Not exactly Queen material.... :/ = epic loled irl
Pantasd
[quote who="Hound" reply="14" id="2671644"] Quoting Pantasd, reply 10not all sovereigns will be mages if i put 15 to str agi and con and have only 5 int and wis iam not a mage And when a mage sovereign raises a volcano under your capital you'll find your attack and defense ratings rather useless. It's war of magic.[/quote] never underestimate warriors :D for example heroes of might and magic 4 the Might heroes could easy win every mage hero
i know from age of wonders that the server has no lag so he can move around etc first but if you have a bad internet connection you will have to w8 before the command gets to the server then will your units move , in age of wonders server had a advantage :D
hmm multiplayer is currently disabled but will be enabled in next patches achievement will be add too when the game is released about he drm and steam i cant help you but i think that the game wil not be realesed on steam
[quote who="B G P Hughes" reply="4" id="2671548"]Kids? I can't even work out how to get married. I had assumed it was not in Beta 3...[/quote] maybe you took the feat ugly [e digicons]:(O[/e] (kidding)
any sovereign with mage stats will use heavy armor if he fights against some melee units because he can survive longer and cast more spells
omg 18 str thats a strong women
not all sovereigns will be mages if i put 15 to str agi and con and have only 5 int and wis iam not a mage :D
yesterday i got a long sword that did 8 dmg and my mage with that sword go through bone like buter after some thinking maybe its not good to have requirements for items just some negative effects heavy armor = no spell casting leather armor = 10% of spell failure all weapons except staffs = 15% of spell failure
yep with magic you make babies 100 miles away
when beta 3 started i think the chicken is rdy
yep i like the idea because i play mainly on cloth map
i like the current city building maybe some food mechanics change and it will work perfect :D
its a nice game i have to tell :D
its live :D 200 mb
Spell Name Secret Word Is it Strategic or Tactical? Strategic Arcane Knowledge required to acquire (late game) Mana required to cast 70 Does it require any
hmm sounds good if the early items don't require any stats but the strong one should require str dex for wariors or int wis for casters
1. Arcane ward (or inviability, but it's too obvious) 2. Strategic 3. Low to Mid (12-18) the point is that it could be cast early on. 4. High 5. Any (?) 6. It r
today , while I was in the gym i thought about elemental and 1 thing bothers me if a mage comes with full plate armor isn't that kind of wrong ? or imba ? so i think that weapons and armors should have requirements , here are some examples how we can fix it :D 1: Plate mail armor requires 15 str or Long Sword requires 12 str and 11 dex or something like
i thought the same at first but they change the game very fast lets first see beta 3 and then judge :D
nah iam happy with 100 for the beginning [e digicons]:digichet:[/e]
can we have 100+ spells :D its a bigger and better number then 90 [e digicons]:sheep:[/e]
i think i will use the coupon to upgrade my elemental to limited edition :D
great news i love the new sovereign design with alot of talents :D
[quote who="Krynus" reply="91" id="2665643"]Only read the first few posts but... no! don't eliminate the genetics code! I'm all for it! In fact, it would be cool if one of the fallen races could somehow kidnap your pretty little princess if she's out & about, it could be the start of a quest to rescue her. And after she's rescued... a few months later, she's has a kid. Damn goblins raped her, and now she has a half-breed goblin baby who may or may not be loya