Tilarium

Tilarium

Joined Member # 2042431
7 Posts 22 Replies 624 Reputation

So basically we make a ship that looks like a starbase and copy over a starbase we find icky and the starbase will from then on look like that ship design? If I understood what you said, Kryo. But now the question I have to ask is, how does the adding of module's affect the look or do they not show up? Kyle (who is currently designing starbases in his mind)

7 Replies 3,851 Views

Ok, go a new idea I'm working on. Setting it so the life support techs give only a small amount of range (5,10,15,and 20). Then to add to it I'm going to increase the life support componants slightly to make them worth while... I'll test it out as soon as I find the file that has the componants and their abilities. Kyle

32 Replies 14,990 Views

I think goes along with the little glitch I found earlier. A tile that looks like an ocean would show up as a mountian or desert or any of the other choices. Seems like a mismatch with whatever files control the planet layouts. Kyle

20 Replies 12,359 Views

It's the one in galciv2\DarkAvatar\Data\English so unless the game is loading a differant one then I'm pretty sure. I was thinking that I was editing the backups I made but doesn't look like it. It's been awhile sense I played a long game so it might work like this, but this is what I'm looking for. Ships range is very low at start but as you train in the life support tech line it increases alittle but the life support ship componants add to the ships range. Would be pretty cool if

32 Replies 14,990 Views

Take your pick of what it's called, the question is, is anyone working on one that works with DA? I used to use the GC2Builder but that hasn't been updated for along time so I'm not counting on it getting a face lift. I have this great map of earth and her nearest 300 stars that I'd love to use in a DA game but sense it was made months ago it's got no astroids so need an updated map maker to fix it and add in astroids. That and I'm SICK of being in near the edge. I've generat

1 Replies 3,066 Views

I'm perlexed now. I first changed every race to have range -10, then didn't see a change so went down to -500 and there was still no change in how far my ship could go. Tried putting in a tech with -100 and gave it to everyone and no change...

32 Replies 14,990 Views

I was thinking about lowering the range value in the racesconfig file but after seeing them at 0 I gave up that idea. Didn't think that I could give it a negative value. I'll give that a shot, thanks for the reply.. I didn't think about adding in a tech, I'll try that one to. Kyle

32 Replies 14,990 Views

Good that there is a plan to go back to it someday. Was going to get DA anyway but it was one of the biggest things I wanted. I like to have stories. Guess for now I'll still be writing it out by hand and typing it up after I play

7 Replies 4,660 Views

One of the problems I've always seen with the game is that your ships range was SO huge. I hadn't played in awhile and now that DA is out I fired up the game and... noticed that my ships have a range almost half the map on gigantic! That's from the begining with just the basic ship range! Sense Gigantic is the biggest map we can get how would I go about lowering the ships range so you actually have to research it 100% to get a quarter of the galaxy if you just have 1 system left?

32 Replies 14,990 Views

Nothing big or major, I've just noticed that the planet squares you can build on have the wrong type. Example, an area deep on the continate could be labeled as "ocean" or a water square could be labeled as "prairy" (or how ever it's spelt). Nothing that's a game breaker but just a little emmersion glitch. Kyle

0 Replies 1,421 Views

Yeah, agree with the last poster. One of the biggest selling points for me was the Epic Story Generator and until just now I didn't know it's been scratched. Had an idea though when I couldn't find anything in the manual or in the game about it. Looks like it's back to writing it all down by hand again.... Kyle

9 Replies 7,949 Views

Sounds bad to say this but glad I'm not the only one getting an error.... I just sent the e-mail to the address above.. hope I hear back with a solution soon... want game.... must play.... no work... 3 days.... help..... Kyle Solved... problem... stardock fixed... downloading... slow.... need... play....

6 Replies 4,051 Views

For the record, those that pre-ordered in time to get into the beta have already been charged. I say those that pre-ordered it the day pre-orders were avaliable should get to DL it now, but that's just my thought on the subject .

4 Replies 2,618 Views

It's one of the features I've alwayes liked from Space Empires. Have it put in just like in SE and it's golden. Makes it more fun for mods to... want a Star Trek mod? Now the Klingons won't have Vor'Cha 1974985837894983 but rather I.K.C. Korak! U.S.S. Talladega instead of Galaxy Class 45464864 LOVE IT! Kyle

17 Replies 7,812 Views

I'm all for this, something that always bugged me. I have no problem naming my ships, just do it as soon as it's built, but the AI with it's generic names kills the emmersion. An extra option to the race details screen that defaults it to a certain name list. Not only name lists add to or remove from but also being able to add whole new name lists for our custom races... I really like this... if it doesn't get added maybe it's moddable? Kyle

17 Replies 7,812 Views

Thanks danielost, I guess I should have said an option for i... oh wait I did. Maybe I should have said an option for those of us that want it but to let it be unchecked for those that don't want it. I don't know why people say not to do an option because they don't want to use it or their computer can't handle it. Anyway, I want huge maps with 4515681351 stars and up to 1000000 planets and moons each

13 Replies 9,381 Views

Any word on if we'll have the option to have a huge or gigantic galaxy that's 2 or 3 times larger then it is now? I don't know about ya'll but I LOVE HUGE maps with lots of room to expand and not seeing my first opponant for several turns instead of the next. Ok, thanks all, where's the beta... wanna beta... rool: Kyle

13 Replies 9,381 Views

Any word on the undates? I put it in yesterday and the abilities didn't show up on my list.. paths changed probably or something like that. Thanks Kyle

19 Replies 14,871 Views

To tired to read all the replies so if it's already asked I'm sorry. Can we have options to give more life to the minor civs? To let them colonize, fight, invade and take over planets and even become galactic powers recongnized and admited into the United Planets? That would be so cool if it can happen, I'm really excited about the changes to the ship builder. Kyle

84 Replies 99,739 Views

Come come, where is it? Want to make my own maps and beable to have it so minor races invade planets and colonize planets.... gimme gimme gimme! Kyle

48 Replies 27,810 Views