Volusianus

Volusianus

Joined Member # 5045918
0 Posts 0 Replies 781 Reputation

[quote who="Hunam_" reply="21" id="3649514"] ^ If a player has no concept of gravity, he shouldn't be playing games that involve it. Multiple pull points vs singular don't change much for the ones who do. I guess we'll be able to judge better after we try it out... Hmm... when is that gonna happen?...... Meanwhile, how do you assume to use that grid in melee, Volu? And why is there "anus" in your nickname? I can't help it, but

33 Replies 79,297 Views

It's not about hand-holding, Hunam. It's that now there are multiple wells involved. Again, if we're talking about multiplayer, good players will use LITERALLY every tool at their disposal. Single player? Do whatever you want. You can't judge single player play, but competitive leaderboards will only show who won, not who did or didn't use a grid, that would be ridiculous.

33 Replies 79,297 Views

[quote who="Captain_Maim" reply="15" id="3649430"] If gravity wells are represented as rings, top down has a better view, if they are vertices of a grid like you showed, then angled is a better view. Still, in general practice how are angled shots different from hyper melee from sc3? They needed a grid just to play it right, and now we get that and a bunch of distortions to work with. SC3's style was harder to play with, but at least they had both styles. I

33 Replies 79,297 Views

[quote who="RonPimpster" reply="5" id="3648793"] Solar System view looks great. Planet Exploration game play experience looks horrible. Please bring back the top down view experience. I agree with the OP, that we need DOTS representing the crew. A bar is like a health bar to me. Doesn't feel like I'm losing people. Health bars make me feel like they're o

33 Replies 79,297 Views

Unless they remove the grid in combat, being able to see it will be a clear advantage. If both players have access to the feature, all that matters is who lives, not who did or didn't use it.

24 Replies 15,710 Views

I'm not saying that there's not demand for 2d, that would be asinine. What I'm saying is that Stardock wants to take it in an unexplored direction, and they are completely within their rights to do so. I'm embracing a fresh perspective, because I'm not a stick in the mud :P I kid, I understand the need for some form of familiarity. I just feel that everything they've shown has a lot of potential to be really good and fun. Let's take the brief

38 Replies 28,596 Views

[quote who="RonPimpster" reply="3" id="3648828"] The controversial part is that Plaent Exploration just became a 3D race car driving game. Where you're looking from the back of the car over (ala 3rd person view). If you look back at Star Control 2 it captured an audience of "top down view" players. Everything was top down. The actual gameplay is top down. You fight in supermelee top down. You explore the planet topdown.

38 Replies 28,596 Views

So you should know there's a MASSIVE disadvantage for anyone without a clear view of the multiple gravity wells in combat. That's a pretty big deal. Like, in top down, all you're going to see are the planets, not the extent of the size of their gravity wells. I'm not sure if you saw, different sizes of planets had different sizes of gravity wells.

24 Replies 15,710 Views

[quote who="Kavik_Kang" reply="9" id="3648454"] I haven't looked at the movie file yet, I'll have to look at that later. [/quote] Mods can move this to a new thread whenever that reply gets moved as well. You really need to watch that video clip before you comment on Super Melee. Once you do, you'll see the importance of camera tilting.

24 Replies 15,710 Views

Soon (TM). Also, if you haven't seen the video, while I know you're excited for top-down (and that's still totally possible), the new multi-gravity well system is far easier to see from an angle.

24 Replies 15,710 Views

[quote who="HenriHakl" reply="1" id="3647331"] Now, aside from the obviously cool super-melee play... have you considered what it means for the in-world implication of the ship? "Sir, we're trying to stop at that planet and send a landing party." "That's a negative, we can't stop." [/quote] Okay, here's what we do. We launch the lander at 34.5 degrees as we pass by. If we're lucky, it won't impact and they

8 Replies 235 Views

[quote who="Xenove" reply="30" id="3646773"] If the game had no hype attached to it, it would right now be praised..... [/quote] This part is incredibly important to note, as it's relevant to a lot of things. I think this should keep us sober and remind us to hype SC:O to be exactly what it is, and nothing that it's not.

58 Replies 45,114 Views