Crowsheperd

Crowsheperd

Joined Member # 1264057
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1. There is a bug that is kind of difficult to describe. When a unit on the map is defeated in Auto Resolve combat, it will generally show a "retreat" animation from the attacking stack. However, if the animation takes the "retreating" unit over an Outpost, they actually capture the Outpost (despite being destroyed in the battle). If they "retreat" over a resource, they destroy the mining structure. This works both for Human and AI units. I o

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I'm having this issue, too. Particularly on Large Map, Epic Pacing, Expert Difficulty. Mediocre-to-weak rulers have a research of ~2000 by the 90th turn, 4 settlements. Makes me wonder, does "Epic" pacing only affect the human player?

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