Funny thing when I make posts sometimes. I know what I want to say, but since I think alot faster than I type, whole sentences are left out. It's fixed now though. However, I can give it one LAST try by getting the Dom III demo and trying that. If I had FRAPS and some such I'd record it and upload to my youtube channel. The language and style would like The AVGN.
Campaigner
[quote who="tanafres" reply="11" id="2966582"]The one thing I'd like to point out, is that not one person has chimed in that it's not an awesome game[/quote] Alright, I'll bite. Dominions III is not an awesome game. My experience is with the Dominions II demo. I only started the game though and as soon as I saw it was menudriven (it's not like Master of Magic, Age of Wonders or HoMM) which means you can't move units around I go
I just uninstalled both BroodWar and StarCraft II and I haven't even gotten all the campaign achievements(!) I just don't have any desire to play them. Feel like playing alot of other games but not StarCraft. ....Feels like the end of an era to me....StarCraft was once my favorite game. The game that was standard for me to play every day online or offline. If I had told myself this back in 2000 when I was 18 I wonder if I would hav
I believe he meant a printed manual. A PDF manual with updates where everything's explained (like in the Heroes V fanmade manual) would be excellent but wanting a 300page printed manual (like the AoW manual) is not realistic.
Same here. Man, I should do something productive instead of checking five times a day....
[quote who="Bellack" reply="16" id="2969608"] Quoting Kamamura_CZ, reply 4I would not get too greedy... Greedy? There is nothing greedy about wanting a physical copy (with a good manual one can hope)[/quote] Well, then everybody else except you and Femmefatale think it is.... And manuals for Stardock games are unnecessary since the games mechanics change quite radically.
[quote who="Sir_Linque" reply="10" id="2969582"]It's just a comment on how able people are playing games. You guys need really need to work on your interpretation skills and not demand everything to be phrased perfectly. It really is very self-explanatory here. Your comments just seem very silly and nitpicky to me. I do admit that it could've been defined better. But really, there's was no need to. It's clear as day even as it is.[/quote] OR t
[quote who="kapeman" reply="3" id="2968622"]Note the article states that player's "game IQ" has increased, not their IQ.[/quote] It says gamer IQ = IQ of the gamers, right? That's how I read it atleast. If they mean something else then they should make it clear.
People read gamespot ?!? [e digicons]:S[/e] I thought every gamer that read gamenews avoided that place like the plague. The article was interesting. Brad should read it. Actually, the entire Stardock gamesdepartment should read it. But I think Derek have made sure that things will be tested now One quote stood out for me though: "In terms of extracurricular activities, gaming has become as regular a pastime as playing out
The last three posts have explained why the magicsystem in Master of Magic is so good. I can only agree. It was really before its time and it's a damn shame that no game has had a magicsystem as good as MoMs considering its 18 years old now !!
[quote who="tanafres" reply="1" id="2966926"]A good try, but suffers from an embarrassment of riches. What made spell books so awesome in MoM is how rare they were; you had to make real choices at creation. Finding another spell book in-game was an extremely rare event (as in, didn't happen even once in most games) that only happened upon clearing a point of interest of top-tier monsters (Sky Drakes, Demon Lords, etc). Making it rain spell books cheapens them and reduces replay valu
I was on a summercamp last weekend so haven't been able to answer until a few days ago. [quote who="Jafo" reply="48" id="2962109"] Again with the 'us and them'.[/quote] Ofcourse. That's how it is. [quote who="Jafo" reply="48" id="2962109"] "They haven't achieved a goddam thing"? 'They' colonised your [probable] country. 'They' died so YOUR corporate machine can profit [Unio
[quote who="BoogieBac" reply="3" id="2965680"]I know that Derek has a pretty cool design journal in the works about magic , but I shant steal his thunder[/quote] Actually I don't know if it's good or bad that we know about it now. In one way, we know what's coming and will check every day for it but on the other hand there will not be a surprise waiting for us like when you go to journals and see a cool
[quote who="Pantasd" reply="93" id="2962588"]i simple cant accept no dynastie [/quote] Why do you care about a broken feature? Do you like its potential? Do you have visions of how it should be done? If not the above two, then what is it about dynasties that you desperately want?
[quote who="Jafo" reply="28" id="2961682"] Quoting Campaigner, reply 27That is actually a great idea! There was one african that traded his legs for a wheelbarrow of cigarettes so it might be very possible to do! You just have to inform them first about 'laws of economics' which explains to them that overpopulation means worse quality of life and that they'll get paid well for the sterilization. And since they're poor, we could probably get away with a farm with farmanima
[quote who="Heavenfall" reply="24" id="2961639"] It's an option because it's "doable". Pay every person what he/she thinks sterilization is worth and you couldn't count the costs. Pay only the poor and you can.[/quote] That is actually a great idea! There was one african that traded his legs for a wheelbarrow of cigarettes so it might be very possible to do! You just have to inform them first about 'laws of economics' whi
[quote who="Mandelik" reply="85" id="2961513"] Quoting Campaigner, reply 81Triumph Studios are above average at making games but A.I is NOT their strength. That shouldn't be a problem: every other post from Frogboy, we read how he loves developing AIs, watching them compete against one another, how the AI is his baby, and such... For WoM, the excuse was "the engine can't do it"; for FE, it becomes "the AI programmers can't do it". <br /
[quote who="Heavenfall" reply="14" id="2961409"] And doesn't it show! It is beyond me why, after some 10 months on the market, why the population system is still being changed. E:wom has some of the most fluid design goals I've ever seen in a game. Why is the game still struggling with the core mechanics after so long? I sure hope FE will be significantly more "aimed". I think someone said it best in another topic, E:wom is just a series of "wouldn't it be cool if.
Starvation (when the oilcrisis hits) will be the natural way to reduce overpopulation. Especially in the primitive 3rd world countries. So things will solve itself. So don't worry, play games and be happy [e digicons]|-)[/e] [quote who="Heavenfall" reply="2" id="2961193"] If you're worried about overpopulation, I think it's important not to help people who are starving in areas of constant growth. As cruel as it may sound, and this is coming from someo
[quote who="Raledon" reply="6" id="2933862"]Frogboy, in his dev journals promised Elemental to take the best of MoM, AoW and some of Stardock's heavy strategy games. Between what was written and what was done... I just hope that Fallen Enchantress is not another beta, but that game Elemental was the beta to.[/quote] Are you certain that Brad said exactly that? I remember some things he said and those are: <li
[quote who="Tridus" reply="82" id="2960909"] The AoW AI was pretty good compared to the Elemental AI.[/quote] Absolutely. And the food I made today and left in the oven will still be better in two days than the rotten tomato I saw yesterday [e digicons];)[/e]
[quote who="NTJedi" reply="80" id="2960611"] Instead of trying to reinvent the wheel with all those questions, I suggest examining games from the past which do have this working in a fun way. Play a few games of Age of Wonders:Shadow Magic and you'll not only have fun, but you'll learn what works. The developers from Triumph Studios have always been friendly... you should try contacting them with your AI questions.[/quote] Triumph Studi
[quote who="Bellack" reply="27" id="2960291"] So this is why the graphic look dull and blah in WOM?[/quote] Yes. Brad has also said so himself. It might have been in the video where Fallen Enchantress grapics were shown. GOD! This forums quotingsystem HAS to be the worst I've EVER used!! *Picture where SPAAARTAAAA kicks down the forumcoder
[quote who="Rebell44" reply="424" id="2959741"]Steam Summer sale just arrived lots of deals - just like during Xmas sale. Would be nice to have Stardock games participate - maybe next year [/quote] Ohohooo Summercamp & lots of offers. Think I'm gonna buy Dawn of War II Retribution. </
CPU - Phenom II X4 965BE, i5 2500K or i5 2600K. i5 2600K is the strongest but you a premium price for it! Phenom II X4 965BE has good performance and is very cheap. Motherboard - No idea. WAY too hard for users to recommend. Check hardwaresites. Users tend to recommend what they got themselves which is NOT reliable. You must also know if you plan to use 2 graphiccards down the line. Graphicscar