TrainedUnits & WildCreatures only receive half the Experience and Levels given by Events and Improvements. Descriptions of said Events and Improvement Effects should reflect this or Value should be doubled. Also, Wildland Creatures do not gain Levels given by Events. #1 Quest_Eclipse All monster player units gain 2 levels <br /
Primal_Savage
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To some extent, yes (Forests, Rivers): e.g. NO_Snaking_R NO_Snaking_R 1 River 1 Art_LoggingCamp</Art
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[quote who="parrottmath" reply="144" id="3451563"]Actually, removing forest from category doesn't work.[/quote] Removing Category: from Category:Forest does work.
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[quote who="parrottmath" reply="142" id="3451540"] Okay, I see that there is no functional difference between this snaking and my version of snaking. It's a nice simplified approach to the problem. I've noticed that you can simplify the code even further by doing this instead ... Not exactly sure why the Pier still snakes, but it does...[/quote] I disagree on there being no functional differences from an xml point of view
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