WizardTallie

WizardTallie

Joined Member # 1258340
0 Posts 1 Replies 552 Reputation

I loaded in the new update, already having removed the old version when I upgraded to 3.0 Beta. When I installed your update, everything works great, and thank you, but on loading the game I get: C:\Users\Vincent\Documents\My Games\GC3Crusade\Factions\FlavorText\Terran Sovereignty_2D224926570843249F2431108DA055E0_CitizenNames.xml(1005,7): error: unterminated end tag 'Text' I just press continue, and everything seems to work great. Did I load something incorrectly?

1,416 Replies 4,493,888 Views

I'd like to have planets that I'm sending colony ships to, to have some indicator on them once I send a ship to it, like GalCiv II does. I'm always sending multiple ships to the same planet (Insane map is easy for this to happen to). As mentioned by others, I'd like to see tabs just for a list on Colony ships, Scouts, Fleets, etc. Starbases should only be listed in their own tab, not even in the ALL tab.. I'd like to see ships in a fleet to be hid

69 Replies 263,795 Views

Just 2 things for me. 1) Wish there is a way to disable the count-down timer. I like to take my time, and build cities, not rush off to battle the other cities as soon as possible, that's not my style, just want to take my time. I started a fast tech on largest map. I hardly got started when the timer kicked in, 35 turns..... 2) Game starts off hard, which is great, but after 5ish hours of playing pretty much everything is cakewalk. You have a random event that all creatur

156 Replies 837,076 Views

I created my map and noticed a few things: 1) Star names don't stay. 2) I can't seem to find how to place a Flagship for the race, as it's not listed on the available ships pull-down menu. 3) Miners are not an option also to place. I would recommend that the default NOT be set to uninhabitable for when you create / place a planet. It would be nice if you didn't have to press CTRL-Q each time for place a star or CTRL-W for a planet. Just press the key combination one

52 Replies 19,584 Views

When I downloaded the last beta I seem to run into a minor problem. When I have several ships waiting for movement commands, before, it'd advance to each one till they all were taken care of. With this patch, I have to use the FIND button to cycle through my ships. I'm wondering that if there might be some setting somewhere to turn this feature back on. Does anyone know where it is? Thank you for any ideas <img src="http://images.stardock.com/gc2/T_DL/smiles/Smile.gif" border=0 ALIGN="absm

0 Replies 2,779 Views

I was wondering if anyone knows how to set the "Next Build Tile" Sequence? Example: I place a factory on a tile. The cursor advances to the next right tile by one space. If there are no other spaces available to the right, it moves up one row to the far left tile. So far, so good. But if I want to skip a tile in the sequence, because maybe it's a terraform tile, that I do as last task, it keeps jumping back to the tile that I skipped. I know that you can shuffel the last tile up, then d

0 Replies 2,104 Views

Hello, I just purchased the game. I have a quick question (I hope). Is there a map editor like there was in GalCiv 1? I looked, but couldn't find / figure it out. Thank you for any help / ideas.

0 Replies 3,272 Views