1) Fix the damned crash on screensaver/lock screen.
2) Fix the units-don't-finish bug when loading autosaves.
3) What is the _point_ of the 3d terrain? On the large battle map it is so freaking hard to click on the correct square/enemy because the "invisible" edge of a hill or tree is in the way. Make the battles flat, make the icon a crosshairs on the exact spot that is "active" so I can stop seeing the "this action must hit an enemy unit" message.
4) If I promise never to use the very left edge of the map to zoom in/out, will you make the tiny spaces between unit/city/quest icons part of the scrolling area?
5) Pathfinding. FFS, if it says 2 turns to get there, get there in 2 turns, not 4. Territory that isn't mine is not full of scary ghosts - you can pathfind through it instead of around it.
And for *(^^ sake, give me access to the main menu from any screen, no matter what popups are in place.
There's plenty of bugs - if I play long enough the water still disappears, *(^( like that, but these are the ones that really just piss me off in a game I really like.