Due to the recent spat of espionage discussion, I have been thinking about the alternative victory conditions. Completing the "Master Quest," as I believe one of them is currently called, is the one that intrigues me the most. I was just wondering what people thought this should be like. As for me, I would like the master quest to possibly a sort of template quest/story arc, except with sweeping goals that would need a civilization to complete them. So instead of kill this monster, it would be wipe out this Fallen nation, for example. And that would just be one stage of the quest. Another option would be focusing on the hero aspect, and have them complete a more traditional quest. A blend of these two would also be pretty cool.
So what do you all think?