Hmm.
Having a court with titles is an interesting idea (names taken straight from Crusader Kings II I see
) ...
but before we consider it I think we should take a step back and see if a court is even possible.
I DO think that we should be able to unlock more administrative abilities (Path of the Governor etc), but I think a full court at this time is somewhat beyond us (perhaps).
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In Medieval 2 Total War, there was a system of Dread vs Valor, depending on that character added.
High Dread was good for military situations (it was all good military)
while Valor added prestige/city growth to cities.
(Valor also helped the military a bit, but Dread was better imho)
With Dread, enemy units 'broke' more easily so you could slaughter them with Cavalry much more effectively.
I'm not quite sure what Valor did, other than making your own troops a bit more pro-valor ... but if you already had elite-morale type troops this didn't help a lot (imho).
In my mind at least, Valor was better for defending cities, as well as making cities grow ... while Dread was primarily used to make the enemy shake in their boots, allowing a Dread-Lord to route a much larger army ... by scaring the crap out of it one piece at a time.
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In Elemental game terms, Valor champions could add +1 prestige (and +0.5 additional growth in a garrisoned city)
while Dread could give -1 initiative and -10% attack to enemy units. (or more ... or an additional bonus to own troops)
anyways just some ideas ... not sure how 'self actions' could make a lot of choice however, since we don't have the option to "Ransom" or "Execute" enemy Champions at this point in time (after victory). (I Mean we can't even capture enemy Champions at the moment)
And currently new cities automatically have 'normal' unrest and minor population losss ...
(Should be an option to "Exterminate" for massive pop loss and no unrest for a while, and no penalty unrest (as the Evil option), with Enslaving and Looting as Medium choices, with minor pop loss and minor unrest penalties ... with the "Good" option doing nothing (at a large unrest penalty to wear off eventually) which increases said Character's valor.
--> I mean I suppose with city razing this is less of an issue ... but options to Exterminate, Pillage, or Enslave a city would be nice 
Equally, simply releasing a Champion (what currently happens) would be the Valorious option, while Ransoming is neutral (with captivity until ransom can be paid, and possible torture options for dread increase), while outright Execution would have a minor dread increase.
Honestly though, the thing that sTorturer's dread as well.
Just some ideas 