godixbis

godixbis

Joined Member # 2380201
14 Posts 20 Replies 5,481 Reputation

i don't think they use there ability points but you can edit the custom races for them to use those points. You can also edit the races for them to use other governement types than just federalist. btw it might be cool to edit the default races in dark avatar so that they wouldn't all use federalist party by default. It would give the different races a more unique look to them even if it is easily editable by ourselves but for those that aren't customization fans and doen't want to

7 Replies 7,266 Views

Most of the super abilities have been tweaked in the beta 2 and i was wondering what is in your opinion the best and the worst super ability? My favorite: super diplomat You can nearly play on even with the drath when it comes to influencing wars with enemies. You get great tech deals with the ai, can talk more often to other civs and get an influence bonus which is always useful. And on the top ai nearly never attacks you if you keep good relations (and get the drath out of t

17 Replies 12,115 Views

Another solution might be to make spies not immediatly available once removed. Once removed a spy would be unavailable for a given number of weeks before you can plant it somewhere else. It would prevent sending spies from planet to planet and cutting down opponent's pop too fast.

26 Replies 19,796 Views

Perfectly reasonable too! No matter how difficult a technology is to obtain, it is never impossible. That is exactly why the North Koreans have nukes, and many other countries are still trying. I don't necessarily think that's really the point. The question is more about if the game is more fun and if the super abilities are better balan

8 Replies 4,007 Views

Great addition really makes the tech tree easier to read. Just a small point for basic logisitic it's not very clear that you only need basic logistic for life support and bigger hulls tech and not the entire logistics techs. Same thing for the counter espionage tech you don't know how many diplomatic techs you need untill you've researched far enough for the tech to be available. <br/

3 Replies 4,309 Views

At some point in the game the computer stopped taking into account the miniaturization and speed bonuses that i had through techs and abilities. All ships after the bug had a basic capacity and no speed bonuses when i tried to make new ships in the shipyard. I've got a saved game before and after the bug.

0 Replies 1,624 Views