Clarification Minimum video card requirements... 9.0c chips are those that list Shader Model 3.0
Clarification on post "Beta Requirements and Known Issues (Updated 11/3)" - http://forums.elementalgame.com/364302
Are the current Elemental betas intending to work with directx 9.0c and Vertex & Pixel Shader 2.0?
And does Stardock want these dx9.0c/shader2.0 Graphic Bug reports?
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Minimum video card requirements.
Elemental will require a DirectX 9.0c video card. While it currently uses Shader Model 2 only and will probably work on DirectX 9.0 a/b cards, we will not be guaranteeing that it will. Listing of video cards and which versions they support are available for ATI, Nvidia, and Intel (9.0c chips are those that list Shader Model 3.0). More specific requirements have not yet been set, so your technical and performance feedback will be helpful in determining them.
</snip from https://forums.elementalgame.com/364302 >
"(9.0c chips are those that list Shader Model 3.0)"
Looks like "Intel G31, G33, Q33, and Q35 Express Chipsets" are Vertex & Pixel Shader 2.0(1) - http://www.intel.com/support/graphics/sb/cs-014257.htm
(1) Intel provides an optimized graphics pipeline for shader processing that is included in Microsoft DirectX*. This can be used by games to provide software (SW) shader processing.
and DirectX 9.0c compatible.
G33 (Intel Graphics Media Accelerator 3100) - "3D enhancements enable greater flexibility and scalability and improved realism with support for Microsoft DirectX* 9.0c Shader Model 2.0, OpenGL* 1.5. IntelĀ® Graphics also support the highest levels of the Windows Vista* Aero experience." - http://www.intel.com/Products/Desktop/Chipsets/G33/G33-overview.htm
G31 (Intel Graphics Media Accelerator 3100) - "3D enhancements enable greater flexibility and scalability and improved realism with support for Microsoft DirectX* 9.0c Shader Model 2.0, OpenGL* 1.4. IntelĀ® Graphics also support the highest levels of the Windows Vista* Aero experience." - http://www.intel.com/Products/Desktop/Chipsets/G31/G31-overview.htm
The difference between the GMA 3100 G31 & G33 is the G33 is 1.5 OpenGL and the G31 is 1.4 OpenGL...