Banned for believing in a two party system!
dj-LiTh
When you get wrapped up in a heated Impulse vs Steam thread and madly hit F5 to see if someone agrees with you. When you fire up Impulse just to see if there is a new patch for Entrenchment that Ironclad hasnt announced yet. When you consider if its feasible to start your own religion so that you can be exempt from taxes and take donations to pay for your electricity bill to play more sins. When you think Scientologis
LOL @ Thread Top 5: (no order) Tie fighter Xcom Ufo Defense Ultima Online Diablo 2 Starcraft Sins is great no doubt, but nowhere near top 5
[quote who="warreni" reply="21" id="2056134"] lets say if Stardock was in that position of Direct download dominence that (hopefully) they would use their power wisely, but you never know, which was also my point in that you cant automatically assume that a monopoloy of a direct download service would be a bad thing to customers (i can think of several benefits from it). What are the supposed economic benefits to the consumer of a monopoly? I'm askling because we did have monopolie
[quote who="Spartan" reply="16" id="2056047"] On the other hand, once cant claim for those owners, executives and developers at Steam and other behemoth sized companies like EA and AB. Hell on nearly every other forum "sponsored" by that ilk, if one even comes close to criticizing a developer or manager or policy one is pretty much banned and the bigger they are the faster such things happen. Yet here you are taking pot shots at a president of a partner company, directly interacting with
[quote who="Peace Phoenix" reply="14" id="2056041"] steam is that legitimate direct download client service Maybe for games. But Stardock has also a non gaming side about windows customization and uses also Impulse (and that before Stardock Central) for it. And I think that Stardock Central was available before Steam. What should have done Stardock as download service for their non gaming stuff AND their gaming stuff?[/quote] Now that deffinitely makes sense. Th
[quote who="Kitkun" reply="12" id="2056035"] Replace employee with glorified fanboi, its all the same.How is somebody supposed to counter an argument like that? Edit: Also, Privately Owned means it doesn't get bought out as long as Frogboy says no. [/quote] Yes thats all conjecture, your absolutely right, just like Frogboy saying what if Valve gets bought out.
[quote who="Spartan" reply="10" id="2056025"] Quoting dj-LiTh, reply 4 Quoting Craig Fraser, reply 3I not so sure anyone is trying to take the moral high ground here. It's more a function of economic reality. 'Evil' or not, monopolies, and oligopolies for that matter will strip purchasing power from the end consumer. Said the paid employee trying to push his companies content delievery system. Maybe if said monopoly/oligopoly did well prices would lowe
[quote who="Craig Fraser" reply="7" id="2056016"]I don't work for Stardock and this is not MY product. You can find information on monopolies from whatever source you like. I am not presenting anything new here. [/quote] Replace employee with glorified fanboi, its all the same.
[quote who="Craig Fraser" reply="3" id="2055990"]I'm not so sure anyone is trying to take the moral high ground here. It's more a function of economic reality. 'Evil' or not, monopolies, and oligopolies for that matter will strip purchasing power from the end consumer. [/quote] Said the paid employee trying to push his companies content delievery system. Maybe if said monopoly/oligopoly did well prices would lower and the purchasing power of said consumer woul
[quote who="Frogboy" reply="17" id="2055734"] I agree that the industry could do with some consolidation. I don't want to have to mess with a half dozen Impulse/Steam clients any more than I want to mess with a half dozen instant messenger clients. But I passionately believe we need at least 2 or 3 of them. [/quote] If your not part of the solution then your part of the problem. There are already a dozen different dir
This thread is so pointless. Frogboy, its pretty clear you have already made up your mind. Theres not even a point to ask a question unless your going to be open about the responces instead of trying to direct responces one way or another. Go ahead with Impulse, you have a great company, a great business model and i'll deffinitely be a customer. However if you prefer to have your games reach a wider audience, one that doesnt have the chance to fail (many things can easily fail in these troubl
Personally i much rather just have Steam than Steam AND Impulse. Both do the same thing in a great way. Stardock could make just as much money off of steam and support their games even better than trying to support their games and impulse.
All he said was the qurem was showing some backbone, thats hardly a spoiler. Get over yourselves.
I can confirm what mspilot said, as this has happend to me too. After this it seemed to trigger all kinds of wierd vassari starbase shinanigans
As of beta 2, this bug is NOT fixed. It happend countless times for me with the Vassari starbases. Sometimes only 1 weapon of the 3 would fire (fully upgraded weapons of course), and other times none of the weapons would fire at all. Sometimes none of the weapons would fire yet some ships would get damaged, but only a fraction of the damage that they do recieve when it does work.
[quote]i run everything maxed out and the game hardly uses my resources even after an extended period amount of time with a big battle on a 4p map [/quote] 4player maps hardly take up anyones resources :X, I was refering to 5v5 10player 100+ star maps with about 2000ships in a battle
As SkoalFyfan just said. I run a core2duo /w 4gb ram on Vista 64 & have a 8800gt. Was playing single player fine but when i'd play multiplayer it would crash (at first i thought it was xfire but wasnt). So of course me being so anal about my computer i backed up my files and proceded to format the sucker. Fresh Vista 64bit install, all the latest drivers and MOST IMPORTANTLY Vista Service pack 1. Then 2 or 3 updates from MS update. Works flawless, played 3 MP games one of which
A user, playing on hard for a few turns could retire (lose) a game in 10 to 15 minutes and still score a 1000 points or so. If the metaverse was purely based on quantity of games submitted rather than having some level of quality measured then it's purely the player who cranks out the most games. You would get someon ewho would literally submit 1000
So far as i can see, the only problem with the adding all the scores together is just simply people submitting a 100 games a day (which i doubt is possible if they're wins). So since noone (except me and my only loss btw) submit losses to the metaverse, make it impossible to submit a loss game to the metaverse. Whats wrong with submitting 100 wins on a tiny universe for a tiny score? Its a win right? It deserves credit right (although not nearly as much as a larger map granted). The guy submitti
So your view is that the rankings should be based purely on who submits the most games? There has to be some sort of balance between the people who play very well and the people who play very often. If I play say 100 games and each score is 50,000 my total score will be 792,446. If I play 10 games at 50,000 each my score would be 200,000. So there is a benefit in playing more games but it is not purely accumulative. Otherwise, the guy who si
I just love how i submit a new game, and each game i score more than the last, and yet my total metaverse score drops. Just love it. Makes no sense whatsoever. Makes me want to clear my scores, submit 1 game and never play metaverse again. This is rediculous! Here's a novel idea, since the metaverse scoring system is self defeating, just add the scores together for a final score!
Ctrl+N perhaps flags it?
I think influence and economy bases should be completely left alone. Although for military bases i think that its range of influence should scale up (or down) with the galaxy size. In smaller galaxy's they are much more effective and usefull. Where as in huge or gigantic galaxies they are a non factor most of the time. And as for starbases 'shooting' passing ships thats just silly. Or atleast have modules that cost A LOT that will increase its spear of influence (maybe just for milita
i know, you should return or sell the game and pick up a nice copy of master of orion 3, i'm sure you'll love the UI in it!