Primal_Savage Primal_Savage

[eMOD] [LH 3.0] XtraDeconstruct: Legacy of Magic (18 January 2022)

[eMOD] [LH 3.0] XtraDeconstruct: Legacy of Magic (18 January 2022)

§§§ Beyond Legendary Heroes §§§

http://www.nexusmods.com/fallenenchantress/mods/1894/?

XtraDeconstruct: Legacy of Magic

by Primal Savage et al.

 

1. XtraDeconstruct: Legacy of Magic
1.1 Latest News (Changelog)

(18 January 2022) XtraDeconstruct - Legacy of Magic 3.0

1.2 Compatibility Snippet (Extended List)

Compatible w/ LH 3.0, all DLC, Children of Storm 1.8.c, Black Market Bazaar 2.1, Champion Bonanza 1.3...

NOTE: XtraDeconstruct makes Children of Storm compatible w/ LH 3.0 and DLC05 (Leader Pack DLC).

1.3 Features (Extended Description)

Expands LH in a myriad of ways.

1.4 How-to Install (User Guide)

See A_UserGuide.txt

1.5 Endorse XtraDeconstruct (History)

Go to your Nexus Download History to endorse Mods (Thumbs up).

1.6 Download (NexusMods)

Download XtraDeconstruct: Legacy of Magic @ NexusMods (Free).

1.7 More...

CutscenePack fix [Info]

 

2. Credits & Feedback

(Hellions) ::: (davrovana) ::: (Heavenfall) ::: (Dhuran) ::: (attackdrone) ::: (Vithar133) ::: (Stardock)

Many users gave valuable feedback, this is so they realize that their contribution is appreciated.

 

3. Bug Reports
3.1 General

When you report a bug, please include a saved game and, if possible, a screenshot.

I (often) need to reproduce a bug in order to fix it. Thanks!

3.2 Helpful Sites

You can upload your images to postimage.

You can upload your saved games to Dropbox or similar.

You can upload (copy+paste) your debug.err file to pastebin. This is very rarely needed.

 

4. Common (Installation) Issues
4.1 General

Most common installation issues are covered in the User Guide.

See, specifically:

A1. (XtraDeconstruct) - Full Download Installation Instructions

and

T2. (Others) - Troubleshooting, Known Issues, Knowledge Base, and FAQ

4.2 Specifically

I have reproduced the Installation procedure and some FAQ in this thread, to facilitate the process.

See reply #2reply #3, reply #5, and reply #2208.

8,547,516 views 2,228 replies +6 Loading…
Reply #628 Top

Here you go, let me know if you see any reason for the crash.

http://pastebin.com/embed_js.php?i=iaNChjBs

What happens most of the time is that after I end my turn, it just never stops thinking.

 

Reply #630 Top

Thanks Primal,

I'll try your suggestions. I think AutoSave might be the culprit, at least some of the times.

 

Quoting Primal_Savage, reply 629


Unrelated to your present issue, might be something in that debug.err that might explains your previous elemental.str issue: could have to do with having your LH folder on D drive while your MyDocument on C drive (Is that right?).
End of Primal_Savage's quote

Correct. Steam is on D:. C: is an SSD and I did not want to fill it up. 

 

Reply #631 Top

Primal,

 

In your next update. Is there a way to make Kingdom and Empire dislike each other more? They should really hate each other, one is Life and the other is Death...

 

P.S. In my current game, I'm playing as Kingdom, but have the DeathWorship ability. So I turn shards into Death Shards and then they revert to life. Interesting quirk.

How is that update coming along...  :beer:

 

Reply #633 Top

Looking forward to the new release P_S!

BTW here's a pic I made of my updated Auric faction.....I have to admit, I'm quite pleased how this one turned out; Lali has grown to be a fav creation of mine.

 

The Auric Kingdom

Reply #634 Top

Hey Highwayhoss,

I have a very similar setup to you. A gold producing machine.

I did not use the additional free setup points, but just the standard.

Here she is:

Gildaria

Reply #635 Top

Quoting TheSAguy14, reply 634

Hey Highwayhoss,

I have a very similar setup to you. A gold producing machine.

I did not use the additional free setup points, but just the standard.

Here she is:

Reduced 53%
Gildaria
Original 772 x 822


End of TheSAguy14's quote
Interesting; do you have a backstory written for your creation?

Although I point out you have a faction with Warhorses but they can't ride them?

Anyway here's my flagship faction: The Vestallans:Vestalla

 

Reply #636 Top

Notes on Vestalla:

 

Basically they represent those Krax who rejected the Imperial way of Kraxis; they are outcasts who despise Empires but are despised in turn by other Kingdoms.

Vestallans are both technologically advanced scholars and formidable warriors, especially on defense.

 

Dominus Kashadda: I envision her as a snarky, hard drinking hedge-witch with both powerful healing abilities and extensive medical training. I see her personality as similar in some respects to Star Trek's Dr. McCoy. Her Brewer trait represents her skill at concocting potions. She was persuaded to become the leader of the Dominion because as it was pointed out: '"The land is sick and needs a healer and you are the best healer in the land."

Reply #637 Top

Dominus Kashadda is impressive! Using Polymath and Guided gives you a huge advantage over the AI though, since that +4 customization point.

I don't have time to write back stories. Not that creative.  

You need to add the turn 1 path upgrade to your Sov. Found in the guide N. 4)

 

4. Add a new line directly under the tag you found in #3 (Only one Path Scroll is needed, you will not be able to use more than one and they have no shop value).

	<AutoCreateEquipment>Consumable_X_Path_A</AutoCreateEquipment><!--Assassin-->
	<AutoCreateEquipment>Consumable_X_Path_D</AutoCreateEquipment><!--Defender-->
	<AutoCreateEquipment>Consumable_X_Path_G</AutoCreateEquipment><!--Commander (G=Governor)-->
	<AutoCreateEquipment>Consumable_X_Path_M</AutoCreateEquipment><!--Mage-->
	<AutoCreateEquipment>Consumable_X_Path_W</AutoCreateEquipment><!--Warrior-->
	<AutoCreateEquipment>Consumable_X_Path_Ne</AutoCreateEquipment><!--Gravelord (Requires Necromancy Revamped Mod)-->
	<AutoCreateEquipment>Consumable_X_Path_Ni</AutoCreateEquipment><!--Ninja (Requires Path of the Ninja Mod)-->
	<AutoCreateEquipment>Consumable_X_Path_Pa</AutoCreateEquipment><!--Paladin (Requires Path of the Paladin Mod)-->
	<AutoCreateEquipment>Consumable_X_Path_Ra</AutoCreateEquipment><!--Ranger (Requires Path of the Ranger Mod)-->
	<AutoCreateEquipment>Consumable_X_Path_So</AutoCreateEquipment><!--Sorcerer (Requires Path of the Sorcerer Mod)-->
	<AutoCreateEquipment>Consumable_X_Path_Su</AutoCreateEquipment><!--Summoner (Requires Demons & Wizards Mod)-->
 
 
Reply #638 Top

Backstories make factions more believable and make them more than stats. Remember, this a an RPG to some extent.

ALso I prefer to Level up my Sovereign to a path through actual combat and exploration as opposed to a turn 1 scroll.

As for Polymath and Guided; if P/S is offering them, I will use them....after all, the monsters in the world can be more dangerous than the AI factions.

Reply #640 Top

Quoting Primal_Savage, reply 639

I'm glad you guys are enjoying using the different Xtra abilities to create Factions/Sovereigns :thumbsup:

 

I've been thinking about setting up a Dropbox download in the OP (In Section 2.3) containing user-made factions. The only requirements would be that they use Xtra abilities (Say 1 or more per Custom Sovereign and 1 or more per Custom Faction) and that they are set up normally (Race folder for Factions and Units folder for Sovereigns). Would that sort of thing interest anyone or is everyone more interested in creating their own Custom Factions?
End of Primal_Savage's quote
I'd like to see that; I'd be willing to submit mine.

Reply #641 Top

Quoting highwayhoss, reply 640


Quoting Primal_Savage,

I'm glad you guys are enjoying using the different Xtra abilities to create Factions/Sovereigns :thumbsup:

 

I've been thinking about setting up a Dropbox download in the OP (In Section 2.3) containing user-made factions. The only requirements would be that they use Xtra abilities (Say 1 or more per Custom Sovereign and 1 or more per Custom Faction) and that they are set up normally (Race folder for Factions and Units folder for Sovereigns). Would that sort of thing interest anyone or is everyone more interested in creating their own Custom Factions?

I'd like to see that; I'd be willing to submit mine.

End of highwayhoss's quote

Yeah, I have mine ready to go. 

I was actually ready to ask highwayboss to get his, so I can play against it.

Reply #642 Top

That could be interesting. Might even upload my own.

Reply #644 Top

Quoting Primal_Savage, reply 643

Finally, I'll do my best to upload this in a timely fashion to Dropbox, but today I mostly intend to package and upload 1.8.c.
End of Primal_Savage's quote

Yes please focus on 1.8.c! I can't wait to start a new game tonight!

 

I'll send you my designs later today. Thanks P/S!

 

Reply #645 Top

I have to go back to work today, but I am looking forward to the new version. I will upload mine ASAP.

Reply #647 Top

Hey Primal,

 

Thanks for the update!

 

In my first game, the map changed on me after turn 1. All of a sudden there were extra wild grain patches. Turn 4 and the river dissipated...

I was playing on a Gigantic snaky map.

I started a new game and I did not see any map changes after the first few turns. Then I cast my Fire Shard spell and the game was immediately lost. It said I lost by conquest.

I load the game and cast it again, with no problem.

 

I'll let you know how it goes.

 

Reply #649 Top

Someone bumped my thread and I updated the lvl 6 and 7 Cities mod for XtraDeconstruct!