I was just wondering if it was possible to get an idea from froggy about what they envision the tactical combat engine will look like. I know it isn't till beta 3 or 4 and I am not in any way advocating or saying I want it right now. But after 40 or so playthroughs already I am curious what we can expect for a starting point.
I.E. are you guys envisioning a MoM type combat engine for the turn based, or are we looking at more of a Starcraft like real time engine. Are we envisioning a total war like engine since obviously when we start kicking out regiments and legions that is going to be a whole lot of bodies.
Since we are hopefully closing in on the end of beta one and headed torwards the MP side of things. Might be good to get the discussions rolling before it gets to far to really tweak to much. Especially since the way tactical combat plays out will have alot of influence on what we are looking for with units, tech, and equiptment.
And from some of the screenies I have seen you guys obviously have something already at least started if not nearing completion.