Lil update: work on the update is proceding steadly. However, now that "Retribution" has been released, I've got a question for those using my mod with the expansion: have you some problem with it (specifically with the shipset template files, as they lack the new ship classes added with "Retribution")?
AegisWolf78
Nice stargate Gauntlet! (by the way, you used the translucent sphere from the Tywom set to create that distorsion effect, right?) Ok, now to continue my new project, we have the Large Hull. It took me a lil longer than I expected, 'cause I had a clear vision of the general design, but had to find a way to properly implement it. In this case the secondary deck is placed below the ship and it's linked to the primary deck by the central section. The main weapon sys
Ok people, one thing first: I changed the basic color palette for this set, so now the two sections of the ship will be more recognizable. So, now let's go to see the Medium Hull. In this unit (let's say it's 90-95% complete, if you have suggestions to improve it you're welcome) the secondary section is placed in the front and is equipped with a medium turret and 2 small ones. https://ibb.co/PDGj4pq <a href="https://i
I don't know if someone already asked this (couldn't read all the replies), but have a couple modding questions. As far as I can understand "Retribution" will add 3 new customizable ship designs (Cargo and Architect ships and Stargates). If I create a "Retribution"-ready custom shipset complete with template files (FactionShipStyleSetDefs and ShipClassDefs) that contains these new ships, it can be used by those who don't have the expansion? And old custom shipse
Ok people, if you're checking the post "Post Your Gal Civ III Ship Designs!" you already know, for all the others I announce that I'm working on a new update for this mod, version 3.5. This update will be quite big, as it will contain a new ship set and over 20 new designs for the old sets. Release is planned for mid-March, however I can't guarantee, since first I need to decide if I should make the mod "Retribution"-ready or not.
[quote who="Jafo" reply="9" id="3740480"] Test..... that's the image that was bung.... I copied your text string....and voila. I suspect it may be something odd at your end...[e digicons];)[/e] [/quote] Yeah, guessed the same. Maybe I should try to update the browser (if doesn't work, just stick to image host as I said
[quote who="DaveBax" reply="3" id="3740452"] Copy/paste doesn't and has never worked in the forums [/quote] That's strange, 'cause (if I remember well) copy/paste of images was working fine at least up to last August, then I started having this problem. Well, I'll stick to file host then for now.
Basically I save screenshots from GalCiv 3 as .JPG, then open them with Paint, select the part I want then try to copy/paste it on the forum. This is an example of what happens (in the preview I see the image normally) <img src="data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAj8AAAFlCAIAAACLMx5sAAAgAElEQVR4nOydd3wcx3n3nylbrldcQTsAB1xDx6Fcr8Dh0AgQIAGCvQEgKTawgk0UKYrqktVsyb3FLY5txZYdl8Rx7CRO8qa/cWS/ttxkSYmd2HGLrcJ7/9i9gkIIoADyIN185rNY7O3OfueZ3+yzMzs7C0opNNdK1FKQMSBlgGeAoyBhgWeBZ0
Hi, I have a problem with copy/paste of images on forums. Initially it was all fine. However lately the forum is giving me a strange behaviour: whenever I copy/paste an image (no matter the size, even a 2x2 inches picture), in the preview everything looks fine, the image shows up and looks ok. However, when I click "Save" to post it, a wall of text appears instead of the image (I think it's some kind of meta-data from the image I'm trying to post). What's happening and I can I
[Liam Neeson Mode on] Release the Kraken! [Liam Neeson Mode off] Ok, jokes aside, nice jobe Helm. Now, to continue with my new set, here's the Small Hull tier. In this frame, the secondary deck is placed at the bottom of the ship and is equipped with a set of secondary thrusters and a turret (notice its colors reprise the colors of the section - mmm, on a second thought, maybe I should change the basic palette I will use for this set, with this o
Thanks for the suggestions Gauntlet, I really appreciate them! :) I reworked a bit the frame and now I think it's better (here is the new Scout option I created) https://ibb.co/fQd4kRP The big obstacle in this set is that I decided to use mainly Krynn parts to build it and they have the double problem of too squared shapes and weird textures that make difficult to match them with other parts (maybe only the Snathi wor
Everytime I see such good ships I start to be depressed, I will never make something as good as this :( Still, in my little corner, I keep trying to cook up some designs that (I hope) someone could like. That said, I announce to you that I officially started the work on a new shipset! For this set I decided again for a structural theme: this time, it's the fact that the ship is composed by two parallel "decks" (a "primary" one and a smaller "secondary" one) interlocked by a jo
A little update: right now I'm doing some brainstorming to find ideas for new shipsets. I found a couple interesting ones, but didn't start working on them yet. In the meantime, if I got the inspiration, I put together some new stuff for the old sets, for example my first Cargo Hull, the Freighter for the Earth Confederation set. As you can see, the cargo bays are in the front part, followed by tanks for liquids or gases (ok, I know, it's kind of clichè and maybe
[quote who="ScrivenerOfLight" reply="6" id="3738523"] Quoting Frogboy, reply 2 This expansion will be huge. Easily the biggest one we've done yet (bigger than Crusade). I hate having to get the announcement down to 400 words or so. It's torture! Since you hate trimming an ann
Wait a sec, if I remember correctly the Drath shipset was added to the game back with Altarian Prophecies DLC. That means this expansion will rework it or replace it with a completely new one (maybe with new parts)?
Nice ships Rectunator, good job! :)
[quote who="PUREVENOM" reply="7" id="3735724"] Do you take request? [/quote] Well, if you want to suggest an idea or a theme for a new shipset I'm ready to hear it and to try to realize it. Usually I choose a simple, generic idea (like "hull with a particular shape" or "equipment is placed in a peculiar way"), then I try to build the set around it. Of course, you will be credited for the idea.
Thanks for the appreciation :) Remember, if you have any comment, suggestion, critic or want to report any bug or issue just post here (especially bugs and issues, I checked for any problem but it's possible I missed something).
Looks good to me. Taking inspiration from the various types of sailing ships (there are for any kind of size and function) could be a good idea to create the models for all the tiers.
It may be a bit early, but version 2.0, the first update for my mod, is now available (download link in the first post). As I said, this update contains the Shipset Template files, alongside a bunch of new designs and various bug fixes and redesigns for the old models (which is why I was able to prepare it so quickly, expect next updates to take some more time since thay'll add new shipsets and stuff).
[quote who="PUREVENOM" reply="1" id="3734034"] Any chance on adding the ability to select these ship designs as a Ship Style in the Civilization Builder menu? [/quote] I'm working to add it in the first update of the mod (alongside various bug fixes), so stay tuned. :)
Well, the Korx ship set is in the "Altarian Prophecies" DLC, so it's half done.
Doh! Thanks for the help pshaw, starting the update asap :)
Bought it with GOG.
Got a problem with the new DLC: I bought and installed it but the new races are nowhere to be found, nor when selecting "New Game" neither in the Ship Designer. Could it be that the DLC needs a particular version of the game ( mine is 2.6)?