Monkey Pants

Monkey Pants

Joined Member # 2380658
0 Posts 1 Replies 148 Reputation

Possible explanation: Existing owner of planet did not have any terraforming tech researched. You were either of neutral allignment, or had an orbital terraformer. PQ goes down eg. 1 point due to your invasion. PQ goes up 5 points due to your tech/allignment End result - higher planet quality after successful invasion. The figures varied each time due to your mass drivers causing random damage each

4 Replies 2,754 Views

Yeah, good old mainstream. The further into it you get, the more users you get that put enormous support pressures on you. For a company like Stardock where two way communication between users and staff is large and visible, that can be incredibly dangerous. To be honest I've been expecting this post for a few weeks. The masses of "I want THIS added to the game, why are they being evil and not changing the game for me?", "OMG I found a bug a

29 Replies 30,213 Views

Good stuff. I for one get tired of arogant crybaby losers who have such a high opinion of themselves that anything beating them - human or computer - MUST be cheating. Not just on this forum, but all over the place. Although this doesn't help with the latter, at least this is something to point the former to in a hope to get them to actually think. <

72 Replies 98,341 Views

folkewolfe - I think that was just bad timing. I set races on each other all the time, and I don't think I've ever seen them retaliate for it. After all, I doubt they're going to tell each other "haha we like you really, but they paid us to attack you". Knowing the way the devs want the game to be - "the AI and the human players are on equal footings where possi

13 Replies 14,303 Views

Without wanting to sound like a broken record.... when did you last update your sound and gfx drivers? (Check your debug.err file in the galciv2 folder for info) Also are you running the 1.0X update? Most CTDs since then have been down to either bad/old drivers or overheating hardware. A bit of investigation, and you'll probably be up to 5AM in no time. <img src="http://images.stardock.com/gc2/T_DL/smiles/Tongue.gif" border=0 A

18 Replies 20,340 Views

Yes, it's potentially an 'exploit' whichever way they did it. Sending 1 guy over in a troop transport to wipe out the entire contents of their planets in a total exploit in every situation. Using destructive tactics to wear down an opponent before a final attack with non-destructive tactics is exploitable, but far less so. You also stand a chance of actually succeeding on your first try and accidentally wiping out the planet

7 Replies 8,707 Views

Well if you aim for the trade tech, I think it's only 3 levels down in the diplomacy techs. Even with some attention elsewhere you should get it within the first year.

6 Replies 9,688 Views

Read the forum. There have been about 4 posts asking this in the past day or so. One is right next to this in the list at the time of writing!

10 Replies 9,051 Views

MonkeyLogic (I assume he's a long lost brother of mine) made a VERY important point. The AI players (according to the guy that wrote the AI code if you can trust him ) said himself that the AI has no way to know if another player is human or com;puter controlled. From personal experience (ie not stating a fact, but an educated guess from what I se

13 Replies 14,303 Views

a game that lasted 6 months??? You are one crazy cat! Seriously though, for a good game you really want more than 2 races. Either you go 2 players and 6 AI (does 1 out of 7 opponents being flesh & blood really make things that much better? How about if they go out early? Do you abandon and retry, or what?) or you go several flesh opponents, and that

13 Replies 14,168 Views