Hi - looks like 1 crash made it to season 44. It didn't oom right, just CTD? I also noticed your debug says:
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: Map Size:
Debug Message: Sectors: 1 x 1
Debug Message: Tiles: 16 x 16
Debug Message: Tile Vertex Resolution: 5 x 5 vertices
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
What size map are you playing? I'm hopeful the dev team can explain why the debug says the map is 16x16 tiles.
For crash 2 it has a short debug, crash at same point as #1 "Killing Player 6". Debug doesn't reference the map size at all (because it was a load/crash). This was a CTD too, not a specific OOM? I'll start up a new game sometime tonight and post any weirdness.
Brad or team - why does the debug map size listed not match actual map size being played? Thanks!