tilyas89

tilyas89

Joined Member # 5878289
12 Posts 33 Replies 3,148 Reputation

Hey Derek, I've purchased every stardock game since galciv 2 because of you and frogboys work, along with everyone else at the studio. I saw some complaints that annoyed frogboy in the galciv 3 forums and just wanted to let you know that stardock is my go to company for strategy games because of attention and continued support for its games like this patch. A quick question, by titans do you mean the wildland bosses because they could definitely use better loot

112 Replies 383,597 Views

1. As a casual player, I always thought that playing as the Drath in GC2 and making people go to war was hilariously fun. Being able to manipulate the AI and then see the drama that played out was great. I used to create little stories in my head about the wars going on. The fact that the AI was great and UNPREDICTABLE, for me at least, made the games play out differently each time. Sometimes I'd be more warlike, others cultural and still others tech turtling. It also helped that the AI c

158 Replies 712,730 Views

[quote who="TurielD" reply="5" id="3564844"] I've been digging through the AI ship-equipping coding for a good while now, and I do not believe it is possible for the AI to adapt to your loadouts in GC3. Perhaps it can choose between the ships it has available to design, to pick the ones with the best defenses vs your weapons, but in that case it is not able to (for instance) react to the player if the player is using medium missile ships. [/quote]

12 Replies 17,965 Views

[quote who="leiavoia" reply="3" id="3564798"] Both. You're not required to stick to either. That said, the GC2 AI is not too difficult once you figure out the patterns it has. GC3 AI is already a more interesting game in my opinion. Not necessarily better at this point, but at least more fun to play against. [/quote] That's cool. How is that so? Playing the CU on GC2, the AI seems to adapt armor to my weapons but I've heard that isn'

12 Replies 17,965 Views

[quote who="Ranger6" reply="48" id="3556404"] "If you'd like a refund, I'm happy to provide it as long as you agree to leave and never come back and never purchase anything ever again from us." The guy paid 60 bucks for the game. It gives him the right to gripe. As for this being your house, how about you try to remember who paid for the house. Yeah, paying customers paid for your house. The guy has some valid concerns. Instead of attacking him for i

212 Replies 859,037 Views

Hi, I'm trying to use your mod as close to vanilla as I can and was wondering why you removed the master quest? What would happen if I put it back in? Also, if I delete the part of the mod that lets every city get enchantments, how will that affect me? Do you think there is still any strategic value in settling in cities with a lot of essences?

2,228 Replies 8,564,311 Views

Hi, it was on a small map with 3 other AI. That's what I don't understand. It's NOT that my GPU is too weak. Could it be the mod that makes it chug between turns? Granted it was a few hours into the game.

381 Replies 1,650,390 Views

Hi I'm running this on boot camp with a 2012 retina mac. My card is a 650m which should be more than enough. My problem is that after a just a few dozen turns the game takes forever between turns. I'm only using the patchwork ai mod. Any and all help to save this game for me would be apppreciated!!

0 Replies 2,645 Views

Hi I'm running this on boot camp with a retina mac 650m card. I absolutely love this mod but for some reason, the game is taking 40 seconds between turns. I've only crashed once in 8 hours though. Can you help me understand this?

381 Replies 1,650,390 Views