Thanks for the update. IMO bug fixing is the less important, I can live with some crashes or slow performances, but what annoy me is the lack of features and illogicial gameplay structure the game currently has in magic, combats, city management and so.
cervo
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My question is probably stupid, but could AI learn by getting feedback from others AIs on trying new tactics that turned to be efficient or not? I mean that a successful AI (means it beated the human player) would connect to a server and upload its tactics, then all other clients would connect and update from there. This would allow AI to adapt seeing what type of strategy the human player has (expensive, economist) and use the most appropriate countermeasure. I hope you see what i mean :)</p
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Ouch you scared me, first word i saw was "court" while seeing the thumbnail, it didn't sound to be a good news.. rofl
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Thanks for sharing a part of your life with us BoogieBac! :)
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