It’s a rainy Fall Sunday here in Michigan. The team play tests and play tests. We’re in the final polish phases for the game.
Today’s video shows the tactical unit placement updates. In the current public beta, the algorithm for placing units left something to be desired. Now, ranged units and defenseless units are explicitly shoved to the rear which results in a much more satisfactory experience. Also, the AI has gotten a lot better at tactical spells and autoresolve has gotten a lot better.
Here’s today’s clip:
In 9 days, we hope you find Elemental: Fallen Enchantress to be the most satisfying 4X fantasy strategy game experience…well if not ever then in many years. Be sure to let us know what you think.
www.fallenenchantress.com