We're waiting with baited breath Gnilbert! [e digicons]:D[/e]
Smith Of Dreams
[quote who="Gravedancer" reply="2" id="2750703"]You're talking about this game, right? M.A.X. + M.A.X. 2 - GOG.com http://www.gog.com/en/gamecard/m_a_x_m_a_x_2 That was one of my favorites!! How do you envision a M.A.X. mod working in Elemental? [/quote] Wow, nice find, yes that. Might get it for max 1, wasn't overly impressed by 2. Overhaul, replacing soverigns with constructors, chapions with engineers, it's the en
@John_Hughes: Yea, if this was a 'serious' mod it'd have a readme and a disclaimer and everything, but it's not. As with most of my mods it's a result of enjoying myself while digging around and seeing what I can do with a game engine.
Erm no-one remembers Mechanised Assault and Exploration? Well it was a DOS based game......
@Botjer: That's the beauty of mods, you can use them or not, your choice :) @ Habadacus : I prefer in My Documents -> My Games -> Elemental -> This way you don't need to worry about permissions. I'm putting different mods in different folders, so far, the fix mods are i
Just a few more options for Naturalist:- Gold mine, Fertile Land, Crystal Mine, Lost Library (Tech Research), Ancient Temple (Arcane Research), Old Forest (Materials), Wild Horses, Wild Wargs, Scenic View (Influence) and Refugee Camp (Population/housing). http://www.smithofdreams.co.uk/EWoMNaturalist.zip Enjoy
Golden oldie from way back, anyone want to step up to the plate and do some modeling? :)
Aye have grabbed your mod/fixes already Gnilbert. Might be interesting to find a way to 'consume' shards from the map as well. Sometimes taking control of one is not a viable option, mainly due to the ease of killing off all the ai. I'm considering a shard sumoning spell for the master spellbook, that summons one at the casters location possably locking it to the numxxxshards so that the cacster can't have more than say 4 of the same shard and still summon another.
Hi, I've been having fun with adding gold and crystal veins to a starting sovreign, however after a lot of 'grep'ing of the data folder I have not found a shard(or Mana) reference that works with this talent implimentation. Has anyone else had any luck?
How many 'Backstab's should be stored as an InternalName? I can see 6 other abilities that are defined to backstab. Is this a glitch in your exporter? Might be worth having someone toothcomb the xml's.
I REALLY like the Warlord 4 city and ritenue system, that would be the icing on the cake of Elemental. However would you really want prebuilt buildings in your starting city, bang goes a chunk of the custom city design. Maybe palace upgrades, possably tied in with the city tech, build a 'Market' into your palace but only if you've got the tech? Or maybe one tech or spell per Channeler level added to the channeler again I like the tech limitation? An