Quoting Ratatosk7, reply 9Int is a very useful stat for Champions if you want someone that can cause a lot of damage with Arcane arrow. I usually make a wizard champion for kicks while playing. Though I still give him platemail a sword of wrath in case he is attacked by spiders of course That reminds me of a related but different issue -- there's no str requirement to wield the larger/heavier weapons. As there is (or should be) and int requirement for more powerful spells, there could (or should) be a str requirement for heavier weapons. It seems wrong that a str 5 Sov could wield a heavy battle axe as skillfully and do as much damage as a str 40 or so Sov.
And perhaps a dex requirement for speedier weapons (that get more attacks but less damage per attack).
Oh I agree with you completely here, something like high str requirements for Lord Hammers and broadsword type weapons and heavy plate mail would be nice. Dex requirements for advanced stabby things and ninja like items like cloak of evasion. Str/dex for bows and such of course. And theoretically Int requirement for clothie type wizard clothing. Heck maybe even go wild and for super champion/Sov gear have magical equipment require some combination of Int and str/dex. This would actually add variety and thought to a system that utterly lacks any strategy atm.
Its just one of many areas that I want needs to be fleshed out more. I just hope this sort of thing is patched in soon and not left to modders or expansions to make up for. They should add additional content, not make up for general lack of content 