I think collecting the answers can give a false impression. I personally don't dislike the idea of having MP, ceteris paribus. But having it requires A LOT of effort from the development team, and given a fixed amount of resources (money, time..) this implies that other things in the game will be given less importance, or eliminated. I'd rather ask people how much they deem MP important on a scale from 1 to 10 . For me, the answer is 3.
marionesi
I read someone complaining about weak spells in the game. I want to emphasize how much the MAGIC SYSTEM is important . This iwas imho one of the reasons why MoM was such a great title. In particular: 1) there was a nice VARIETY of spells. Some to cast in combat (and interestingly some affecting all units in combat, some on single units only) some on cities, some for war, some for movement, healing, protection, productivity, happiness, so
I belong to the ones who wanted to buy the game, but have been halted by all the negative feedbacks about it being basically unfinished, buggy and not involving. As I have read that the lead developer of Civ V has been hired, my first thought has been “my God, I hope he doesn’t make the same mistakes with Elemental”. Yes, I have been playing Civ since the first title, more than 25 years back, and