YIN-

YIN-

Joined Member # 631477
0 Posts 0 Replies 14 Reputation

I should just say that my problem is now fixed after realizing that the "Register Your Player" link isn't just for the head of an Empire setting up players (this is how I first saw the message). In fact, that link is to register YOURSELF with Metaverse! Again, why one has to register separately with Metaverse was even more counter-intutive. Anyway, this is just an FYI that others might have this same problem.

21 Replies 570 Views

"Did you register your player with the Metaverse? It's a seperate step from registering the game and/or the forum. Go to the main metaverse page... near the top is a link that says "Register your player..." Give it a name and your CD key and try submitting your score again." Ah, crap!!! That's all I was missing this whole time??? 'Register your player' is just about the most counter-intuitive way to phrase this ... and it's tucked at the top! This shouldn't be 'your player'; i

6 Replies 409 Views

Starhawks don't have a maintenance cost, right? Can be a good way to amass tons of ships to at least scare the AI when looking at the military graph... Yes, Stellar Cartography comes to mind. To be honest, toward the end game, I stop paying attention to what the particular tech does and look for trading opportunities (yes, this is my impatience).

21 Replies 769 Views

From what I've seen, Brad looks at the various loopholes and killer strats human players are using and then goes back and reworks the AI. So it's not the AI that's learning. It's Brad! ... who then goes back and revamps the game, God bless him!

10 Replies 528 Views

Yes, starting positions are hugely important, but I actually really love that you simply don't know what you're going to get. In my last game, I could only colonize *1* planet besides Earth. So I had to do some thinking: How do I possibly win this? The Alterians (sp?) had no fewer than 6 planets, 2 of which at 25+! So, I made my neighbors (the Yor) my absolute best friends. To make sure, I even made all the evil choices, which is something I wouldn't normally do. And since I knew

22 Replies 706 Views

Problem is Brad programmed the darned thing so well that the turns resolve too quickly...unless you are stuck watching 81 precursors move, in which case I click on another part of the map and it resolves right away. But perhaps I will use those moments for sleep instead!

6 Replies 285 Views

#1: "Buy in lump sums ... sell in leases that run 50-100 turns." Buying in lump sums forces you to manage your cash flow better. Selling in long leases helps to ensure that you'll have a reliable cash stream throughout the game (and also helps keep you from getting too much cash on hand to blow through too early). Exceptions abound, of course: What if you absolutely must by those techs or ships just to keep pace or stay alive? Sure, in cases like that, buy on a lease plan ...

3 Replies 226 Views

Ah, metaverse. Yes, since that doesn't upload for me, I ignore it. It is true, though, that smaller maps get far, far fewer points. My only question there is: What's more important? Metaverse score or an enjoyable gaming session? In Nirvana's case, he gave up submitting the score because the end game was too tedius for him.

41 Replies 1,810 Views

My answer to this issue is to play on small maps (tiny is a bit too small). I think the problem on larger maps isn't so much the actions themselves but the length of time it takes to execute them because you've got to send units across significant distances. On a Small map, I find *everything* runs at a faster pace, including the endgame, simply because you are so much closer to all the action. Sometimes this means its easier to attack, other times it means its easier *to be* attacked

41 Replies 1,810 Views

Hmm, interesting. Yes, I've seen them do some of their own research, but never have I gone to them with a handful of techs that they wounldn't buy otherwise. Brad: Are minor civs there to help the humans on trading techs? Or does the AI not trade with them on purpose for strategic reasons?

3 Replies 209 Views