaider" reply="10" id="3266139"] Quoting Frogboy, reply 1The monsters, during the beta, were considered "too tame" so we turned them up. In v1.01, we're doing more work so that their behavior is much better controlled by the difficulty levels. Well in our defense "God Wolves" are a very recent addition. In particular the Howl ability of Great wovles is rediculous, especially if you tame them... [/quote] The bonus they c

29 Replies 40,521 Views

I don't know what you can control with the map editor, but one 'goodie' you can get from loot is a collar, which gives you a one-off 'Tame' spell essentially. Resoln, I think, can actually train spiders out of their cities ... I've never played them, but in my current game (which I've been capturing to video and uploading to Youtube here -> http://www.youtube.com/playlist?l

11 Replies 19,830 Views

Monsters are actually much tougher than in WoM. Early level champions, even in a large group, have no real hope against slags, dragons, dark wizards, earth elementals or other very difficult foes. Some animals you can Tame, though, have unique capabilities and can work well as tanks. Trust me, the first time you meet an Umberdroth (very fast, powerful beast) or Harridan (essentially a massive and high-level spider), you'll really really wish you had the capacity to tam

11 Replies 19,830 Views

[quote quoting="post"] After receiving Brad's gift of FE (elemental Customer) i tried playing my first game yesterday. I got stuck at character creation when i realized my knowledge of WOM may not be so useful here?? Can anyone give me any useful advice on character and kingdom creation? What perks are good, what weaknesses are 'gimmies' etc etc? Also i was a big fan of making my own maps

11 Replies 19,830 Views

I think someone would have to dig into the .EXE. I've only seen a few games, like The Elder Scrolls IV: Oblivion and Star Trek: Armada II where sufficiently hard-core programmers dig in that deeply to mod a game.

3 Replies 5,544 Views

[quote who="Lysam" reply="7" id="3266170"]Thanks guys, question regarding your points rvgr. 2. So can magic win the game without having melee units? I haven't really tried this path, I have just used my mage characters to supplement my melee characters. [/quote] If you choose "Beastlord" as the profession for your sovereign, you have a special spell -- 'Tame' -- that you can use to create an army out of beasts instead of having to rely on

11 Replies 6,254 Views

What I'd really like to see is parallel constructions. When we are talking about ruling planets with billions of population, collectively a whole planet can only build one thing at a time. A few months prior to WoM launch, I seem to recall Brad mentioning he was pondering making a small patch for GC2 ... but that kinda vanished I guess due to Brad having to rip his frog-hair out and fix WoM. It would be nice if GC2 gets some attention, but I doubt its going to get any

3 Replies 5,544 Views

Apologies to any and all trying to follow along, but I seem to have mis-configured MS Expression in encoding Parts 6-10, so have been having to re-encode them. I at least want the text in the video readable, which it wasn't, and the audio was pretty terrible too (not that I have a golden voice by any stretch of the imagination). I moved all the previous 'takes' (games) and the subpar 6-10 to a Scraps playlist on my Youtube account. Unfortunately I can't do

4 Replies 4,716 Views

I've been a loyal Stardock customer for the better part of a decade. WoM's bugged release was a big disappointment, but I know it was for Stardock and was relieved when Brad (Wardell, the Chief Executive Frog of Stardock) owned up to it and made an unfortunately extraordinary gesture to his customers -- not unfortunate that he made it (though I'm certain it starts off FE and the next expansion with big holes in that Stardock won't be receiving a penny of sales revenue fr

2 Replies 9,455 Views

I keep checking the Stardock store site to see if the 1.01 patch of Fallen Enchantress shows up sneakily before getting announced it is released, but thus far nada ... I have been a bit thrown off, however, by the listing for Fallen Enchantress as an available download, as it is listed as "Elemental - Fallen Enchantress Upgrade (Digital)" though a mouseover on the 'Download' button reveals it is the 3.48 GB 1.00.0 full

2 Replies 4,830 Views