Henchman pay for horses but it does not show up in inventory.
When fighting a rogue juggernaut abandoned in the wild, casting shrink on it gave it zero attack and zero defence, so it just stood there helpless while i killed it with umm daggers .
it had 63 or so attack before i cast shrunk.
also, i wasn't sure how henchman are supposed to register for xp, are they a champion class or unit class ?
You can edit the henchman to give them equipment, but when they are trained they show up with just a name change. I suppose there should be no option to edit them at all. It would be nice to be able to pick the henchman's magical traits. Love the henchman. Aid spell seems perfect, not sure about the hurl boulder, seems expensive at 22 mana. I cringe at 40 mana for the earthshock spell but i would use it if 4 enemies were around me, not 3 though.
Glad the cating times on the air spells were shortened. Thunderstrike (the teleport lightningt spell) and the lightning strike spell seem about right.
In retrospect, doesn't the thunder teleport spell do more for you than the earthshock spell for 40 mana ?