I did back in the early days when I reported the problem the first time around, it was fixed long ago. Now it's back.
In any case here is the debug from the last crash...
As you can see it identifies both displays, display 1 is the main.
DebugMessage: Version 0.90 last updated on: Fri Jul 16 00:04:51 2010
DebugMessage: Entering WinMain
DebugMessage: ******* Starting Game Shell *******
DebugMessage: *********DXDiag info follows.*********
System Info
Time: 7/18/2010, 15:39:40
DirectX Version: DirectX 11
Machine Name: SEED64
Operating System: Windows 7 Professional 64-bit (6.1, Build 7600) (7600.win7_gdr.100226-1909)
Languages: English (Regional Setting: English)
System Manufacturer: alienware
System Model: alienware
BIOS: Phoenix - AwardBIOS v6.00PG
Processor: Intel(R) Core(TM)2 Quad CPU Q9400 @ 2.66GHz (4 CPUs), ~2.7GHz
Physical Memory: 4096MB RAM
Page File: 2400MB used, 5786MB available
Windows Dir: C:\Windows
Display Info
Display device 1:
Device Name: \\.\DISPLAY1
Card Name: NVIDIA GeForce GTX 280
Manufacturer: NVIDIA
Chip Type: GeForce GTX 280
DAC Type: Integrated RAMDAC
Key Device: Enum\PCI\VEN_10DE&DEV_05E1&SUBSYS_055710DE&REV_A1
Display Memory: 2796 MB
Current Display Mode: 1920 x 1200 (32 bit) (59Hz)
Monitor Name: Dell 2407WFP (Digital)
Monitor Max Resolution:
Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
Driver Version: 8.17.0011.9621
Driver Date: 1/11/2010 23:03:33
DirectX Acceleration Enabled: Yes
Display device 2:
Device Name: \\.\DISPLAY2
Card Name: NVIDIA GeForce GTX 280
Manufacturer: NVIDIA
Chip Type: GeForce GTX 280
DAC Type: Integrated RAMDAC
Key Device: Enum\PCI\VEN_10DE&DEV_05E1&SUBSYS_055710DE&REV_A1
Display Memory: 2796 MB
Current Display Mode: 1600 x 1200 (32 bit) (60Hz)
Monitor Name: Generic PnP Monitor
Monitor Max Resolution:
Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
Driver Version: 8.17.0011.9621
Driver Date: 1/11/2010 23:03:33
DirectX Acceleration Enabled: Yes
Sound info
Sound device 1:
Description: Speakers (Creative SB X-Fi)
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: PCI\VEN_1102&DEV_0005&SUBSYS_60071102&REV_00
Manufacturer ID: 1
Product ID: 100
Driver Name: ctaud2k.sys
Provider: Creative
Driver Version: 6.00.0001.1374
Driver Date: 6/3/2009 17:28:56
Type: WDM
Other Drivers:
Acceleration Level: 1
Cap Flags: 0
Min/Max Sample Rate: 0, 0
Sound device 1:
Description: SPDIF Out (Creative SB X-Fi)
Default Sound Playback: No
Default Voice Playback: No
Hardware ID: PCI\VEN_1102&DEV_0005&SUBSYS_60071102&REV_00
Manufacturer ID: 1
Product ID: 100
Driver Name: ctaud2k.sys
Provider: Creative
Driver Version: 6.00.0001.1374
Driver Date: 6/3/2009 17:28:56
Type: WDM
Other Drivers:
Acceleration Level: 1
Cap Flags: 0
Min/Max Sample Rate: 0, 0
DebugMessage: *********END dxdiag info.*********
DebugMessage: No files found matching mask C:\Program Files (x86)\Stardock Games\Elemental\Fonts\*.ttf
DebugMessage: Using 2 samples for multisampling.
DebugMessage: Game Resolution: 1600 x 1200 (full screen mode)
DebugMessage: HAL (hardware vertex processing)NVIDIA GeForce GTX 280
DebugMessage: Presentation Interval: Immediate.
DebugMessage: Refresh Rate: 0hz.
DebugMessage: Back Buffer Bit Depth: X8R8G8B8.
DebugMessage: 32-bit z-buffer using 24-bits for the depth channel and 8-bits for the stencil channel.
DebugMessage: ** Checking Direct3D 9 Device Capabilities ************************************
DebugMessage: A full-color cursor is supported in hardware at high resolution modes.
DebugMessage: Bump mapping is supported.
Debug Message: Device is now ready
Debug Message: GFX-THREAD: DISABLED
DebugMessage: Shell initialization complete
DebugMessage: Elemental: War of Magic is activated.
DebugMessage: Error flipping back buffer to primary buffer.
DebugMessage: Device lost
Debug Message: ResourceManager::Invalidate
Debug Message: effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\fxo\ScreenSpace.fxo has 28 refs
Debug Message: Device has been lost
Debug Message: Device is now ready
DebugMessage: ***** Initializing Game *****
DebugMessage: Timer Frequency is 0 27bcba
DebugMessage: Initializing sound card.
DebugMessage: initailizing bink
DebugMessage: Create anchor mwin
DebugMessage: Load texture atlas.
DebugMessage: InitializeWorld
DebugMessage: Create popup manager.
DebugMessage: InitializeMWinStripEngine
DebugMessage: InitializeMWinDeferredTextRenderer
DebugMessage: Initialize effect system.
DebugMessage: InitializeSpellRepository
DebugMessage: InitializeTriggerManager
DebugMessage: InitializeMusicLayerGroupManager
DebugMessage: InitializeMultiplayerClient
DebugMessage: Begin LoadCoreXMLData3
DebugMessage: No files found matching mask C:\Users\Christopher Denney\Documents\My Games\Elemental\Items\*.xml
DebugMessage: No files found matching mask C:\Users\Christopher Denney\Documents\My Games\Elemental\Race\*.xml
DebugMessage: No files found matching mask C:\Users\Christopher Denney\Documents\My Games\Elemental\Stamps\*.xml
DebugMessage: No files found matching mask C:\Users\Christopher Denney\Documents\My Games\Elemental\RaceTypes\*.xml
DebugMessage: No files found matching mask C:\Users\Christopher Denney\Documents\My Games\Elemental\Effects\*.xml
DebugMessage: No files found matching mask C:\Users\Christopher Denney\Documents\My Games\Elemental\Quests\*.xml
DebugMessage: LoadCoreXMLData finished 3
Debug Message: WARNING: Elemental Sub Pack 'K_Soldier_AttackBlunt_Animations' was set to unrecognized animation type: 'AttackBlunt'
Debug Message: WARNING: Elemental Sub Pack 'K_Soldier_AttackKillBlunt_Animations' was set to unrecognized animation type: 'AttackKillBlunt'
Debug Message: WARNING: Elemental Sub Pack 'K_Soldier_Recover_Animations' was set to unrecognized animation type: 'Recover'
Debug Message: Campaign Def is overwriting an opponent at ID 1.
Debug Message: Campaign Def is overwriting an opponent's leader at ID 1.
Debug Message: Campaign Def is overwriting an opponent at ID 2.
Debug Message: Campaign Def is overwriting an opponent's leader at ID 2.
Debug Message: Campaign Def is overwriting an opponent at ID 3.
Debug Message: Campaign Def is overwriting an opponent's leader at ID 3.
Debug Message: Campaign Def is overwriting an opponent at ID 4.
Debug Message: Campaign Def is overwriting an opponent's leader at ID 4.
Debug Message: Campaign Def is overwriting an opponent at ID 5.
Debug Message: Campaign Def is overwriting an opponent's leader at ID 5.
Debug Message: Faction Ability RaceType is Unknown: Being Purged from Ilyan Orekeepers
Debug Message: Faction Ability RaceType is Unknown: Being Purged from Settlers of Lujhahn
Debug Message: Faction Ability RaceType is Unknown: Being Purged from Polapel Mystics
Debug Message: Faction Ability RaceType is Unknown: Being Purged from Yoren
Debug Message: Faction Ability RaceType is Unknown: Being Purged from Snathi
Debug Message: WARNING: Race type Mancers has an invalid unlockable unit type Mancer_Pioneer
Debug Message: WARNING: Race type Mancers has an invalid unlockable unit type Mancer_Soldier
Debug Message: WARNING: Race type Mancers has an invalid unlockable unit type Mancer_Assassin
Debug Message: WARNING: Race type Mancers has an invalid unlockable unit type Mancer_Adventure
Debug Message: WARNING: Race type Mancers has an invalid unlockable unit type Mancer_thief
Debug Message: WARNING: Race type Mancers has an invalid unlockable unit type Mancer_Knight
Debug Message: WARNING: Race type Mancers has an invalid unlockable unit type Mancer_Guardians
Debug Message: WARNING: Race type Mancers has an invalid unlockable unit type Mancer_Enforcers
Debug Message: WARNING: Race type Mancers has an invalid unlockable unit type Mancer_Sions
Debug Message: WARNING: Race type Ironeers has an invalid unlockable unit type Ironeer_Pioneer
Debug Message: WARNING: Race type Ironeers has an invalid unlockable unit type Ironeer_Soldier
Debug Message: WARNING: Race type Ironeers has an invalid unlockable unit type Ironeer_Assassin
Debug Message: WARNING: Race type Ironeers has an invalid unlockable unit type Ironeer_Adventure
Debug Message: WARNING: Race type Ironeers has an invalid unlockable unit type Ironeer_thief
Debug Message: WARNING: Race type Ironeers has an invalid unlockable unit type Ironeer_Knight
Debug Message: WARNING: Race type Ironeers has an invalid unlockable unit type Ironeer_Guardians
Debug Message: WARNING: Race type Ironeers has an invalid unlockable unit type Ironeer_Enforcers
Debug Message: WARNING: Race type Ironeers has an invalid unlockable unit type Ironeer_Sions
Debug Message: WARNING: Race type Men (Mutts) has an invalid unlockable unit type Men_Pioneer
Debug Message: WARNING: Race type Men (Mutts) has an invalid unlockable unit type Men_Soldier
Debug Message: WARNING: Race type Men (Mutts) has an invalid unlockable unit type Men_Assassin
Debug Message: WARNING: Race type Men (Mutts) has an invalid unlockable unit type Men_Adventure
Debug Message: WARNING: Race type Men (Mutts) has an invalid unlockable unit type Men_thief
Debug Message: WARNING: Race type Men (Mutts) has an invalid unlockable unit type Men_Knight
Debug Message: WARNING: Race type Men (Mutts) has an invalid unlockable unit type Men_Guardians
Debug Message: WARNING: Race type Men (Mutts) has an invalid unlockable unit type Men_Enforcers
Debug Message: WARNING: Race type Men (Mutts) has an invalid unlockable unit type Men_Sions
Debug Message: WARNING: Race type Amarians has an invalid unlockable unit type Amarian_Pioneer
Debug Message: WARNING: Race type Amarians has an invalid unlockable unit type Amarian_Soldier
Debug Message: WARNING: Race type Amarians has an invalid unlockable unit type Amarian_Assassin
Debug Message: WARNING: Race type Amarians has an invalid unlockable unit type Amarian_Adventure
Debug Message: WARNING: Race type Amarians has an invalid unlockable unit type Amarian_thief
Debug Message: WARNING: Race type Amarians has an invalid unlockable unit type Amarian_Knight
Debug Message: WARNING: Race type Amarians has an invalid unlockable unit type Amarian_Guardians
Debug Message: WARNING: Race type Amarians has an invalid unlockable unit type Amarian_Enforcers
Debug Message: WARNING: Race type Amarians has an invalid unlockable unit type Amarian_Sions
Debug Message: WARNING: Race type Tarthans has an invalid unlockable unit type Tarthan_Pioneer
Debug Message: WARNING: Race type Tarthans has an invalid unlockable unit type Tarthan_Soldier
Debug Message: WARNING: Race type Tarthans has an invalid unlockable unit type Tarthan_Assassin
Debug Message: WARNING: Race type Tarthans has an invalid unlockable unit type Tarthan_Adventure
Debug Message: WARNING: Race type Tarthans has an invalid unlockable unit type Tarthan_thief
Debug Message: WARNING: Race type Tarthans has an invalid unlockable unit type Tarthan_Knight
Debug Message: WARNING: Race type Tarthans has an invalid unlockable unit type Tarthan_Guardians
Debug Message: WARNING: Race type Tarthans has an invalid unlockable unit type Tarthan_Enforcers
Debug Message: WARNING: Race type Tarthans has an invalid unlockable unit type Tarthan_Sions
Debug Message: WARNING: Race type Krax has an invalid unlockable unit type Krax_Pioneer
Debug Message: WARNING: Race type Krax has an invalid unlockable unit type Krax_Soldier
Debug Message: WARNING: Race type Krax has an invalid unlockable unit type Krax_Assassin
Debug Message: WARNING: Race type Krax has an invalid unlockable unit type Krax_Adventure
Debug Message: WARNING: Race type Krax has an invalid unlockable unit type Krax_thief
Debug Message: WARNING: Race type Krax has an invalid unlockable unit type Krax_Knight
Debug Message: WARNING: Race type Krax has an invalid unlockable unit type Krax_Guardians
Debug Message: WARNING: Race type Krax has an invalid unlockable unit type Krax_Enforcers
Debug Message: WARNING: Race type Krax has an invalid unlockable unit type Krax_Sions
Debug Message: WARNING: Race type Trogs has an invalid unlockable unit type Trog_Pioneer
Debug Message: WARNING: Race type Trogs has an invalid unlockable unit type Trog_Soldier
Debug Message: WARNING: Race type Trogs has an invalid unlockable unit type Trog_Assassin
Debug Message: WARNING: Race type Trogs has an invalid unlockable unit type Trog_Adventure
Debug Message: WARNING: Race type Trogs has an invalid unlockable unit type Trog_thief
Debug Message: WARNING: Race type Trogs has an invalid unlockable unit type Trog_Knight
Debug Message: WARNING: Race type Trogs has an invalid unlockable unit type Trog_Guardians
Debug Message: WARNING: Race type Trogs has an invalid unlockable unit type Trog_Enforcers
Debug Message: WARNING: Race type Trogs has an invalid unlockable unit type Trog_Sions
Debug Message: WARNING: Race type Urxen has an invalid unlockable unit type Urxen_Pioneer
Debug Message: WARNING: Race type Urxen has an invalid unlockable unit type Urxen_Soldier
Debug Message: WARNING: Race type Urxen has an invalid unlockable unit type Urxen_Assassin
Debug Message: WARNING: Race type Urxen has an invalid unlockable unit type Urxen_Adventure
Debug Message: WARNING: Race type Urxen has an invalid unlockable unit type Urxen_thief
Debug Message: WARNING: Race type Urxen has an invalid unlockable unit type Urxen_Knight
Debug Message: WARNING: Race type Urxen has an invalid unlockable unit type Urxen_Guardians
Debug Message: WARNING: Race type Urxen has an invalid unlockable unit type Urxen_Enforcers
Debug Message: WARNING: Race type Urxen has an invalid unlockable unit type Urxen_Sions
Debug Message: WARNING: Race type Wraiths has an invalid unlockable unit type Wraith_Pioneer
Debug Message: WARNING: Race type Wraiths has an invalid unlockable unit type Wraith_Soldier
Debug Message: WARNING: Race type Wraiths has an invalid unlockable unit type Wraith_Assassin
Debug Message: WARNING: Race type Wraiths has an invalid unlockable unit type Wraith_Adventure
Debug Message: WARNING: Race type Wraiths has an invalid unlockable unit type Wraith_thief
Debug Message: WARNING: Race type Wraiths has an invalid unlockable unit type Wraith_Knight
Debug Message: WARNING: Race type Wraiths has an invalid unlockable unit type Wraith_Guardians
Debug Message: WARNING: Race type Wraiths has an invalid unlockable unit type Wraith_Enforcers
Debug Message: WARNING: Race type Wraiths has an invalid unlockable unit type Wraith_Sions
Debug Message: WARNING: Race type Quendar has an invalid unlockable unit type Quendar_Pioneer
Debug Message: WARNING: Race type Quendar has an invalid unlockable unit type Quendar_Soldier
Debug Message: WARNING: Race type Quendar has an invalid unlockable unit type Quendar_Assassin
Debug Message: WARNING: Race type Quendar has an invalid unlockable unit type Quendar_Adventure
Debug Message: WARNING: Race type Quendar has an invalid unlockable unit type Quendar_thief
Debug Message: WARNING: Race type Quendar has an invalid unlockable unit type Quendar_Knight
Debug Message: WARNING: Race type Quendar has an invalid unlockable unit type Quendar_Guardians
Debug Message: WARNING: Race type Quendar has an invalid unlockable unit type Quendar_Enforcers
Debug Message: WARNING: Race type Quendar has an invalid unlockable unit type Quendar_Sions
DebugMessage: LoadCoreXMLData finished
Debug Message: Player -1 doesn't have a tech manager!
Debug Message: Kingdom of New Pariden Tried to Adjust Invalid Ability:
Debug Message: Kingdom of New Pariden Tried to Adjust Invalid Ability:
DebugMessage: Create setup screens.
Debug Message: Started Load Game XML Thread
DebugMessage: Begin LoadGameXMLData 1
DebugMessage: No string tables in C:\Program Files (x86)\Stardock Games\Elemental\Data\English\*.tips
DebugMessage: Set mouse.
DebugMessage: Set update timer.
DebugMessage: Popup Manager Update: Unhiding LoadWnd
DebugMessage: Game XML Thread 1: Complete.
Debug Message: Finished Load Game XML Thread
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 8.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 2.000000 to 0.000000 )
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
Debug Message: WARNING: File: Gfx\HKB\Hair\K_Female_Hair_Archer_Mesh_01.hkb includes a skeleton, when it should not
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 7.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 1.000000 to 0.000000 )
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'blinn1SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'blinn1SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
Debug Message: CreateSovereignWnd: Unit Type Changed, Memory Usage at 320487 kb.
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
Debug Message: CreateSovereignWnd: Unit Type Changed, Memory Usage at 325308 kb.
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
Debug Message: CreateSovereignWnd: Unit Type Changed, Memory Usage at 327970 kb.
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
Debug Message: CreateSovereignWnd: Unit Type Changed, Memory Usage at 329031 kb.
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
Debug Message: SetUnitStatValue: Overwriting UnitStat_Wisdom ( 10.000000 to 11.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Wisdom ( 11.000000 to 12.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Intelligence ( 10.000000 to 11.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Intelligence ( 11.000000 to 12.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Strength ( 10.000000 to 11.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Strength ( 11.000000 to 12.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Dexterity ( 10.000000 to 11.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Dexterity ( 11.000000 to 12.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Constitution ( 10.000000 to 11.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Constitution ( 11.000000 to 12.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Charisma ( 10.000000 to 11.000000 )
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
Debug Message: CreateSovereignWnd: Unit Type Changed, Memory Usage at 350244 kb.
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
Debug Message: CreateSovereignWnd: Unit Type Changed, Memory Usage at 355319 kb.
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
Debug Message: CreateSovereignWnd: Unit Type Changed, Memory Usage at 355864 kb.
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
Debug Message: CreateSovereignWnd: Unit Type Changed, Memory Usage at 356610 kb.
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
Debug Message: CreateSovereignWnd: Unit Type Changed, Memory Usage at 357457 kb.
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
Debug Message: CreateSovereignWnd: Unit Type Changed, Memory Usage at 358236 kb.
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
Debug Message: CreateSovereignWnd: Unit Type Changed, Memory Usage at 358993 kb.
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
Debug Message: CreateSovereignWnd: Unit Type Changed, Memory Usage at 360448 kb.
DebugMessage: Popup Manager Update: Unhiding ColorPickerWnd
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
Debug Message: CreateSovereignWnd: Unit Type Changed, Memory Usage at 361512 kb.
DebugMessage: Popup Manager Update: Unhiding ColorPickerWnd
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
Debug Message: CreateSovereignWnd: Unit Type Changed, Memory Usage at 362483 kb.
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
Debug Message: CreateSovereignWnd: Unit Type Changed, Memory Usage at 363237 kb.
DebugMessage: Popup Manager Update: Unhiding ColorPickerWnd
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
Debug Message: CreateSovereignWnd: Unit Type Changed, Memory Usage at 363974 kb.
DebugMessage: Popup Manager Update: Unhiding ColorPickerWnd
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
Debug Message: CreateSovereignWnd: Unit Type Changed, Memory Usage at 364761 kb.
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
Debug Message: CreateSovereignWnd: Unit Type Changed, Memory Usage at 380416 kb.
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
Debug Message: CreateSovereignWnd: Unit Type Changed, Memory Usage at 380985 kb.
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
Debug Message: CreateSovereignWnd: Unit Type Changed, Memory Usage at 381751 kb.
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
Debug Message: CreateSovereignWnd: Unit Type Changed, Memory Usage at 382791 kb.
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
Debug Message: CreateSovereignWnd: Unit Type Changed, Memory Usage at 383418 kb.
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
Debug Message: CreateSovereignWnd: Unit Type Changed, Memory Usage at 384417 kb.
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
DebugMessage: Popup Manager Update: Unhiding ColorPickerWnd
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
Debug Message: CreateSovereignWnd: Unit Type Changed, Memory Usage at 390660 kb.
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 10.000000 to 12.000000 )
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 9.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 2.000000 to 0.000000 )
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 4.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 4.000000 to 0.000000 )
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 6.000000 to 0.000000 )
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 8.000000 to 0.000000 )
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
Debug Message: - Current Game Settings -
Debug Message: Selected local player faction: KingdomOfPariden
Debug Message: Selected local player sovereign: Esitro_990348355-18
Debug Message: AI factions:
Debug Message: KingdomOfAltar
Debug Message: KingdomOfCapitar
Debug Message: EmpireOfKraxis
Debug Message: EmpireOfMagnar
Debug Message: Picking a random map of type LargeMaps and style OneContinent
Debug Message: Stamp Quantity: 13
Debug Message: Land Mass Size: 418726584
Debug Message: Land Mass Min Spawns: 418728712
Debug Message: Land Mass Max Spawns: 418729776
Debug Message: Forest Quantity: 3
Debug Message: Mountain Generation Option: 1
Debug Message: Map Random Seed: 1279485647
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: Map Size:
Debug Message: Sectors: 9 x 7
Debug Message: Tiles: 144 x 112
Debug Message: Tile Vertex Resolution: 5 x 5 vertices
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
Debug Message: Map Generation Complete
Debug Message: Creating terrain objects...
Debug Message: Terrain objects created.
Debug Message: Placing random elemental shards...
Debug Message: Placing random resources...
Debug Message: Kingdom of New Pariden Tried to Adjust Invalid Ability:
Debug Message: Kingdom of New Pariden Tried to Adjust Invalid Ability:
Debug Message: Placing random resources near player at 47, 66...
Debug Message: WARNING: AI Player couldn't find a default difficulty level.
Debug Message: Placing random resources near player at 53, 39...
Debug Message: WARNING: AI Player couldn't find a default difficulty level.
Debug Message: Placing random resources near player at 72, 52...
Debug Message: WARNING: AI Player couldn't find a default difficulty level.
Debug Message: Empire of Kraxis Tried to Adjust Invalid Ability:
Debug Message: Empire of Kraxis Tried to Adjust Invalid Ability:
Debug Message: Empire of Kraxis Tried to Adjust Invalid Ability:
Debug Message: Placing random resources near player at 87, 28...
Debug Message: WARNING: AI Player couldn't find a default difficulty level.
Debug Message: Empire of Athos Tried to Adjust Invalid Ability:
Debug Message: Placing random resources near player at 114, 32...
Debug Message: WARNING: AI Player couldn't find a default difficulty level.
Debug Message: WARNING: AI Player couldn't find a default difficulty level.
Debug Message: WARNING: AI Player couldn't find a default difficulty level.
Debug Message: WARNING: AI Player couldn't find a default difficulty level.
Debug Message: WARNING: Out of random starting points
Debug Message: WARNING: AI Player couldn't find a default difficulty level.
Debug Message: WARNING: AI Player couldn't find a default difficulty level.
DebugMessage: Updating ZOC.
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 10.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 10.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 10.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 10.000000 to 0.000000 )
DebugMessage: AI: Looking for a place to build a city.
DebugMessage: AI: Looking for a place to build a city.
DebugMessage: AI: Looking for a place to build a city.
DebugMessage: AI: Looking for a place to build a city.
Debug Message: CMapViewWindow failed to set DXSAS UI parameter: Threshhold in effect: edgedetect becuase the DXSAS engine was not initialized
Debug Message: InitMapGfx Started...
Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/editor_tilegraphic.fxo
Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\editor_tilegraphic.fx (This will be compiled at run-time and used)
Debug Message: InitMapGfx finished.
Debug Message: Creating terrain gfx...
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: InitMapGfx Started...
Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/editor_tilegraphic.fxo
Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\editor_tilegraphic.fx (This will be compiled at run-time and used)
Debug Message: FinishInitMapGfx started.
Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
Debug Message: FinishInitMapGfx finished.
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ofruurur'.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd
DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Polapel'.
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ofruurur'.
Debug Message: -------------------------
Debug Message: - Ending Turn 1 -
Debug Message: Current Memory Usage: 749076 KB
Debug Message: Cities in World: 7
Debug Message: Units in World: 29
DebugMessage: Updating ZOC.
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
DebugMessage: Popup Manager Update: Unhiding AIMessageWnd
DebugMessage: Popup Manager Update: Unhiding ReportWnd
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 2 -
Debug Message: Current Memory Usage: 753700 KB
Debug Message: Cities in World: 7
Debug Message: Units in World: 29
DebugMessage: Updating ZOC.
DebugMessage: AI:Finding Goodie Hut.
DebugMessage: AI: Looking for a place to build a city.
DebugMessage: AI:Finding Goodie Hut.
DebugMessage: AI: Looking for a place to build a city.
DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
DebugMessage: Popup Manager Update: Unhiding ReportWnd
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
DebugMessage: Popup Manager Update: Unhiding ConversationPopupWnd
Debug Message: Unit Janusk traded from NPC Player to Kingdom of New Pariden.
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
Debug Message: -------------------------
Debug Message: - Ending Turn 3 -
Debug Message: Current Memory Usage: 760750 KB
Debug Message: Cities in World: 9
Debug Message: Units in World: 33
DebugMessage: Updating ZOC.
DebugMessage: AI:Finding Goodie Hut.
DebugMessage: AI:Finding Goodie Hut.
DebugMessage: AI:Finding Goodie Hut.
DebugMessage: AI:Finding Goodie Hut.
DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ofruurur'.
DebugMessage: Popup Manager Update: Unhiding ReportWnd
DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 4 -
Debug Message: Current Memory Usage: 803737 KB
Debug Message: Cities in World: 9
Debug Message: Units in World: 33
DebugMessage: Updating ZOC.
DebugMessage: AI:Finding Goodie Hut.
DebugMessage: AI:Finding Goodie Hut.
DebugMessage: AI:Finding Goodie Hut.
DebugMessage: Popup Manager Update: Unhiding CutSceneWnd
Debug Message: WARNING: Unit Sasaenea is owned by a player but has no sovereign, , so it gets no experience.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
DebugMessage: Popup Manager Update: Unhiding ReportWnd
DebugMessage: Popup Manager Update: Unhiding QuestPopupWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 5 -
Debug Message: Current Memory Usage: 817664 KB
Debug Message: Cities in World: 9
Debug Message: Units in World: 62
DebugMessage: Updating ZOC.
DebugMessage: About to auto save.
DebugMessage: Deleting save game.
DebugMessage: SAVE GAME: Saving Quick Data
DebugMessage: SAVE GAME: Saving Quick Data - Complete
DebugMessage: SAVE GAME: Saving XML Data (start)
DebugMessage: SAVE GAME: Saving XML Data (end)
DebugMessage: SAVE GAME: Saving World
DebugMessage: SAVE GAME: Saving World - Complete
DebugMessage: Deleting save game.
DebugMessage: Deleting save game.
DebugMessage: Finished auto save.
DebugMessage: AI:Finding Goodie Hut.
DebugMessage: AI:Finding Goodie Hut.
DebugMessage: AI:Finding Goodie Hut.
DebugMessage: Popup Manager Update: Unhiding ReportWnd
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ofruurur'.
Debug Message: WARNING: Unit Spiderlings is owned by a player but has no sovereign, , so it gets no experience.
DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 6 -
Debug Message: Current Memory Usage: 821035 KB
Debug Message: Cities in World: 9
Debug Message: Units in World: 73
DebugMessage: Updating ZOC.
DebugMessage: AI:Finding Goodie Hut.
DebugMessage: AI:Finding Goodie Hut.
DebugMessage: AI:Finding Goodie Hut.
Debug Message: WARNING: Unit Spiderlings is owned by a player but has no sovereign, , so it gets no experience.
DebugMessage: Popup Manager Update: Unhiding ReportWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 7 -
Debug Message: Current Memory Usage: 823504 KB
Debug Message: Cities in World: 9
Debug Message: Units in World: 84
DebugMessage: Updating ZOC.
DebugMessage: AI:Finding Goodie Hut.
DebugMessage: AI:Finding Goodie Hut.
DebugMessage: AI:Finding Goodie Hut.
Debug Message: WARNING: Unit Spiderlings is owned by a player but has no sovereign, , so it gets no experience.
Debug Message: WARNING: Unit Spiderlings is owned by a player but has no sovereign, , so it gets no experience.
DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 8 -
Debug Message: Current Memory Usage: 843853 KB
Debug Message: Cities in World: 9
Debug Message: Units in World: 88
DebugMessage: Updating ZOC.
DebugMessage: AI:Finding Goodie Hut.
DebugMessage: AI:Finding Goodie Hut.
DebugMessage: Popup Manager Update: Unhiding ReportWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 9 -
Debug Message: Current Memory Usage: 851480 KB
Debug Message: Cities in World: 9
Debug Message: Units in World: 78
DebugMessage: Updating ZOC.
DebugMessage: AI:Finding Goodie Hut.
DebugMessage: AI:Finding Goodie Hut.
DebugMessage: AI:Finding Goodie Hut.
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
DebugMessage: Popup Manager Update: Unhiding ReportWnd
Debug Message: WARNING: Unit Wolf is owned by a player but has no sovereign, , so it gets no experience.
Debug Message: WARNING: Unit Sasaenea is owned by a player but has no sovereign, , so it gets no experience.
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
Debug Message: -------------------------
Debug Message: - Ending Turn 10 -
Debug Message: Current Memory Usage: 860991 KB
Debug Message: Cities in World: 9
Debug Message: Units in World: 86
DebugMessage: Updating ZOC.
DebugMessage: About to auto save.
DebugMessage: Deleting save game.
DebugMessage: SAVE GAME: Saving Quick Data
DebugMessage: SAVE GAME: Saving Quick Data - Complete
DebugMessage: SAVE GAME: Saving XML Data (start)
DebugMessage: SAVE GAME: Saving XML Data (end)
DebugMessage: SAVE GAME: Saving World
DebugMessage: SAVE GAME: Saving World - Complete
DebugMessage: Deleting save game.
DebugMessage: Deleting save game.
DebugMessage: Finished auto save.
DebugMessage: AI:Finding Goodie Hut.
DebugMessage: AI:Finding Goodie Hut.
DebugMessage: AI:Finding Goodie Hut.
DebugMessage: Popup Manager Update: Unhiding ReportWnd
Debug Message: WARNING: Unit Spiderlings is owned by a player but has no sovereign, , so it gets no experience.
Debug Message: WARNING: Unit Wolf is owned by a player but has no sovereign, , so it gets no experience.
Debug Message: -------------------------
Debug Message: - Ending Turn 11 -
Debug Message: Current Memory Usage: 861429 KB
Debug Message: Cities in World: 9
Debug Message: Units in World: 90
DebugMessage: Updating ZOC.
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
DebugMessage: AI:Finding Goodie Hut.
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
DebugMessage: Popup Manager Update: Unhiding QuestPopupWnd
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ofruurur'.
Debug Message: WARNING: Unit Sasaenea is owned by a player but has no sovereign, , so it gets no experience.
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
DebugMessage: Popup Manager Update: Unhiding AIMessageWnd
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
DebugMessage: Popup Manager Update: Unhiding AIMessageWnd
DebugMessage: Popup Manager Update: Unhiding ReportWnd
DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 12 -
Debug Message: Current Memory Usage: 867823 KB
Debug Message: Cities in World: 9
Debug Message: Units in World: 88
DebugMessage: Updating ZOC.
DebugMessage: AI:Finding Goodie Hut.
DebugMessage: Popup Manager Update: Unhiding ReportWnd
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ofruurur'.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ofruurur'.
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
DebugMessage: Popup Manager Update: Unhiding LevelUpWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 13 -
Debug Message: Current Memory Usage: 889561 KB
Debug Message: Cities in World: 9
Debug Message: Units in World: 87
DebugMessage: Updating ZOC.
DebugMessage: AI:Finding Goodie Hut.
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
DebugMessage: Popup Manager Update: Unhiding LevelUpWnd
DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
DebugMessage: Popup Manager Update: Unhiding ReportWnd
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: -------------------------
Debug Message: - Ending Turn 14 -
Debug Message: Current Memory Usage: 896626 KB
Debug Message: Cities in World: 9
Debug Message: Units in World: 87
DebugMessage: Updating ZOC.
DebugMessage: Popup Manager Update: Unhiding ReportWnd
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ofruurur'.
Debug Message: -------------------------
Debug Message: - Ending Turn 15 -
Debug Message: Current Memory Usage: 898428 KB
Debug Message: Cities in World: 9
Debug Message: Units in World: 86
DebugMessage: Updating ZOC.
DebugMessage: About to auto save.
DebugMessage: Deleting save game.
DebugMessage: SAVE GAME: Saving Quick Data
DebugMessage: SAVE GAME: Saving Quick Data - Complete
DebugMessage: SAVE GAME: Saving XML Data (start)
DebugMessage: SAVE GAME: Saving XML Data (end)
DebugMessage: SAVE GAME: Saving World
DebugMessage: SAVE GAME: Saving World - Complete
DebugMessage: Deleting save game.
DebugMessage: Deleting save game.
DebugMessage: Finished auto save.
DebugMessage: AI:Finding Goodie Hut.
DebugMessage: AI:Finding Goodie Hut.
DebugMessage: Popup Manager Update: Unhiding ReportWnd
Debug Message: WARNING: Unit Wolf is owned by a player but has no sovereign, , so it gets no experience.
DebugMessage: Popup Manager Update: Unhiding CutSceneWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 16 -
Debug Message: Current Memory Usage: 898613 KB
Debug Message: Cities in World: 9
Debug Message: Units in World: 87
DebugMessage: Updating ZOC.
DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
DebugMessage: Popup Manager Update: Unhiding ReportWnd
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ofruurur'.
Debug Message: -------------------------
Debug Message: - Ending Turn 17 -
Debug Message: Current Memory Usage: 902598 KB
Debug Message: Cities in World: 9
Debug Message: Units in World: 87
DebugMessage: Updating ZOC.
DebugMessage: AI:Finding Goodie Hut.
DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd
Debug Message: WARNING: Unit Bear is owned by a player but has no sovereign, , so it gets no experience.
Debug Message: -------------------------
Debug Message: - Ending Turn 18 -
Debug Message: Current Memory Usage: 910422 KB
Debug Message: Cities in World: 9
Debug Message: Units in World: 89
DebugMessage: Updating ZOC.
DebugMessage: Popup Manager Update: Unhiding ReportWnd
DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 19 -
Debug Message: Current Memory Usage: 910626 KB
Debug Message: Cities in World: 9
Debug Message: Units in World: 89
DebugMessage: Updating ZOC.
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
DebugMessage: Popup Manager Update: Unhiding ReportWnd
DebugMessage: Popup Manager Update: Unhiding CutSceneWnd
DebugMessage: Popup Manager Update: Unhiding QuestPopupWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 20 -
Debug Message: Current Memory Usage: 933523 KB
Debug Message: Cities in World: 9
Debug Message: Units in World: 89
DebugMessage: Updating ZOC.
DebugMessage: About to auto save.
DebugMessage: Deleting save game.
DebugMessage: SAVE GAME: Saving Quick Data
DebugMessage: SAVE GAME: Saving Quick Data - Complete
DebugMessage: SAVE GAME: Saving XML Data (start)
DebugMessage: SAVE GAME: Saving XML Data (end)
DebugMessage: SAVE GAME: Saving World
DebugMessage: SAVE GAME: Saving World - Complete
DebugMessage: Deleting save game.
DebugMessage: Deleting save game.
DebugMessage: Finished auto save.
DebugMessage: AI:Finding Goodie Hut.
DebugMessage: Popup Manager Update: Unhiding ReportWnd
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
DebugMessage: Popup Manager Update: Unhiding UnitDetailsEquipWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 21 -
Debug Message: Current Memory Usage: 933945 KB
Debug Message: Cities in World: 9
Debug Message: Units in World: 90
DebugMessage: Updating ZOC.
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
DebugMessage: AI:Finding Goodie Hut.
DebugMessage: AI:Finding Goodie Hut.
DebugMessage: Popup Manager Update: Unhiding ReportWnd
Debug Message: WARNING: Unit Wolf is owned by a player but has no sovereign, , so it gets no experience.
DebugMessage: Popup Manager Update: Unhiding AIMessageWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 22 -
Debug Message: Current Memory Usage: 934424 KB
Debug Message: Cities in World: 9
Debug Message: Units in World: 91
DebugMessage: Updating ZOC.
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
DebugMessage: Popup Manager Update: Unhiding AIMessageWnd
DebugMessage: Popup Manager Update: Unhiding ReportWnd
DebugMessage: Popup Manager Update: Unhiding AIMessageWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 23 -
Debug Message: Current Memory Usage: 934215 KB
Debug Message: Cities in World: 9
Debug Message: Units in World: 91
DebugMessage: Updating ZOC.
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd
DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 24 -
Debug Message: Current Memory Usage: 945491 KB
Debug Message: Cities in World: 9
Debug Message: Units in World: 91
DebugMessage: Updating ZOC.
DebugMessage: Popup Manager Update: Unhiding ReportWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 25 -
Debug Message: Current Memory Usage: 945659 KB
Debug Message: Cities in World: 9
Debug Message: Units in World: 88
DebugMessage: Updating ZOC.
DebugMessage: About to auto save.
DebugMessage: Deleting save game.
DebugMessage: SAVE GAME: Saving Quick Data
DebugMessage: SAVE GAME: Saving Quick Data - Complete
DebugMessage: SAVE GAME: Saving XML Data (start)
DebugMessage: SAVE GAME: Saving XML Data (end)
DebugMessage: SAVE GAME: Saving World
DebugMessage: SAVE GAME: Saving World - Complete
DebugMessage: Deleting save game.
DebugMessage: Deleting save game.
DebugMessage: Finished auto save.
DebugMessage: AI:Finding Goodie Hut.
Debug Message: Unit Muvueratha traded from NPC Player to Empire of Kraxis.
DebugMessage: Popup Manager Update: Unhiding ReportWnd
Debug Message: WARNING: Unit Wolf is owned by a player but has no sovereign, , so it gets no experience.
DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 26 -
Debug Message: Current Memory Usage: 946094 KB
Debug Message: Cities in World: 9
Debug Message: Units in World: 89
DebugMessage: Updating ZOC.
Debug Message: WARNING: Unit Wolf is owned by a player but has no sovereign, , so it gets no experience.
DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
DebugMessage: Popup Manager Update: Unhiding ReportWnd
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: -------------------------
Debug Message: - Ending Turn 27 -
Debug Message: Current Memory Usage: 946442 KB
Debug Message: Cities in World: 9
Debug Message: Units in World: 90
DebugMessage: Updating ZOC.
DebugMessage: Popup Manager Update: Unhiding ReportWnd
DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 28 -
Debug Message: Current Memory Usage: 950108 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 93
DebugMessage: Updating ZOC.
Debug Message: WARNING: Unit Icahizi is owned by a player but has no sovereign, , so it gets no experience.
DebugMessage: Popup Manager Update: Unhiding ReportWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 29 -
Debug Message: Current Memory Usage: 948604 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 94
DebugMessage: Updating ZOC.
DebugMessage: AI:Finding Goodie Hut.
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: Unit Rilis traded from NPC Player to Empire of Kraxis.
DebugMessage: Popup Manager Update: Unhiding ReportWnd
Debug Message: WARNING: Unit Bear is owned by a player but has no sovereign, , so it gets no experience.
DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
DebugMessage: Popup Manager Update: Unhiding OptionsWnd
DebugMessage: Deleting save game.
DebugMessage: SAVE GAME: Saving Quick Data
DebugMessage: SAVE GAME: Saving Quick Data - Complete
DebugMessage: SAVE GAME: Saving XML Data (start)
DebugMessage: SAVE GAME: Saving XML Data (end)
DebugMessage: SAVE GAME: Saving World
DebugMessage: SAVE GAME: Saving World - Complete
DebugMessage: Deleting save game.
Debug Message: -------------------------
Debug Message: - Ending Turn 30 -
Debug Message: Current Memory Usage: 949903 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 94
DebugMessage: Updating ZOC.
DebugMessage: About to auto save.
DebugMessage: Deleting save game.
DebugMessage: SAVE GAME: Saving Quick Data
DebugMessage: SAVE GAME: Saving Quick Data - Complete
DebugMessage: SAVE GAME: Saving XML Data (start)
DebugMessage: SAVE GAME: Saving XML Data (end)
DebugMessage: SAVE GAME: Saving World
DebugMessage: SAVE GAME: Saving World - Complete
DebugMessage: Deleting save game.
DebugMessage: Deleting save game.
DebugMessage: Finished auto save.
DebugMessage: AI:Finding Goodie Hut.
DebugMessage: Popup Manager Update: Unhiding ReportWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 31 -
Debug Message: Current Memory Usage: 950083 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 93
DebugMessage: Updating ZOC.
DebugMessage: AI:Finding Goodie Hut.
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
DebugMessage: Popup Manager Update: Unhiding AIMessageWnd
Debug Message: WARNING: Unit Gatherer Spider is owned by a player but has no sovereign, , so it gets no experience.
DebugMessage: Popup Manager Update: Unhiding ReportWnd
DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd
Debug Message: Stamp Quantity: 1
Debug Message: Land Mass Size: 0
Debug Message: Land Mass Min Spawns: 0
Debug Message: Land Mass Max Spawns: 0
Debug Message: Forest Quantity: 0
Debug Message: Mountain Generation Option: 0
Debug Message: Map Random Seed: 1279485647
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: Map Size:
Debug Message: Sectors: 1 x 1
Debug Message: Tiles: 16 x 16
Debug Message: Tile Vertex Resolution: 5 x 5 vertices
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
Debug Message: Map Generation Complete
Debug Message: InitMapGfx Started...
Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/editor_tilegraphic.fxo
Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\editor_tilegraphic.fx (This will be compiled at run-time and used)
Debug Message: InitMapGfx finished.
DebugMessage: Popup Manager Update: Unhiding TacticalWnd
Debug Message: CMapViewWindow failed to set DXSAS UI parameter: FocalPoint1 in effect: Bloom becuase the DXSAS engine was not initialized
Debug Message: CMapViewWindow failed to set DXSAS UI parameter: FocalPoint1 in effect: HDRLighting becuase the DXSAS engine was not initialized
Debug Message: Creating tactical terrain gfx...
Debug Message: ERROR (CSkyGraphic): Unable to map sky texture.
Debug Message: CMapViewWindow failed to set DXSAS UI parameter: FocalPoint1 in effect: Bloom becuase the DXSAS engine was not initialized
Debug Message: CMapViewWindow failed to set DXSAS UI parameter: FocalPoint1 in effect: HDRLighting becuase the DXSAS engine was not initialized
Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
Debug Message: Esitro attacks Blumb and hits for 5 damage!
Blumb is defeated!
DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
DebugMessage: Popup Manager Update: Unhiding AIMessageWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 32 -
Debug Message: Current Memory Usage: 977457 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 99
DebugMessage: Updating ZOC.
DebugMessage: Popup Manager Update: Unhiding ReportWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 33 -
Debug Message: Current Memory Usage: 977457 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 98
DebugMessage: Updating ZOC.
Debug Message: Unit Cuessusaa traded from NPC Player to Empire of Kraxis.
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
DebugMessage: Popup Manager Update: Unhiding AIMessageWnd
Debug Message: WARNING: Unit Gatherer Spider is owned by a player but has no sovereign, , so it gets no experience.
DebugMessage: Popup Manager Update: Unhiding ReportWnd
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
Debug Message: -------------------------
Debug Message: - Ending Turn 34 -
Debug Message: Current Memory Usage: 983384 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 98
DebugMessage: Updating ZOC.
DebugMessage: AI:Finding Goodie Hut.
Debug Message: WARNING: Unit Spiderlings is owned by a player but has no sovereign, , so it gets no experience.
DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd
Debug Message: WARNING: Unit Gatherer Spider is owned by a player but has no sovereign, , so it gets no experience.
Debug Message: -------------------------
Debug Message: - Ending Turn 35 -
Debug Message: Current Memory Usage: 979542 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 97
DebugMessage: Updating ZOC.
DebugMessage: About to auto save.
DebugMessage: Deleting save game.
DebugMessage: SAVE GAME: Saving Quick Data
DebugMessage: SAVE GAME: Saving Quick Data - Complete
DebugMessage: SAVE GAME: Saving XML Data (start)
DebugMessage: SAVE GAME: Saving XML Data (end)
DebugMessage: SAVE GAME: Saving World
DebugMessage: SAVE GAME: Saving World - Complete
DebugMessage: Deleting save game.
DebugMessage: Deleting save game.
DebugMessage: Finished auto save.
DebugMessage: AI:Finding Goodie Hut.
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
DebugMessage: Popup Manager Update: Unhiding ReportWnd
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
Debug Message: -------------------------
Debug Message: - Ending Turn 36 -
Debug Message: Current Memory Usage: 984600 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 94
DebugMessage: Updating ZOC.
DebugMessage: Popup Manager Update: Unhiding ReportWnd
DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 37 -
Debug Message: Current Memory Usage: 985694 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 100
DebugMessage: Updating ZOC.
DebugMessage: Popup Manager Update: Unhiding ReportWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 38 -
Debug Message: Current Memory Usage: 988868 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 102
DebugMessage: Updating ZOC.
DebugMessage: Popup Manager Update: Unhiding ReportWnd
DebugMessage: Popup Manager Update: Unhiding MessageBoxNameWnd
Debug Message: City couldn't find CityResourceData for population at Muterbak.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Muterbak'.
Debug Message: -------------------------
Debug Message: - Ending Turn 39 -
Debug Message: Current Memory Usage: 996614 KB
Debug Message: Cities in World: 11
Debug Message: Units in World: 102
DebugMessage: Updating ZOC.
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Muterbak'.
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Muterbak'.
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Muterbak'.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Muterbak'.
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: -------------------------
Debug Message: - Ending Turn 40 -
Debug Message: Current Memory Usage: 1013305 KB
Debug Message: Cities in World: 11
Debug Message: Units in World: 101
DebugMessage: Updating ZOC.
DebugMessage: About to auto save.
DebugMessage: Deleting save game.
DebugMessage: SAVE GAME: Saving Quick Data
DebugMessage: SAVE GAME: Saving Quick Data - Complete
DebugMessage: SAVE GAME: Saving XML Data (start)
DebugMessage: SAVE GAME: Saving XML Data (end)
DebugMessage: SAVE GAME: Saving World
DebugMessage: SAVE GAME: Saving World - Complete
DebugMessage: Deleting save game.
DebugMessage: Deleting save game.
DebugMessage: Finished auto save.
DebugMessage: Popup Manager Update: Unhiding ReportWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 41 -
Debug Message: Current Memory Usage: 1013710 KB
Debug Message: Cities in World: 11
Debug Message: Units in World: 101
DebugMessage: Updating ZOC.
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
DebugMessage: Popup Manager Update: Unhiding ReportWnd
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Muterbak'.
DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd
Debug Message: Stamp Quantity: 1
Debug Message: Land Mass Size: 0
Debug Message: Land Mass Min Spawns: 0
Debug Message: Land Mass Max Spawns: 0
Debug Message: Forest Quantity: 0
Debug Message: Mountain Generation Option: 0
Debug Message: Map Random Seed: 1279485647
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: Map Size:
Debug Message: Sectors: 1 x 1
Debug Message: Tiles: 16 x 16
Debug Message: Tile Vertex Resolution: 5 x 5 vertices
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
Debug Message: Map Generation Complete
Debug Message: InitMapGfx Started...
Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/editor_tilegraphic.fxo
Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\editor_tilegraphic.fx (This will be compiled at run-time and used)
Debug Message: InitMapGfx finished.
DebugMessage: Popup Manager Update: Unhiding TacticalWnd
Debug Message: Creating tactical terrain gfx...
Debug Message: ERROR (CSkyGraphic): Unable to map sky texture.
Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
Debug Message: Esitro attacks Spiderlings and hits for 4 damage!
Debug Message: Esitro attacks Spiderlings and hits for 7 damage!
Spiderlings is defeated!
Debug Message: Janusk attacks Spiderlings and hits for 7 damage!
Spiderlings is defeated!
Debug Message: Janusk attacks Spiderlings and hits for 19 damage!
Spiderlings is defeated!
Debug Message: Esitro attacks Spiderlings and hits for 8 damage!
Spiderlings is defeated!
Debug Message: Esitro attacks Spiderlings and hits for 4 damage!
Spiderlings is defeated!
Debug Message: Esitro attacks Spiderlings and hits for 4 damage!
Debug Message: Esitro attacks Spiderlings and hits for 2 damage!
Debug Message: Spiderlings attacks Esitro and hits for 2 damage!
Debug Message: Janusk attacks Spiderlings and hits for 15 damage!
Spiderlings is defeated!
DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 42 -
Debug Message: Current Memory Usage: 1036861 KB
Debug Message: Cities in World: 11
Debug Message: Units in World: 101
DebugMessage: Updating ZOC.
DebugMessage: Popup Manager Update: Unhiding SpellLevelUpWnd
DebugMessage: Popup Manager Update: Unhiding ReportWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 43 -
Debug Message: Current Memory Usage: 1038090 KB
Debug Message: Cities in World: 11
Debug Message: Units in World: 98
DebugMessage: Updating ZOC.
DebugMessage: Popup Manager Update: Unhiding ReportWnd
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Muterbak'.
Debug Message: -------------------------
Debug Message: - Ending Turn 44 -
Debug Message: Current Memory Usage: 1035460 KB
Debug Message: Cities in World: 11
Debug Message: Units in World: 98
DebugMessage: Updating ZOC.
DebugMessage: AI:Finding Goodie Hut.
DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd
Debug Message: WARNING: Unit Gatherer Spider is owned by a player but has no sovereign, , so it gets no experience.
Debug Message: -------------------------
Debug Message: - Ending Turn 45 -
Debug Message: Current Memory Usage: 1037737 KB
Debug Message: Cities in World: 11
Debug Message: Units in World: 98
DebugMessage: Updating ZOC.
DebugMessage: About to auto save.
DebugMessage: Deleting save game.
DebugMessage: SAVE GAME: Saving Quick Data
DebugMessage: SAVE GAME: Saving Quick Data - Complete
DebugMessage: SAVE GAME: Saving XML Data (start)
DebugMessage: SAVE GAME: Saving XML Data (end)
DebugMessage: SAVE GAME: Saving World
DebugMessage: SAVE GAME: Saving World - Complete
DebugMessage: Deleting save game.
DebugMessage: Deleting save game.
DebugMessage: Finished auto save.
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
DebugMessage: Popup Manager Update: Unhiding AIMessageWnd
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
DebugMessage: Popup Manager Update: Unhiding ReportWnd
DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 46 -
Debug Message: Current Memory Usage: 1054908 KB
Debug Message: Cities in World: 11
Debug Message: Units in World: 97
DebugMessage: Updating ZOC.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Muterbak'.
DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
DebugMessage: Popup Manager Update: Unhiding ReportWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 47 -
Debug Message: Current Memory Usage: 1058824 KB
Debug Message: Cities in World: 11
Debug Message: Units in World: 98
DebugMessage: Updating ZOC.
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
DebugMessage: Popup Manager Update: Unhiding ReportWnd
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
Debug Message: -------------------------
Debug Message: - Ending Turn 48 -
Debug Message: Current Memory Usage: 1059663 KB
Debug Message: Cities in World: 11
Debug Message: Units in World: 100
DebugMessage: Updating ZOC.
DebugMessage: Popup Manager Update: Unhiding ReportWnd
DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd
Debug Message: Stamp Quantity: 1
Debug Message: Land Mass Size: 0
Debug Message: Land Mass Min Spawns: 0
Debug Message: Land Mass Max Spawns: 0
Debug Message: Forest Quantity: 0
Debug Message: Mountain Generation Option: 0
Debug Message: Map Random Seed: 1279485647
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: Map Size:
Debug Message: Sectors: 1 x 1
Debug Message: Tiles: 16 x 16
Debug Message: Tile Vertex Resolution: 5 x 5 vertices
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
Debug Message: Map Generation Complete
Debug Message: InitMapGfx Started...
Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/editor_tilegraphic.fxo
Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\editor_tilegraphic.fx (This will be compiled at run-time and used)
Debug Message: InitMapGfx finished.
DebugMessage: Popup Manager Update: Unhiding TacticalWnd
Debug Message: Creating tactical terrain gfx...
Debug Message: ERROR (CSkyGraphic): Unable to map sky texture.
Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
Debug Message: Esitro attacks Edues and hits for 3 damage!
Debug Message: Janusk attacks Edues and hits for 21 damage!
Edues is defeated!
DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 49 -
Debug Message: Current Memory Usage: 1073995 KB
Debug Message: Cities in World: 11
Debug Message: Units in World: 101
DebugMessage: Updating ZOC.
DebugMessage: AI:Finding Goodie Hut.
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
DebugMessage: Popup Manager Update: Unhiding ReportWnd
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Muterbak'.
Debug Message: -------------------------
Debug Message: - Ending Turn 50 -
Debug Message: Current Memory Usage: 1072865 KB
Debug Message: Cities in World: 11
Debug Message: Units in World: 101
DebugMessage: Updating ZOC.
DebugMessage: About to auto save.
DebugMessage: Deleting save game.
DebugMessage: SAVE GAME: Saving Quick Data
DebugMessage: SAVE GAME: Saving Quick Data - Complete
DebugMessage: SAVE GAME: Saving XML Data (start)
DebugMessage: SAVE GAME: Saving XML Data (end)
DebugMessage: SAVE GAME: Saving World
DebugMessage: SAVE GAME: Saving World - Complete
DebugMessage: Deleting save game.
DebugMessage: Deleting save game.
DebugMessage: Finished auto save.
DebugMessage: Popup Manager Update: Unhiding ReportWnd
DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd
Debug Message: Stamp Quantity: 1
Debug Message: Land Mass Size: 0
Debug Message: Land Mass Min Spawns: 0
Debug Message: Land Mass Max Spawns: 0
Debug Message: Forest Quantity: 0
Debug Message: Mountain Generation Option: 0
Debug Message: Map Random Seed: 1279485647
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: Map Size:
Debug Message: Sectors: 1 x 1
Debug Message: Tiles: 16 x 16
Debug Message: Tile Vertex Resolution: 5 x 5 vertices
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
Debug Message: Map Generation Complete
Debug Message: InitMapGfx Started...
Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/editor_tilegraphic.fxo
Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\editor_tilegraphic.fx (This will be compiled at run-time and used)
Debug Message: InitMapGfx finished.
DebugMessage: Popup Manager Update: Unhiding TacticalWnd
Debug Message: Creating tactical terrain gfx...
Debug Message: ERROR (CSkyGraphic): Unable to map sky texture.
Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
Debug Message: Esitro attacks Icahizi and hits for 5 damage!
Icahizi is defeated!
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
DebugMessage: Popup Manager Update: Unhiding LevelUpWnd
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
DebugMessage: Popup Manager Update: Unhiding LevelUpWnd
DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 51 -
Debug Message: Current Memory Usage: 1091403 KB
Debug Message: Cities in World: 11
Debug Message: Units in World: 101
DebugMessage: Updating ZOC.
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
DebugMessage: AI:Finding Goodie Hut.
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 5.000000 to 0.000000 )
DebugMessage: Popup Manager Update: Unhiding ReportWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 52 -
Debug Message: Current Memory Usage: 1094254 KB
Debug Message: Cities in World: 11
Debug Message: Units in World: 101
DebugMessage: Updating ZOC.
DebugMessage: AI:Finding Goodie Hut.
DebugMessage: Popup Manager Update: Unhiding ReportWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 53 -
Debug Message: Current Memory Usage: 1092153 KB
Debug Message: Cities in World: 11
Debug Message: Units in World: 101
DebugMessage: Updating ZOC.
DebugMessage: AI:Finding Goodie Hut.
DebugMessage: Popup Manager Update: Unhiding ReportWnd
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Muterbak'.
Debug Message: WARNING: Unit Sasaenea is owned by a player but has no sovereign, , so it gets no experience.
Debug Message: WARNING: Unit Gatherer Spider is owned by a player but has no sovereign, , so it gets no experience.
Debug Message: -------------------------
Debug Message: - Ending Turn 54 -
Debug Message: Current Memory Usage: 1096052 KB
Debug Message: Cities in World: 11
Debug Message: Units in World: 102
DebugMessage: Updating ZOC.
DebugMessage: Popup Manager Update: Unhiding ReportWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 55 -
Debug Message: Current Memory Usage: 1096605 KB
Debug Message: Cities in World: 11
Debug Message: Units in World: 102
DebugMessage: Updating ZOC.
DebugMessage: About to auto save.
DebugMessage: Deleting save game.
DebugMessage: SAVE GAME: Saving Quick Data
DebugMessage: SAVE GAME: Saving Quick Data - Complete
DebugMessage: SAVE GAME: Saving XML Data (start)
DebugMessage: SAVE GAME: Saving XML Data (end)
DebugMessage: SAVE GAME: Saving World
DebugMessage: SAVE GAME: Saving World - Complete
DebugMessage: Deleting save game.
DebugMessage: Deleting save game.
DebugMessage: Finished auto save.
DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Muterbak'.
Debug Message: -------------------------
Debug Message: - Ending Turn 56 -
Debug Message: Current Memory Usage: 1102409 KB
Debug Message: Cities in World: 11
Debug Message: Units in World: 104
DebugMessage: Updating ZOC.
DebugMessage: Popup Manager Update: Unhiding ReportWnd
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ofruurur'.
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: -------------------------
Debug Message: - Ending Turn 57 -
Debug Message: Current Memory Usage: 1109135 KB
Debug Message: Cities in World: 11
Debug Message: Units in World: 104
DebugMessage: Updating ZOC.
DebugMessage: AI:Finding Goodie Hut.
DebugMessage: Popup Manager Update: Unhiding ReportWnd
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ofruurur'.
Debug Message: -------------------------
Debug Message: - Ending Turn 58 -
Debug Message: Current Memory Usage: 1110786 KB
Debug Message: Cities in World: 11
Debug Message: Units in World: 105
DebugMessage: Updating ZOC.
DebugMessage: AI:Finding Goodie Hut.
DebugMessage: Popup Manager Update: Unhiding ReportWnd
DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd
Debug Message: Stamp Quantity: 1
Debug Message: Land Mass Size: 0
Debug Message: Land Mass Min Spawns: 0
Debug Message: Land Mass Max Spawns: 0
Debug Message: Forest Quantity: 0
Debug Message: Mountain Generation Option: 0
Debug Message: Map Random Seed: 1279485647
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: Map Size:
Debug Message: Sectors: 1 x 1
Debug Message: Tiles: 16 x 16
Debug Message: Tile Vertex Resolution: 5 x 5 vertices
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
Debug Message: Map Generation Complete
Debug Message: InitMapGfx Started...
Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/editor_tilegraphic.fxo
Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\editor_tilegraphic.fx (This will be compiled at run-time and used)
Debug Message: InitMapGfx finished.
DebugMessage: Popup Manager Update: Unhiding TacticalWnd
Debug Message: Creating tactical terrain gfx...
Debug Message: ERROR (CSkyGraphic): Unable to map sky texture.
Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
Debug Message: Esitro attacks Wolf and hits for 4 damage!
Debug Message: Wolf attacks Esitro and hits for 2 damage!
Debug Message: Janusk attacks Wolf and hits for 20 damage!
Wolf is defeated!
DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 59 -
Debug Message: Current Memory Usage: 1130008 KB
Debug Message: Cities in World: 11
Debug Message: Units in World: 106
DebugMessage: Updating ZOC.
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
DebugMessage: AI:Finding Goodie Hut.
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: Unit Jasper Tilmin traded from NPC Player to Kingdom of Capitar.
DebugMessage: Popup Manager Update: Unhiding ReportWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 60 -
Debug Message: Current Memory Usage: 1128210 KB
Debug Message: Cities in World: 11
Debug Message: Units in World: 106
DebugMessage: Updating ZOC.
DebugMessage: About to auto save.
DebugMessage: Deleting save game.
DebugMessage: SAVE GAME: Saving Quick Data
DebugMessage: SAVE GAME: Saving Quick Data - Complete
DebugMessage: SAVE GAME: Saving XML Data (start)
DebugMessage: SAVE GAME: Saving XML Data (end)
DebugMessage: SAVE GAME: Saving World
DebugMessage: SAVE GAME: Saving World - Complete
DebugMessage: Deleting save game.
DebugMessage: Deleting save game.
DebugMessage: Finished auto save.
DebugMessage: Popup Manager Update: Unhiding ReportWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 61 -
Debug Message: Current Memory Usage: 1130024 KB
Debug Message: Cities in World: 11
Debug Message: Units in World: 106
DebugMessage: Updating ZOC.
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
DebugMessage: Popup Manager Update: Unhiding ReportWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 62 -
Debug Message: Current Memory Usage: 1130033 KB
Debug Message: Cities in World: 11
Debug Message: Units in World: 108
DebugMessage: Updating ZOC.
DebugMessage: Popup Manager Update: Unhiding SpellLevelUpWnd
DebugMessage: Popup Manager Update: Unhiding ReportWnd
DebugMessage: Popup Manager Update: Unhiding SpellBookPopupWnd
DebugMessage: Popup Manager Update: Unhiding SpellBookPopupWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 63 -
Debug Message: Current Memory Usage: 1133809 KB
Debug Message: Cities in World: 11
Debug Message: Units in World: 113
DebugMessage: Updating ZOC.
DebugMessage: AI:Finding Goodie Hut.
DebugMessage: Popup Manager Update: Unhiding ReportWnd
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ofruurur'.
Debug Message: -------------------------
Debug Message: - Ending Turn 64 -
Debug Message: Current Memory Usage: 1133158 KB
Debug Message: Cities in World: 11
Debug Message: Units in World: 114
DebugMessage: Updating ZOC.
DebugMessage: Popup Manager Update: Unhiding ReportWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 65 -
Debug Message: Current Memory Usage: 1133330 KB
Debug Message: Cities in World: 11
Debug Message: Units in World: 114
DebugMessage: Updating ZOC.
DebugMessage: About to auto save.
DebugMessage: Deleting save game.
DebugMessage: SAVE GAME: Saving Quick Data
DebugMessage: SAVE GAME: Saving Quick Data - Complete
DebugMessage: SAVE GAME: Saving XML Data (start)
DebugMessage: SAVE GAME: Saving XML Data (end)
DebugMessage: SAVE GAME: Saving World
DebugMessage: SAVE GAME: Saving World - Complete
DebugMessage: Deleting save game.
DebugMessage: Deleting save game.
DebugMessage: Finished auto save.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Muterbak'.
DebugMessage: Popup Manager Update: Unhiding CityLevelUpWnd
DebugMessage: Popup Manager Update: Unhiding ReportWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 66 -
Debug Message: Current Memory Usage: 1137967 KB
Debug Message: Cities in World: 11
Debug Message: Units in World: 116
DebugMessage: Updating ZOC.
DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
Debug Message: -------------------------
Debug Message: - Ending Turn 67 -
Debug Message: Current Memory Usage: 1140097 KB
Debug Message: Cities in World: 11
Debug Message: Units in World: 115
DebugMessage: Updating ZOC.
Debug Message: Kingdom of Capitar Tried to Adjust Invalid Ability: A_SpellPointCapBonus
DebugMessage: AI:Finding Goodie Hut.
DebugMessage: Popup Manager Update: Unhiding ReportWnd
Debug Message: WARNING: Unit Wolf is owned by a player but has no sovereign, , so it gets no experience.
Debug Message: -------------------------
Debug Message: - Ending Turn 68 -
Debug Message: Current Memory Usage: 1140187 KB
Debug Message: Cities in World: 11
Debug Message: Units in World: 116
DebugMessage: Updating ZOC.
DebugMessage: AI:Finding Goodie Hut.
DebugMessage: Popup Manager Update: Unhiding ReportWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 69 -
Debug Message: Current Memory Usage: 1142456 KB
Debug Message: Cities in World: 11
Debug Message: Units in World: 115
DebugMessage: Updating ZOC.
DebugMessage: AI:Finding Goodie Hut.
DebugMessage: AI:Finding Goodie Hut.
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
DebugMessage: Popup Manager Update: Unhiding ReportWnd
DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 70 -
Debug Message: Current Memory Usage: 1142648 KB
Debug Message: Cities in World: 11
Debug Message: Units in World: 116
DebugMessage: Updating ZOC.
DebugMessage: About to auto save.
DebugMessage: Deleting save game.
DebugMessage: SAVE GAME: Saving Quick Data
DebugMessage: SAVE GAME: Saving Quick Data - Complete
DebugMessage: SAVE GAME: Saving XML Data (start)
DebugMessage: SAVE GAME: Saving XML Data (end)
DebugMessage: SAVE GAME: Saving World
DebugMessage: SAVE GAME: Saving World - Complete
DebugMessage: Deleting save game.
DebugMessage: Deleting save game.
DebugMessage: Finished auto save.
DebugMessage: AI:Finding Goodie Hut.
DebugMessage: AI:Finding Goodie Hut.
DebugMessage: AI:Finding Goodie Hut.
DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
DebugMessage: Popup Manager Update: Unhiding ReportWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 71 -
Debug Message: Current Memory Usage: 1143574 KB
Debug Message: Cities in World: 12
Debug Message: Units in World: 117
DebugMessage: Updating ZOC.
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
DebugMessage: AI:Finding Goodie Hut.
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
DebugMessage: AI:Finding Goodie Hut.
DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 72 -
Debug Message: Current Memory Usage: 1141829 KB
Debug Message: Cities in World: 12
Debug Message: Units in World: 117
DebugMessage: Updating ZOC.
DebugMessage: AI:Finding Goodie Hut.
DebugMessage: Popup Manager Update: Unhiding SpellLevelUpWnd
DebugMessage: Popup Manager Update: Unhiding ReportWnd
DebugMessage: Popup Manager Update: Unhiding SpellBookPopupWnd
Debug Message: Forest: Fangorn Forest | Tile Direction: 8
Debug Message: -------------------------
Debug Message: - Ending Turn 73 -
Debug Message: Current Memory Usage: 1141260 KB
Debug Message: Cities in World: 12
Debug Message: Units in World: 117
DebugMessage: Updating ZOC.
DebugMessage: AI:Finding Goodie Hut.
DebugMessage: Popup Manager Update: Unhiding ReportWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 74 -
Debug Message: Current Memory Usage: 1141317 KB
Debug Message: Cities in World: 12
Debug Message: Units in World: 117
DebugMessage: Updating ZOC.
DebugMessage: AI:Finding Goodie Hut.
DebugMessage: Popup Manager Update: Unhiding CityLevelUpWnd
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ofruurur'.
DebugMessage: Popup Manager Update: Unhiding ReportWnd
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ofruurur'.
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ofruurur'.
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Muterbak'.
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 75 -
Debug Message: Current Memory Usage: 1160155 KB
Debug Message: Cities in World: 12
Debug Message: Units in World: 117
DebugMessage: Updating ZOC.
DebugMessage: About to auto save.
DebugMessage: Deleting save game.
DebugMessage: SAVE GAME: Saving Quick Data
DebugMessage: SAVE GAME: Saving Quick Data - Complete
DebugMessage: SAVE GAME: Saving XML Data (start)
DebugMessage: SAVE GAME: Saving XML Data (end)
DebugMessage: SAVE GAME: Saving World
DebugMessage: SAVE GAME: Saving World - Complete
DebugMessage: Deleting save game.
DebugMessage: Deleting save game.
DebugMessage: Finished auto save.
DebugMessage: AI:Finding Goodie Hut.
DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
DebugMessage: Popup Manager Update: Unhiding ReportWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 76 -
Debug Message: Current Memory Usage: 1160130 KB
Debug Message: Cities in World: 12
Debug Message: Units in World: 117
DebugMessage: Updating ZOC.
DebugMessage: AI:Finding Goodie Hut.
DebugMessage: Popup Manager Update: Unhiding ReportWnd
Debug Message: WARNING: Unit Rildixaya is owned by a player but has no sovereign, , so it gets no experience.
Debug Message: WARNING: Unit Cave Bear is owned by a player but has no sovereign, , so it gets no experience.
DebugMessage: Popup Manager Update: Unhiding AIMessageWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 77 -
Debug Message: Current Memory Usage: 1160155 KB
Debug Message: Cities in World: 12
Debug Message: Units in World: 117
DebugMessage: Updating ZOC.
DebugMessage: AI:Finding Goodie Hut.
DebugMessage: Popup Manager Update: Unhiding ReportWnd
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 78 -
Debug Message: Current Memory Usage: 1174573 KB
Debug Message: Cities in World: 12
Debug Message: Units in World: 115
DebugMessage: Updating ZOC.
DebugMessage: Popup Manager Update: Unhiding ReportWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 79 -
Debug Message: Current Memory Usage: 1171677 KB
Debug Message: Cities in World: 12
Debug Message: Units in World: 115
DebugMessage: Updating ZOC.
DebugMessage: AI:Finding Goodie Hut.
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
DebugMessage: Popup Manager Update: Unhiding ReportWnd
Debug Message: WARNING: Unit Spiderlings is owned by a player but has no sovereign, , so it gets no experience.
Debug Message: WARNING: Model Batch detected Shader 3.0, but the hardware technique 'HWBatching20' failed to validate.
Debug Message: WARNING: Model Batch detected Shader 3.0, but the hardware technique 'HWBatching20' failed to validate.
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
DebugMessage: Popup Manager Update: Unhiding ConversationPopupWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 80 -
Debug Message: Current Memory Usage: 1179799 KB
Debug Message: Cities in World: 12
Debug Message: Units in World: 116
DebugMessage: Updating ZOC.
DebugMessage: About to auto save.
DebugMessage: Deleting save game.
DebugMessage: SAVE GAME: Saving Quick Data
DebugMessage: SAVE GAME: Saving Quick Data - Complete
DebugMessage: SAVE GAME: Saving XML Data (start)
DebugMessage: SAVE GAME: Saving XML Data (end)
DebugMessage: SAVE GAME: Saving World
DebugMessage: SAVE GAME: Saving World - Complete
DebugMessage: Deleting save game.
DebugMessage: Deleting save game.
DebugMessage: Finished auto save.
DebugMessage: AI:Finding Goodie Hut.
DebugMessage: Popup Manager Update: Unhiding ReportWnd
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
Debug Message: -------------------------
Debug Message: - Ending Turn 81 -
Debug Message: Current Memory Usage: 1182273 KB
Debug Message: Cities in World: 12
Debug Message: Units in World: 113
DebugMessage: Updating ZOC.
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
DebugMessage: AI:Finding Goodie Hut.
DebugMessage: Popup Manager Update: Unhiding ReportWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 82 -
Debug Message: Current Memory Usage: 1184681 KB
Debug Message: Cities in World: 12
Debug Message: Units in World: 115
DebugMessage: Updating ZOC.
DebugMessage: Popup Manager Update: Unhiding ReportWnd
DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 83 -
Debug Message: Current Memory Usage: 1182580 KB
Debug Message: Cities in World: 12
Debug Message: Units in World: 115
DebugMessage: Updating ZOC.
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
DebugMessage: AI:Finding Goodie Hut.
DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd
DebugMessage: Popup Manager Update: Unhiding ReportWnd
DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 84 -
Debug Message: Current Memory Usage: 1185546 KB
Debug Message: Cities in World: 12
Debug Message: Units in World: 115
DebugMessage: Updating ZOC.
DebugMessage: AI:Finding Goodie Hut.
DebugMessage: Popup Manager Update: Unhiding ReportWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 85 -
Debug Message: Current Memory Usage: 1185914 KB
Debug Message: Cities in World: 12
Debug Message: Units in World: 115
DebugMessage: Updating ZOC.
DebugMessage: About to auto save.
DebugMessage: Deleting save game.
DebugMessage: SAVE GAME: Saving Quick Data
DebugMessage: SAVE GAME: Saving Quick Data - Complete
DebugMessage: SAVE GAME: Saving XML Data (start)
DebugMessage: SAVE GAME: Saving XML Data (end)
DebugMessage: SAVE GAME: Saving World
DebugMessage: SAVE GAME: Saving World - Complete
DebugMessage: Deleting save game.
DebugMessage: Deleting save game.
DebugMessage: Finished auto save.
DebugMessage: Popup Manager Update: Unhiding ReportWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 86 -
Debug Message: Current Memory Usage: 1186332 KB
Debug Message: Cities in World: 12
Debug Message: Units in World: 116
DebugMessage: Updating ZOC.
DebugMessage: AI:Finding Goodie Hut.
DebugMessage: Popup Manager Update: Unhiding ReportWnd
DebugMessage: Popup Manager Update: Unhiding AIMessageWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 87 -
Debug Message: Current Memory Usage: 1187987 KB
Debug Message: Cities in World: 12
Debug Message: Units in World: 116
DebugMessage: Updating ZOC.
DebugMessage: Popup Manager Update: Unhiding ReportWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 88 -
Debug Message: Current Memory Usage: 1188777 KB
Debug Message: Cities in World: 12
Debug Message: Units in World: 116
DebugMessage: Updating ZOC.
DebugMessage: Popup Manager Update: Unhiding ReportWnd
Debug Message: Forest: Tykoski Pines | Tile Direction: 8
Debug Message: -------------------------
Debug Message: - Ending Turn 89 -
Debug Message: Current Memory Usage: 1189748 KB
Debug Message: Cities in World: 12
Debug Message: Units in World: 116
DebugMessage: Updating ZOC.
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
DebugMessage: Popup Manager Update: Unhiding ReportWnd
Debug Message: WARNING: Could not find animation sub pack 'K_Wagon_Idle_Animations' for animation pack 'WagonAnimationPack'
Debug Message: WARNING: Could not find animation sub pack 'K_Wagon_Walk_Animations' for animation pack 'WagonAnimationPack'
Debug Message: -------------------------
Debug Message: - Ending Turn 90 -
Debug Message: Current Memory Usage: 1194549 KB
Debug Message: Cities in World: 12
Debug Message: Units in World: 117
DebugMessage: Updating ZOC.
DebugMessage: About to auto save.
DebugMessage: Deleting save game.
DebugMessage: SAVE GAME: Saving Quick Data
DebugMessage: SAVE GAME: Saving Quick Data - Complete
DebugMessage: SAVE GAME: Saving XML Data (start)
DebugMessage: SAVE GAME: Saving XML Data (end)
DebugMessage: SAVE GAME: Saving World
DebugMessage: SAVE GAME: Saving World - Complete
DebugMessage: Deleting save game.
DebugMessage: Deleting save game.
DebugMessage: Finished auto save.
DebugMessage: AI:Finding Goodie Hut.
DebugMessage: Popup Manager Update: Unhiding ReportWnd
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
Debug Message: -------------------------
Debug Message: - Ending Turn 91 -
Debug Message: Current Memory Usage: 1194573 KB
Debug Message: Cities in World: 12
Debug Message: Units in World: 117
DebugMessage: Updating ZOC.
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
DebugMessage: AI:Finding Goodie Hut.
DebugMessage: Popup Manager Update: Unhiding ReportWnd
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
DebugMessage: Popup Manager Update: Unhiding AIMessageWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 92 -
Debug Message: Current Memory Usage: 1193496 KB
Debug Message: Cities in World: 12
Debug Message: Units in World: 117
DebugMessage: Updating ZOC.
DebugMessage: AI:Finding Goodie Hut.
DebugMessage: AI:Finding Goodie Hut.
DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 93 -
Debug Message: Current Memory Usage: 1213730 KB
Debug Message: Cities in World: 12
Debug Message: Units in World: 117
DebugMessage: Updating ZOC.
DebugMessage: AI:Finding Goodie Hut.
DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ofruurur'.
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ofruurur'.
Debug Message: LoadHKB could not load file gfx\\hkb\\Props\\FallenWheelBarrel.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: gfx\\hkb\\Props\\FallenWheelBarrel.hkb
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ofruurur'.
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Muterbak'.
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb
Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Recover_OnHit_01.hkb