andrewArvizu andrewArvizu

black powder

black powder

May I sugest the inclusion of early musketry and cannons in this game. I would love to see an army of well orginized Musketeers take down a powerful hero in a dramatic "end of the old age" scene

18,296 views 31 replies
Reply #26 Top

Pretty sure these will be in the game.  I definitely have no issues with crossbows.  Just leave the gunpowder for modders if they want it.

Reply #27 Top

Guns? No. Cannons? Yes, but only on ships and fortresses/castles.

Let us all keep in mind that "Alchemy" and "Magic" go hand in hand especially in Fantasy/Fiction. What most people don't realize is that "Alchemy" is a real science and it was Chinese "Alchemists" that discovered gun powder. In fact the Chinese had gun powder long before there was metal hard enough to make a working gun with. Also, Cannons were invented Long before hand held mobile guns were.

To close, I wouldn't mind seeing a crude form of cannons as a defense for a top end city and top tier ships in Elemental. I don't think it should have hand held guns though as I think that drifts away from the "sword and sorcery" theme a little too much.

Reply #28 Top

Cannon would be interesting, indeed. Some sort of low-tech blackpowder weaponry for the civilisation having more focus on high technology and industry, as opposed to those focusing on developping high magic and troop training (ex: High Elves).

And also, why wouldn't cannons be able to beat dragons, magical armor and the like? Can't you just enchant the cannon to away hit right? To shoot iceballs?

Reply #29 Top

  I agree with edpfister.  Would like the canons, blackpowder, muskets, etc., to be modded in later.  

Reply #30 Top

I would personally prefer there to be (if gunpowder is modded in) a race whose Magical Prowess is so limited that all they can use are counterspells, if that, and they recieve a slight inherent resistence to magic.

Due to them being so bereft of any magical energies, not only can a Channeler of their race barely use any magic, but also they themselves have somewhat built a resistance to magic.

Their channeler was able to use the spell to bring life back into the earth only once, and from their they found natural methods of terraformation due to irrigation and transplanting as far more effective.

This Race would have a tremendous advantage at researching Civilization technologies, and would have exclusive ownership of several "Science" technologies, including Scientific Method, Biology, Chemistry, and Physics.

They would, at later stages, have the best schools of logical thought.

However, Adventure techs would cost 200% the base rate, and Magical techs would cost 500% the base rate. In addition, all spells would cost twice the amount of mana.

To offset this, the Channeler would have 50% magical resistence (or be magically immune) and all soldiers would be 20% magically resistant.

There would be special "psuedo science" spells which cost significantly less mana, and are relatively cheap magical techs unlocked by certain science techs in the Civ Category.

These people would be SteamPunks trying to survive in a War of Magic ... trying to use their musket Brigades, Train-lines, Cannons ... and later their Steam Copters, Steam Tanks, IronClads, and Snipers .... and finally their Machine Guns, Submarines, and Cars (motorized Infantry) to fight off the enemy's elite units, magics, and grand champions.

All progeny of this Race's Channeler have basic Soldier stats, and fucntion more like a soldier, or perhaps a weak champion, than a true champion. Relations towards recruiting normal champions are sour/difficult because the magic-less society is a Stigma upon the World of elemental, they are an unwanted, hardly known blight, and their stigma has spread farther than even the knowledge that they actually exist. The "Magicless peoples" are a myth perpetuated are the boogey monster of somesort, and definitely not a race people wish to be associated with. For those that come in contact with the Logosians ... already are familiar with the stigma they seem to be born with, and hate them for it.

Reply #31 Top

This is a terrible, terrible idea.  I think the Warcraft series, for example, would have been much better if they hadn't progressed technology so far, so fast.  Bliz might be making bank now, but there are a lot of places their future stories can't go if you ask me.  Unless all the gnomes, dwarves, dranei, and goblins build a spaceship and fly far away, taking all of their steampunk gadgets with them.