Currently, if you want to beat the shit out of any big monster, you build some troops, gather them around your sov, and attack.
Either you win, or your whole army dies.
Now Im really afraid of big wars. Both sides would be building up their armies for years, then theres gonna be 1 fight with both their armies, and the war is over.
The losing side would instantly lose its whole army.
There would be just no point to not fight with the whole army. If you divide it into 2 (or more) smaller armies, they wouldnt stand a chance.
To solve this problem, there should be a limitation of troops able to participate in 1 battle (perhabs by limiting the amount of troops on 1 tile). Probably even determined by technology. Better warfare tech, bigger army.
Or is something like this already planned anyway?
When the space in tactical battles is limited to a fixed number of tiles, how many units does it support?