zarax999

zarax999

Joined Member # 4700327
0 Posts 3 Replies 423 Reputation

If you guys want to go down the "experienced player path" I'll add my own impressions. I've been playing RTS since Dune II and its more obscure but infinitely deeper contemporary, Fantasy Siege by Mindcraft, which in the same year was already dealing with mixed armies, bullet tracking, ammunition supply and semi-destroyable environment. There is very little I haven't played as far as RTS goes and very few that I still play, some even after 15+ years. As for

30 Replies 103,169 Views

Except AOTS is available on several stores already? Seriously, why everyone thinks anything MSFT does is inherently evil? UWP and Microsoft store are simply a system designed to reduce interface and porting hassle for developers, it's still relatively new so it's natural there are kinks to be fixed. Microsoft bashing stopped being cool long ago guys...

8 Replies 75,059 Views

It is: " DirectX 12 Showcase: Rise of the Tomb Raider , Ashes of the Singularity , King of Wushu – Square Enix, Snail, and Stardock showcased their latest DirectX 12 enhancements for Rise of the Tomb Raider , King of Wushu , and Ashes of the Singularity on Origin PCs, iBUYPOWER Revolt 2, and Maingear PCs. Ashes of the Singularity is taking advantage the DirectX 12 multi-adapter technology, allowing PCs to

4 Replies 15,478 Views

[quote who="Andre_B" reply="17" id="3623290"] The moment you want to automate scouting? and things like harass and search and destroy. Sounds like automated combat to me, which the game already has with its army feature. I could see patroling improved , and AI behaviours in armies like ive stated before but no more than that. [/quote] In Dark Reign that was a nice way to use aircrafts instead of microing them, basi

19 Replies 161,444 Views

[quote who="Waza88" reply="4" id="3622867"] Sound like you want to play somekind of lane RTT where there are couple of attack lanes where you assign troops. There are a ton of good flash games for that. Why does so many people want the game to play itself with minimal user input? To me that is ridiculous.. Thats like watching AI bots fight each other. There are already a number of siege options, overly powerfull s

19 Replies 161,444 Views

[quote who="Moomo" reply="2" id="3621987"] After I get to thousands, the interface runs into issues, cannot select entire armies etc but it still runs fine. Getting to tens of thousands gets too dense for most of the existing maps that we have now. I will always wonder though, what if we could have hundreds of thousands, or millions of units... I bet it would be challenging to command such an army. [/quote] You'd need high levels of AI automation then, cha

3 Replies 23,864 Views

Hello everyone, first post here. I'd like to remind the devs about two games in the 1990s that had unit automation features still unsurpassed today: 1) Dark Reign While unremarkable for other aspects, it fared greatly on the automation side. For each unit you could choose to let AI take control and do the following actions: 1) Scount (self explaining) 2) Search & destroy (unit would automatically hunt down

19 Replies 161,444 Views