Quests vs Quests
I tried to search for posts on this but given that's about Quests the search was a little difficult.
My understanding of Quests is that they're goals for the player to complete. My question is has any thought been given to Quests that the player creates for adventurers. I keep seeing it mentioned that adventurers cause all these problems for Sovereigns, so why not use some of those adventurers to clean up problems too. "50 gold for anyone who kills the dragon", that type of stuff.
Later,
LAR