Politics, politics everywhere. Chill guys [e digicons]:beer:[/e]
arunodayt
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Banned because I have a whim to ban you.
Probably updating the data files after downloading from the Stardock servers.
Banned for no karma to go with cool Stardock logo [e digicons]|-)[/e]
You can fight tactical battles against the AI, but not against other humans.
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[quote who="Wintersong" reply="13" id="2387893"]Or if we get some points to spend in each level up, change the costs of each stat according to the background (so a melee sovereign could still increase his magic related stats but they would cost him some extra points).[/quote] This is an interesting idea! [e digicons]k1[/e]
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[quote who="Wintersong" reply="23" id="2387766"]The cheat load, again, has nothing to do with sovereign and the AI. Those who cheat load will do it anyways for ANY reason. "So that war I started turned bad so I'll load a save game of before the war 20 turns ago.". How can the AI cope with that? The same way as with sovereign death: no way. So as I said, cheat load worries are silly. Worries about a proper balanced and fun mechanic about sovereign (life&death) that we and the AI can proper
[quote who="Demiansky" reply="19" id="2387618"]The bottom line is that everyone is drunk on this idea of an autonomous and roaming sovereign unit and very few people are concerned about how to balance it. I think a lot of us are making decisions about what we want to be in the game solely on a 30 second snap shot of a kick-ass sovereign wading through the battle field with impunity, vanquishing scores of foes beneath his spellblade. Like, I said, I love the idea but having a&
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[quote who="Tormy-" reply="31" id="2387226"]Now I am not sure about the racial abilities however. Can we mod in things like that? Like can we create a race, which has certain amount of resistance vs. fire based spells? I am pretty sure that we will be able to do that also. [/quote] I am quite sure that you will be able to do that, and much, much more. I don't think that the game will be less moddable than Civ4 and in that game, you could do a LOT more, like Rhye's Rise and Fall o
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Awesome! Watching the video made the game come alive like never before in my mind. I can't wait to play the game!
Yes, since we now know that there will only be humans as a playable race, I really hope that they add the other races in an expansion. And hope that not having elves, orcs, goblins and the like will not detract from the gameplay. Or that we have great modders who can add the said races and have them accepted as Canon. I am really excited about the modding possibilities this game is likely to offer :)
No, I doubt that it will - continuous character customization is a prerequisite to satisfying my RPG instincts (and of many others, I think) [e digicons]:grin:[/e]
I also think that we should be able to customize our Sovereign at the very least, and possibly heroes as well. No customization will detract a lot from roleplaying, I am afraid.
[quote who="ChongLi" reply="20" id="2386205"] Oh no! That doesn't happen in AOW! As complex as the game is, auto-fight is still quite faithful to the way players would act... I guess they spent a lot of time fine tuning that, it was worth the trouble though, give it a try. Still, there's only so far an AI can go. It's the entire reason why we play against other humans, AIs just aren't up to snuff. There is no way an auto-resolve would make all the same decisions I'd make in a given
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I know your response was directed towards the OP, but I also tried to run the game at 1024X768, the save button is still grayed out. [link="http://pastebin.com/m2fa14ae3"]Debug.err[/link] I think I will try re-installing it. Is there anything else I could try? EDIT: I am using v0.23.
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I like the idea of the "death of the Sovereign ends game" being optional, but the AI will have to be programmed to value and use it radically differently in the above two situations. Slightly off-topic, in AoW2 (and SM), the death of your wizard also had an unforeseen benefit to the opponent - if the hero killed the wizard, he could gain 3-5 levels the next turn. It could be quite a boost to the hero :D (and abused against the AI too [e digicons]:thumbsup:[/e] )