You mentioned you wanted the AIs to behave like real people playing the game, but will there also be AIs that behave like real leaders in the game, that is, an AI that tries to roleplay as a channeler? In multiplayer games, the player generally only has one goal, win the game. All the rest comes secondary. Some players however, especially in singleplayer mode, try to roleplay a leader with a type of personality. For example, an honorable one that will not stab you in the back. Or a xe
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