HercMighty

HercMighty

Joined Member # 632739
0 Posts 0 Replies 311 Reputation

I think the coders have determined the problem has to do with certain video cards...some on-board and (it appears) all NVidia cards, so we'll be coming up with another solution for those computers that hopefully looks as good as the current point-sprite meathod <img src="http://images.stardock.com/gc2/s

11 Replies 9,737 Views

Should the Background stars be showing up at this point? There is an awful lot of black, and the nebulas show up (they look great!) Thanks

11 Replies 9,737 Views

[quote]Saw update for AP and downloaded it. I can now select the "I" button and all the options will highlight but there is still a problem with "Sentry, Guard, Auto Survey." Clicking on "Sentry" or "Guard" will set it but clicking on it again or clicking on the other option only sets it to another ship. Clicking on "Auto Survey" seems to clear it, but just clicking on "Auto Survey" and then done shows no indication on map that the choice is set.[/quote] I am seeing this in GC to, I hav

95 Replies 16,888 Views

Saw update for AP and downloaded it. I can now select the "I" button and all the options will highlight but there is still a problem with "Sentry, Guard, Auto Survey." Clicking on "Sentry" or "Guard" will set it but clicking on it again or clicking on the other option only sets it to another ship. Clicking on "Auto Survey" seems to clear it, but just clicking on "Auto Survey" and then done shows no indication on map that the choice is set. More testing is probably still needed but it fo

95 Replies 16,888 Views

When I select my survey ship and click on the "I" for information, none of the "sentry, Defend, Auto Survey, etc..." can be selected. I have not had much time to mess with the game so I do not know if this is true for all ships. I downloaded the latest version on AP and wanted to check out the new campaign.

95 Replies 16,888 Views

Civ3 at least had the dishonor trait. If you conquered someone after abusing the AI the next civilization would be less likely to deal with you. You would get a message to the effect that they heard what you did to "so and so" and that they would not fall for it too.

19 Replies 533 Views

In MOO3 they had implemented this. Where you could mark planets that you would mark as planets that colonists could migrate to. This would be nice when you have newly colonized planets. Depending on morale of other planets and the morale of the planet in question to a maximum amount per turn you could have people shuttled to the new planet. Or something like that. Just an idea that I had been thinking of last night why I played a game last night.

1 Replies 185 Views

Alpha 1 of what? The expansion? GalCiv 2? I am confused here and I didn't see anything new on stardock central and I have a Drengin account.

10 Replies 450 Views