ksarrow

ksarrow

Joined Member # 2152326
3 Posts 1 Replies 290 Reputation

Thanks Kalin, this makes sense about the AI taking prestige into consideration. By playing an aggressive diplomacy game I was able to do much better. Vigorous trade with those who like me and Offer Tribute to the one who hated me. Also I was making a huge mistake - I wasn't upgrading my troops stationed in my cities. I didn't notice that menu option. When I upgraded their weapons and armor it made it alot better.

6 Replies 2,145 Views

Wow. I liked 0.86. Played it alot. 0.90 introduced some bugs (like the outcome of a fight in the battle screen would show before the character swung the weapon). In my opinion 915 is unplayable. The game balance, even on easy, was ridiculously unbalanced. Enemies routinely declare war on me - at one point I had the whole world against me, and then they send wave after wave of armies. And, as someone said before, the wandering creatures seem to have supernatural

6 Replies 2,145 Views

I do not have a error file for this. I have two groups of units on different parts of the map. Unit1 I assign to walk some distance. I then start moving and interacting with Unit2. I click the Turn button. I am still highlighted on Unit 2, but Unit 1 is stuck in an event because they ran into trouble with an enemy, or a ? treasure. The screen does not shift to that unit. In the meantime Unit2, which I am still highlighted on and have in my screen view, is stuck and walks in place. The screen

0 Replies 917 Views

I have two cities, one large and one small, that have grown so that the border for the large one is overlapping or touching the small one. When I choose a Build item in the smaller city and click Build it switches to the Build menu from the larger city. It never lets me build anything in the smaller city - it always defaults back to the larger city. I do not have any difficulty building or training in the larger city.

1 Replies 1,593 Views